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Why Beyond: Two Souls is Better Than a Movie (Gamespot)

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This video ignores how limited your options are, it requires no skill to play, and I was disspointed about how little my actions affect the story. That's what makes it more movie than game.

Its a unique game and I appreciate it for that. But as whole, it was a boring experience.



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Beyond two souls is an experience unlike most of the games which are meant to be Fun to Play. But, gaming is not just only about Fun and it can provide an experience which we can feel and remember, unlike Fun which is forgotten quickly. I'm tired of playing games only meant to be fun and i wanted something different which I can enjoy and feel like an experience that came from Heavy Rain, Last of Us and now Beyond even better. People who likes experience are far less these days so that's why this game got mixed reviews.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

Mr Puggsly said:

This video ignores how limited your options are, it requires no skill to play, and I was disspointed about how little my actions affect the story. That's what makes it more movie than game.

Its a unique game and I appreciate it for that. But as whole, it was a boring experience.


According to cage in an interview that there are some people who hates Video games because its too difficult to understand controls for them to play (or) don't like the game since its just only for fun(they have their fun in other things). So, cage wanted this game to be able to play without any gaming skills(to bring those people to game and tell that game is not just to pass time or fun but it can be an experience more than a Movie could provide) and provide an experience more than Movie with some control(experience is why people watch movies mostly). This is kind of game meant for everyone who has gaming skills(there are far less people in this category) and no gaming skills(there are more people in this category) to enjoy this. I know this game cannot be enjoyed by the people who look for fun in every minute with gameplay doing something and also they compare this game to the things they already know even though this game is differnet from those and trying to achieve some unique which people are not used to in games so far(for most of them).



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

kowenicki said:

Which movie is it better than?

it says better than a movie? I'm sure it is better than many movies. 

I don't understand?

i'll watch the link and maybe it will be more clear. 

Why didn't you just watch before commenting...?

The premise is that it's a better experience than movies because you are in control. It is you who pushes the buttons. That naturally makes you feel more involved.



Mr Puggsly said:

This video ignores how limited your options are, it requires no skill to play, and I was disspointed about how little my actions affect the story. That's what makes it more movie than game.

Its a unique game and I appreciate it for that. But as whole, it was a boring experience.


That's 99% of games. The only games I can think of that comes close to offering outcomes based on the things you do is Star Ocean: The Second Story, and Shadow of Destiny. Other games that say your choices make a difference are pretty shallow when you get right down to what actually happens in the game.



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Chevinator123 said:
random question, but does anyone know what the song is during the slow dance scene during jodies teen years??

If anyone was curious too, i did find it after i made a thread on a different site. (you vgcharterz are useless!!)

"End of the line" by Gareth Johnson.

End of the Line - Track Detail - Audio Network - Listen, buy and download today

its a very indie song, its not on itunes or even youtube only can be found from link above



I'm looking forward to seeing how its interactive narrative compares with other games in the modern adventure genre. Especially The Wolf Among Us.



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I thought it was awesome, I hope Cage continues to be able to do this. People overrate their interactivity sometimes I think. You essentially play the same game many, many times in your life. I'm happy I get new things once every so often.  I felt like I was there with Jodie, it was more emotional than most games I've played.  But I can change the way her life happens, better than a movie.



adriane23 said:
Mr Puggsly said:

This video ignores how limited your options are, it requires no skill to play, and I was disspointed about how little my actions affect the story. That's what makes it more movie than game.

Its a unique game and I appreciate it for that. But as whole, it was a boring experience.


That's 99% of games. The only games I can think of that comes close to offering outcomes based on the things you do is Star Ocean: The Second Story, and Shadow of Destiny. Other games that say your choices make a difference are pretty shallow when you get right down to what actually happens in the game.

No, don't just pick and choose my words to make an argument. You ignored my comment about how Beyond requires no skill to play and you have little control of the story. Therefore it barely feels like a game, it might as well have been a television series.

For example, I was disappointed how little my choices mattered in Mass Effect, but atleast it had enjoyable gameplay. I can't say that about Beyond.



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Mr Puggsly said:
adriane23 said:
Mr Puggsly said:

This video ignores how limited your options are, it requires no skill to play, and I was disspointed about how little my actions affect the story. That's what makes it more movie than game.

Its a unique game and I appreciate it for that. But as whole, it was a boring experience.


That's 99% of games. The only games I can think of that comes close to offering outcomes based on the things you do is Star Ocean: The Second Story, and Shadow of Destiny. Other games that say your choices make a difference are pretty shallow when you get right down to what actually happens in the game.

No, don't just pick and choose my words to make an argument. You ignored my comment about how Beyond requires no skill to play and you have little control of the story. Therefore it barely feels like a game, it might as well have been a television series.

For example, I was disappointed how little my choices mattered in Mass Effect, but atleast it had enjoyable gameplay. I can't say that about Beyond.

Options and gameplay are too different things. I chose your argument about the options in the game and how they affect the story because I disagree with them. I agree with your argument about the game requiring no skill to play, so there was no point in bringing it up. As a matter of fact, the whole point of this type of game is that it doesn't require skill to play, much like point-and-click adventure games.

What I don't care for in this game and the options it presents to you is that they're mostly no-brainers. There was never really a moment in the game where I had to sit and think about my options, because I was sure my choice was the correct one regardless of the ramifications, unlike Heavy Rain.



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