Forums - Microsoft Discussion - Call of Duty: Ghosts has "fantastic graphics" on Xbox One, reiterates Infinity Ward

"This game runs like a dog" is generally an insult, but what if your game lets you play as a dog? Chatting to OXM as part of a feature you'll read in our latest issue, on sale Friday, Infinity Ward's executive producer Mark Rubin has said a bit more about the visual gulf between the current gen and Xbox One versions of Call of Duty: Ghosts.

 

As revealed by Eurogamer in June, the game runs at 60 frames per second in 1080p. "We actually have a 4K TV at work and got the game running on that," Rubin told the site at the time. "It looks phenomenal. The 4K TVs have a max hertz of 30, so we're maxing it out. It looks amazing!"

Speaking to us at Gamescom in August, Rubin reiterated that "it'll definitely look better". "Graphically I still love when we're playing in the office, when we play on Xbox One - you go up to a brick wall and you can see all the geometry of the bricks," he mused. "Even the little tiny cracks - you can see the geometry. It catches my eye, sometimes, even when we're in the middle of a firefight. It's like 'ooh, pretty'.

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"For the Xbox One you're obviously looking at fantastic-looking graphics, super-smooth play," he continued. "We're pushing the limits on current gen, always - we're maxed out on everything from memory to processing power. I think we do a great job of doing that while still coming out with 60 frames a second. But with Xbox One I feel like we've got a lot to work with, and I'm really excited about where we push that in the future.

"In general the Xbox One looks fantastic," Rubin went on. "I love the new controller, actually, I think the new sticks are amazing. I love that the battery pack's not right under your fingers." 

Among the graphical tricks that aren't possible on Xbox 360 is a process known as sub-division rendering (in brief, this draws in additional polygons and triangles when you zoom on an object, so it doesn't appear angular). Getting the game's spruced-up audio working on Xbox 360 has been "tough", according to Rubin. "For a while I wasn't sure if it was going to make it," he confessed to OXM in September.

Read more about the game's impressive redesigned AI here, or read my thoughts on the game's map deformation system, which probably won't give Battlefield 4 a run for its money.

http://www.oxm.co.uk/64778/call-of-duty-ghosts-has-fantastic-graphics-on-xbox-one-reiterates-infinity-ward/



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They successfully got the game running on a 4k TV on the X1 or are they just talking about a PC?

I'd have a hard time believing that they could get the X1 version really running on a 4k TV.

yo_john117 said:
They successfully got the game running on a 4k TV on the X1 or are they just talking about a PC?

I'd have a hard time believing that they could get the X1 version really running on a 4k TV.

I think they're just running the game on a 4K TV.

The Xbox One would probably explode trying to do 4k gaming. Well, unless its a 2D side scroller.. or something xP



Lol. Call of duty looking fantastic.

Currently own:

 

  • Ps4

 

Currently playing: INfamous Second Son, Watch Dogs, Outlast, BlackLight Retribution, Resogun

ps3-sales! said:
Lol. Call of duty looking fantastic.

On a 4k TV on max settings I'm sure it does look pretty sublime.



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yo_john117 said:
They successfully got the game running on a 4k TV on the X1 or are they just talking about a PC?

I'd have a hard time believing that they could get the X1 version really running on a 4k TV.

Technically speaking neither the Xbox One nor the PS4 are capable of running games in native 4K.  Nor is either console's GPU capable of displaying 4K content in anything better than 30FPS.  The Xbox One can definitely upscale to 4K and I assume the PS4's scaler can also upscale to 4K.

So, it is possible for a game to run in 4K on an Xbox One, however it will be at 30FPS.  To get there they use an upscaler. 



yo_john117 said:
ps3-sales! said:
Lol. Call of duty looking fantastic.

On a 4k TV on max settings I'm sure it does look pretty sublime.


So would Rayman origins. And journey. With the budget that Cod has your think they'd update the ancient engine. It looks sad now compared to the likes of crysis and battlefield. Or Killzone. Even halo.



Currently own:

 

  • Ps4

 

Currently playing: INfamous Second Son, Watch Dogs, Outlast, BlackLight Retribution, Resogun

yo_john117 said:
They successfully got the game running on a 4k TV on the X1 or are they just talking about a PC?

I'd have a hard time believing that they could get the X1 version really running on a 4k TV.

4k@30 should only be about twice as strenuous as 1080p@60.  Less so, if not native.  

So it's not that hard to believe if they are talking about X1.  



Adinnieken said:
yo_john117 said:
They successfully got the game running on a 4k TV on the X1 or are they just talking about a PC?

I'd have a hard time believing that they could get the X1 version really running on a 4k TV.

Technically speaking neither the Xbox One nor the PS4 are capable of running games in native 4K.  Nor is either console's GPU capable of displaying 4K content in anything better than 30FPS.  The Xbox One can definitely upscale to 4K and I assume the PS4's scaler can also upscale to 4K.

So, it is possible for a game to run in 4K on an Xbox One, however it will be at 30FPS.  To get there they use an upscaler. 

Technically speaking both the Xbox One and the PS4 are capable of running games in native 4k.



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JoeTheBro said:

Technically speaking both the Xbox One and the PS4 are capable of running games in native 4k.

I'll believe it when I see it.  They might be capable, but I have my doubts that they will be able to do so with consistent quality.

I think UltraHD (2160P) upscaled to 4K would be more likely.