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Forums - Nintendo Discussion - Does the Gamepad make a big difference in TW101 and Wind Waker HD?

fatslob-:O said:

Then that`s just sad, period. The mass market doesn`t care.

Again, it's not necessarily that they don't care, but that they just don't know. It's likely a marketting issue more than anything. That's the best conclusion we can make since so far it's our experience that when people actually try it, they like it.



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happydolphin said:
fatslob-:O said:

Then that`s just sad, period. The mass market doesn`t care.

Again, it's not necessarily that they don't care, but that they just don't know. It's likely a marketting issue more than anything. That's the best conclusion we can make since so far it's our experience that when people actually try it, they like it.

Marketing ? Then you had best hope that because it's doing worse than gamecube. 



fatslob-:O said:

Marketing ? Then you had best hope that because it's doing worse than gamecube. 

Why would I need to hope anything? My life does not depend on the WiiU's success.

Yes, it's a marketing issue. The U will be fine over time as long as Nintendo delivers on Marketing it to the mass market. Given upcoming holiday sales, it will do fine.



happydolphin said:
fatslob-:O said:

Marketing ? Then you had best hope that because it's doing worse than gamecube. 

Why would I need to hope anything? My life does not depend on the WiiU's success.

Yes, it's a marketing issue. The U will be fine over time as long as Nintendo delivers on Marketing it to the mass market. Given upcoming holiday sales, it will do fine.

Nintendo thought that the issue with gamecube was marketing and plus they both have pretty similar situations so I don't know about you but it looks like a gamecube to me but not just to me but to alot of people.



fatslob-:O said:

Nintendo thought that the issue with gamecube was marketing and plus they both have pretty similar situations so I don't know about you but it looks like a gamecube to me but not just to me but to alot of people.

@bold. Yes, to a lot of people, mostly the same people that said the DS and Wii were going to fail.

The difference here is that the mass didn't like the gamecube, whereas we are seeing signs that they like the U when they experience it, much like they were attracted to the Wii and the DS when they first experienced it. So these (Cube and WiiU) are very different platforms. Most people liken the U to the cube for biased reasons, not using reason as their motor.



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happydolphin said:
fatslob-:O said:

Nintendo thought that the issue with gamecube was marketing and plus they both have pretty similar situations so I don't know about you but it looks like a gamecube to me but not just to me but to alot of people.

@bold. Yes, to a lot of people, mostly the same people that said the DS and Wii were going to fail.

The difference here is that the mass didn't like the gamecube, whereas we are seeing signs that they like the U when they experience it, much like they were attracted to the Wii and the DS when they first experienced it. So these (Cube and WiiU) are very different platforms. Most people liken the U to the cube for biased reasons, not using reason as their motor.

LOL the DS and WII were totally different from their predecessors. They were successful and the gamecube and wii u were not.



fatslob-:O said:

LOL the DS and WII were totally different from their predecessors. They were successful and the gamecube and wii u were not.

The DS struggled to take off for its first year worldwide and was facing serious competition from the PSP. It's only once NSMB and the DS Lite came out that it exploded into sales success.

The Wii was initially considered doomed to fail because it didn't have the traditional controller, it had no 3rd party support and was the successor to the rejected gamecube. Let me assure you that both the Wii and DS had their share of doubters, just as the 3DS and now the WiiU do.

Ultimately, people want a console for their families, and they choose Nintendo. Since the Wii and DS, that has become a certainty, due to the work Nintendo did to revamp their image in the eyes of the masses. That work hasn't faded yet.



fatslob-:O said:
happydolphin said:
fatslob-:O said:

Marketing ? Then you had best hope that because it's doing worse than gamecube. 

Why would I need to hope anything? My life does not depend on the WiiU's success.

Yes, it's a marketing issue. The U will be fine over time as long as Nintendo delivers on Marketing it to the mass market. Given upcoming holiday sales, it will do fine.

Nintendo thought that the issue with gamecube was marketing and plus they both have pretty similar situations so I don't know about you but it looks like a gamecube to me but not just to me but to alot of people.

Gamecube's problem is people thought it was a childrens toy. PS2 looked like a media device, played like one ect. Whats the WiiU look like? A stone slab. They designed it to be the "stage hand" The GamePad is the "center piece" of the living room.That was the design philosphy, that is the reason behind its entire functionality. All NIntendo needs to do is merge their software output to resemble half of the GameCube and half of the Wii era and they got a winner on their hands. So the machine has something for everyone. Right now they're trying to sell more of the machines. Focusing on the family side, this holiday season.

No matter how many awesome "mature" games it got it couldnt shake that image. They put the thing in cabaret clubs, the shoved it at heinneken events, you know, beer. They put a Heineken skin on it to boot. NoA woked their ass of with it. But when people thought of Nintendo what did they think? Smash Brothers and nothing else.

PS2 got the jump on everything else. It had that media trojan horse. Hence it got all the support.



happydolphin said:
fatslob-:O said:

LOL the DS and WII were totally different from their predecessors. They were successful and the gamecube and wii u were not.

The DS struggled to take off for its first year worldwide and was facing serious competition from the PSP. It's only once NSMB and the DS Lite came out that it exploded into sales success.

The Wii was initially considered doomed to fail because it didn't have the traditional controller, it had no 3rd party support and was the successor to the rejected gamecube. Let me assure you that both the Wii and DS had their share of doubters, just as the 3DS and now the WiiU do.

Ultimately, people want a console for their families, and they choose Nintendo. Since the Wii and DS, that has become a certainty, due to the work Nintendo did to revamp their image in the eyes of the masses. That work hasn't faded yet.

How do you know that nintendo understand where its success came from ? BTW the WII U is marketed to the hardcore so you can forget about it being a family console as evidenced by nintendo rereleasing wind waker hd on the wiiu. Nintendo knew that the mass market didn't want to be associated with the gamecube or gamecube games since they were mostly trash as evidenced by the mass market not buying them. Nintendo knew from the beginning but instead they keep flopping because they don't have the same views as the consumer. 



fatslob-:O said:

How do you know that nintendo understand where its success came from. BTW the WII U is marketed to the hardcore so you can forget about it being a family console as evidenced by nintendo rereleasing wind waker hd on the wiiu. Nintendo knew that the mass market didn't want to be associated with the gamecube or gamecube games since they were mostly trash as evidenced by the mass market not buying them. Nintendo knew from the beginning but instead they keep flopping because they don't have the same views as the consumer. 

@bold. When did I say they did? Regardless, they do, since they are releasing the right games for it in the near future to build on the success of the Wii, and their image has barely changes since their rebrading of the Wii/DS days.

The WiiU is not marketed to the hardcore only, Nintendo was clear about catering to casuals and core alike. And if their strategy was leaning more towards core at first, that is largely changing this holiday season, the games line-up proves it. WW HD is definitely family-friendly, so your point falls short.

Yes, the cube failed, but the Wii did not. So that proves Nintendo stopped flopping, and there's nothing saying they can't prolongue that Wii success on the U. Your arguments fail.