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Forums - Nintendo Discussion - IronFall - debut footage (3DS)

cheesecake said:
Slade6alpha said:
What is Assembly Engine, and why should I be impressed?

an engine made with 0s and 1s.


That's binary. Assembly is using the CPU's, GPU's and DSP's machine code to directly control every little thing that is going on.  Assembly programming still takes place but usally only to help eleminate lag from user input etc. And this level of optimization can only be done with consoles without the reprecussions of seriously trimming away your potential user base. The upside to doing this is that you can drain every last drop of processing power you can. The down side is more lines of code since instead of using a language the encapsulates generic processes (The compiler and linker usually takes care of assembly), you are personally programming each and every step the program takes.



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the_dengle said:
FrancisNobleman said:
I want Renegade Kid to license this engine and produce another Dementium.

I wonder how much would the devs ask for licensing this engine though.

Renegade Kid doesn't own the rights to Dementium. But they're currently working on Cult County, basically a spiritual successor, and it appears they've made their own engine.


Wow, I'm excited for Renegades Kid's new game now!



now imagine what they could do on wii u lol



 

 

Cobretti2 said:
now imagine what they could do on wii u lol

That's a bit more challenging; with higher end platforms comes more complexity, and manpower becomes a bottleneck.



FrancisNobleman said:

Epic Studios watching this game and then recalling they said UE3 couldn't run on 3DS.

 


Their statement wasn't that they couldn't make an engine for the 3DS, it was that Unreal Engine as it was architectured wasn't compatable with the 3DS. And there wasn't any demand from licenees or internal developers so that they had no reason to create a 3DS engine. 3DS is still a simple enough system that most developers can easily roll their own engine, there is really no market for engine licensing on  the system.

 



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Scisca said:
Looks really nice up until the moment the player model apears on screen. It doesn't look that good and the gameplay looks kinda bad, very stiff (I know it's a tech demo, but still). Impressive, though I'd like to see it on a screen with a higher resolution, as it hurts the final result as well.


3D 240p looks way more better in image quality in everyway then 2D 4K HD, Literally.

So what are you talking about.