Forums - Gaming Discussion - TellTale's "Walking Dead: Season 2" Trailer out, coming next month

Info:

The Walking Dead: Season Two continues the story of Clementine, a young girl orphaned by the undead apocalypse. Left to fend for herself, she has been forced to learn how to survive in a world gone mad.

Many months have passed since the events seen in Season One of The Walking Dead, and Clementine is searching for safety. But what can an ordinary child do to stay alive when the living can be just as bad -- and sometimes worse -- than the dead? 

As Clementine, you will be tested by situations and dilemmas that will test your morals and your instinct for survival. Your decisions and actions will change the story around you, in this sequel to 2012's Game of the Year.

Key Features:

-Decisions you made in Season One and in 400 Days will affect your story in Season Two
-Based on Robert Kirkman's award-winning comic books
-Play as Clementine, an orphaned girl forced to grow up fast by the world around her
-A sequel to 2012's Game of the Year

Pre-Order now and get 10% OFF the Season Pass on PC/Mac: 

 

Pictures:


And trailer:




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Looks like she grew a few years. I cant wait to see how this plays out.

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

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The decisions better actually change the outcome/endings this time or I really will have lost all faith in Telltale to make meaningful decisions.

Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers

I'm coming for you Clementine!!

arcane_chaos said:
I'm coming for you Clementine!!


Pedo alert!!! 



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SnakeDrake said:
arcane_chaos said:
I'm coming for you Clementine!!


Pedo alert!!! 


it's not that...Lee left her in my car...yeah, that's  it :p



arcane_chaos said:
SnakeDrake said:
arcane_chaos said:
I'm coming for you Clementine!!


Pedo alert!!! 


it's not that...Lee left her in my car...yeah, that's  it :p

Better watch out Lee is coming for you not even a horde of zombies can protect you.



Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share

platformmaster918 said:
The decisions better actually change the outcome/endings this time or I really will have lost all faith in Telltale to make meaningful decisions.

Yeah, everyone seems to talk about this game having meaningful decisions, but it really really didn't. It just gave you slightly different loops which were undone a little while after. Maybe I wouldn't have noticed this if I actually enjoyed the gameplay, but the clunkiness of it just never drew me in



Munkeh111 said:
platformmaster918 said:
The decisions better actually change the outcome/endings this time or I really will have lost all faith in Telltale to make meaningful decisions.

Yeah, everyone seems to talk about this game having meaningful decisions, but it really really didn't. It just gave you slightly different loops which were undone a little while after. Maybe I wouldn't have noticed this if I actually enjoyed the gameplay, but the clunkiness of it just never drew me in

I loved it on my first playthrough but when I replayed it an purposely made the exact OPPOSITE choice on all the big decisions it ended up not mattering at all!  I thought I could save Kenny.  I thought maybe if I let Carly die sooner the other guy (forget his name) would live past the train.  I thought leaving the cannibals alive would come back to bite me or something.  I thought maybe SOME of these decisions would effect Clementine's actions regarding me.  Nothing.  I haven't been that pissed in a long time at a game because it really fooled me.  Once the veil is lifted it really hurts the game in my eyes.



Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers

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platformmaster918 said:
Munkeh111 said:
platformmaster918 said:
The decisions better actually change the outcome/endings this time or I really will have lost all faith in Telltale to make meaningful decisions.

Yeah, everyone seems to talk about this game having meaningful decisions, but it really really didn't. It just gave you slightly different loops which were undone a little while after. Maybe I wouldn't have noticed this if I actually enjoyed the gameplay, but the clunkiness of it just never drew me in

I loved it on my first playthrough but when I replayed it an purposely made the exact OPPOSITE choice on all the big decisions it ended up not mattering at all!  I thought I could save Kenny.  I thought maybe if I let Carly die sooner the other guy (forget his name) would live past the train.  I thought leaving the cannibals alive would come back to bite me or something.  I thought maybe SOME of these decisions would effect Clementine's actions regarding me.  Nothing.  I haven't been that pissed in a long time at a game because it really fooled me.  Once the veil is lifted it really hurts the game in my eyes.

Admiteddly, I feel that Heavy Rain is the only game that I have played where your choices and actions do really matter. I also want for a game to actually depend on your abilities, not just your choices on the spot.