By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Nobody in the industry gave motion control a real chance.

 

Was motion control a fad, or "the future"?

Fad 34 30.09%
 
The future 25 22.12%
 
Gimmick 14 12.39%
 
It was shunned so we will never know. 20 17.70%
 
I just wanna see the results. 14 12.39%
 
Total:107

So we all remember the Wii right? Fun,, family friendly, and a major phenom. The second it launched, hardcore gamers and devs alike turned their backs to it (and Nintendo). Why? Why would the so-called "hardcore" community not welcome this with open arms? Are gamers afraid of change? Where were the awesome new hardcore IP on the Wii? Can a single third party dev claim that they legitimately tried on the Wii? EA can't, THQ can't, Namco Bandai can't, Capcom can't, nobody, except for a couple can. "Gimmick, Fad, Dildo, Casual, and Weird" are all names that the so-called "hardcore "called motion control, bu t none of them gave it a real chance.  

Four years later we have PS Move launching, and how many good games did it even get? Where were the hardcore IP on the Move? If the Wii was too "casual"? Why didn't developers try the Move? I can name dev after dev who didn't even TRY to capitalize on ANY motion control. That was the future, and now it's a distant memory. Sure MS pushes Kinect heavily now, but not necessarily for games.  

Why didn't developers bbother to make anythng that didn't use a standard controller? If the industry wants to evolve, gamers and devs need to be more open about these things. Motion control was a big oppertunity for devs to REALLY innovate. Titanfall built around the Wii Zapper/Move Sharpshooter? Yes please!! Watch Dogs with motion controlled movements? I would like that, too bad it may never happen.  



Around the Network

Motion control involves physical movement.. ^^ this is your average gamer.. If they could wear diapers to pee they would do that.. 



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Well, Nintendo did with Wii and continues to do so with Wii U. The Wii U GamePad is probably the most sophisticated motion controller ever made.

I agree that Sony and Microsoft didn't really deliver on their own motion control initiatives.



man so much just plan wrong, First off the motion controls for Wii sucked, period. It was evident since WiiSports. on rails tennis, a boxing game that was inaccurate as hell. THe controls were limited. What genres do hardcore gamers play that could really benefit from motion controls? lets get real. Better yet what games coudl have benefitted from the Wiimote? limited as it was. ALl i can think is FPSs and the ones that Wii did get were mediocore on average.

As for Move dont know where you been at. Infamous2, FoB, Killzone3, Resistance3, LBP2, Spiderman, Bioshock, that Dawn game, Datura, hot shots golf, goldeneye, child of eden, portal2, sorcery, the fight, time crisis, housed of the dead, socom, ghost recon. thats just what comes to mind.



NiKKoM said:

Motion control involves physical movement.. ^^ this is your average gamer.. If they could wear diapers to pee they would do that.. 

WE CAN WEAR DIAPERS TO PEE!? *runs drives to nearby store*



Around the Network

Just dance



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

oniyide said:
man so much just plan wrong, First off the motion controls for Wii sucked, period. It was evident since WiiSports. on rails tennis, a boxing game that was inaccurate as hell. THe controls were limited. What genres do hardcore gamers play that could really benefit from motion controls? lets get real. Better yet what games coudl have benefitted from the Wiimote? limited as it was. ALl i can think is FPSs and the ones that Wii did get were mediocore on average.

As for Move dont know where you been at. Infamous2, FoB, Killzone3, Resistance3, LBP2, Spiderman, Bioshock, that Dawn game, Datura, hot shots golf, goldeneye, child of eden, portal2, sorcery, the fight, time crisis, housed of the dead, socom, ghost recon. thats just what comes to mind.

Zelda is the best motion controlled game to this day imo.



I'm glad Nintendo continues to quietly implement motion controls in games like Pikmin.

Skyward Sword was too loud, apparently. It upset a lot of people.



KingdomHeartsFan said:
oniyide said:
man so much just plan wrong, First off the motion controls for Wii sucked, period. It was evident since WiiSports. on rails tennis, a boxing game that was inaccurate as hell. THe controls were limited. What genres do hardcore gamers play that could really benefit from motion controls? lets get real. Better yet what games coudl have benefitted from the Wiimote? limited as it was. ALl i can think is FPSs and the ones that Wii did get were mediocore on average.

As for Move dont know where you been at. Infamous2, FoB, Killzone3, Resistance3, LBP2, Spiderman, Bioshock, that Dawn game, Datura, hot shots golf, goldeneye, child of eden, portal2, sorcery, the fight, time crisis, housed of the dead, socom, ghost recon. thats just what comes to mind.

Zelda is the best motion controlled game to this day imo.

i disagree, it was ok, but i think in terms of implementing motion controls in a game. that goes to Red Steel 2 as it felt more immersive to me. Skyward Sword still had some issues.



NiKKoM said:

Motion control involves physical movement.. ^^ this is your average gamer.. If they could wear diapers to pee they would do that.. 

I'm 6'2", 195lbs. I am the 1%