Forums - Gaming Discussion - Xbox One Backwards Compatibility Through Cloud 'Problematic'

I don't know if many among you would utilize a backwards compatibility feature, but the recent article in IGN makes it even more remote for those who would.

I don't know if this has been posted before, so lock it if that is the case.

 

http://uk.ign.com/articles/2013/11/08/xbox-one-backwards-compatibility-through-cloud-problematic

Microsoft has admitted that attempts to use cloud streaming to allow Xbox 360 games to be played on Xbox One are proving "problematic".

Senior director of Xbox project management and planning Albert Penello was asked by Polygon about the possibility of the Cloud being used to power backwards compatibility, after Halo 4 was shown running on both a Windows PC and a Windows Phone during a company meeting.

"In the world of things I wish they had not shown at the Company Meeting because I knew I’d be asked about it later, put that at the top of my list," Penello said. "That is a good example, in certain circumstances [the cloud streaming] worked really awesome.

"It’s really cool and really problematic, all at the same time, insofar as it’s really super cool if you happen to have the world’s most awesome internet connection. It works way better than you’d expect it to," Penello said. "So managing quality of service, the tolerance people will have for it being crappy. Can you imagine, in this day and age, with the bad information around, and we can’t control the quality of that experience and make sure it’s good, or have to tell people they can’t do it?

"I know we did a lot of work behind it, and we said this is one of the things where the network just has to get better before we can do it. When that happens, you’re going to have a really interesting conversation around that, can I actually run Xbox One games that way as well.

"I’ll be really interested to see how our friends in the Bay Area [at PlayStation] deal with this problem. But I can tell you, it’s totally possible. We like it, we’re fans of the cloud. We’re not shy about that."

Though Sony has previously suggested that it plans to use Gaikai's streaming technology to make legacy content available on the PS4 at some stage, in essence this suggests Microsoft may be falling foul of the same problem Sony has admitted to experiencing with Gaikai in Europe: dodgy internet connections causing serious issues.

When the Xbox One was first announced it was revealed the console wouldn't allow you to play Xbox 360 games, though a reprieve was hinted at last month when Penello explained that Microsoft was looking at using the Cloud for such functionality.

For now though, it seems such plans are still in their infancy. So if you're wanting to playany of the 100 new games Microsoft has said will come to the console, it's probably best not to sell your 360 as soon as November 22 rolls around.



This, I stole from grandpa...It's called soap.

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I was certainly expecting this...I wonder if everyone is going to have to plug directly into router / gateway to be able to fully use all of the capabilities of the new gen? I have also read remote play from outside your house with Vita realistically won't even work if you have the PS4 hooked up to WIFI in your house and not directly plugged in.

Why sell the system anyway, they aren't worth crap used. Better to keep it when the PS4/XB1 die a mysterious death...

DON'T CONFUSE EFFORT WITH PRODUCTIVITY...

soulfly666 said:
I was certainly expecting this...I wonder if everyone is going to have to plug directly into router / gateway to be able to fully use all of the capabilities of the new gen? I have also read remote play from outside your house with Vita realistically won't even work if you have the PS4 hooked up to WIFI in your house and not directly plugged in.


That's certainly not looking good. No next gen here either...



This, I stole from grandpa...It's called soap.

It's shame that BC is on it's way out for Xbox and the PS4. It was really a nice feature. They could at least let you access the things you've bought digitally!!

Which is one more reason why going digital is absolutely stupid. I mean Android, Steam, iOS and every other platform does this, but i digress!

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Instead of cloud streaming, we will likely see even more of what happened this gen - multiple games combined and repackaged as ps4/x1 games, or maybe eventually available for download. Honestly I prefer it this way, watching live streaming events is a real pain for me with the interruptions (I eventually gave up on watching all of sony's gamescom converage because of these) but this way is better.

fauzman said:
Instead of cloud streaming, we will likely see even more of what happened this gen - multiple games combined and repackaged as ps4/x1 games, or maybe eventually available for download. Honestly I prefer it this way, watching live streaming events is a real pain for me with the interruptions (I eventually gave up on watching all of sony's gamescom converage because of these) but this way is better.


Strangely, I have similar sentiments. That whole "streaming" idea doesn't get on well with me either...



This, I stole from grandpa...It's called soap.

So to boost your graphics on Xbone you have the infinite power of the Cloud but just to stream a old game not.

Internet connecting is a issue for one and not for other

DAT MS.



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I've used Gaikai when you could use it for PC demos and it worked pretty well. Sure in the Dirt 2 demo I played it was obvious you had to compensate for some delay between input and action, so I wouldn't recommend playing beat'emUps or multiplyer fps using that, but for most games especially in single player it probably is fine.



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penello's wrong. kowenicki promised me that MS is years ahead of sony. they have the best engineers in the world, THE BEST.  sony will of course be playing catch-up on cloud technology for years to come.  they simply don't have the infrastructure...



        

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