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Forums - Microsoft Discussion - TRUE XB1 vs PS4 spec comparison

kirby007 said:
dsgrue3 said:

This is ironic because you seem to think the Xbone will have areas where it has a performance advantage, despite having lower specs.

I'm not sure why you think a lower spec'd machine will perform better (same with cars).

It's not that we can't understand your point, it's that your point does not match the reality of the situation. You wanted a car scenario where perhaps one wins the drag, and the other wins the track. But what prompts you to think this will be the case? Clouds?

By the way you word that. i'm not even gonna bother further.

I'll leave this here tho!

troll.jpg

What's funny is that if I made this post, I'd be banned. 

But I just find it amusing that you'd rather get upset about something trivial than respond to the actual question I posed.



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stevechan said:
So since when the bandwidth for both ESRAM and DDR3 of XBOX One can be lum sum as one total bandwidth,
guess i have to get back to college and check this out with my Computer Science lecturer.

The GPU is capable of accessing both the eSRAM for read and write purposes.  It has four channels to that memory.  In addition, in parrallel it can also read from or write to the DDR3 memory, and it has four channels to that memory as well.

So, per each channel of the eSRAM you can have the GPU both reading and writing.  Per each channel of the DDR3 memory it can either read or write.

The eSRAM is divided into four partitions of 8 MB.  These partitions are further subdivided into 8 - 1 MB blocks of memory.  So litterally you could be reading and writing each eSRAM partition and at the same time reading or writing data to the DDR3 memory.

This is why it's accumulative, rather than separate.  A developer can be pulling data from the eSRAM at the same time that they're reading data from the DDR3 memory.  Thus they're potentialy getting 204GB/s + 68GB/s but the actual, real-world performance is 70% to 80% of that.  The same would be true for Sony and the GDDR5 memory.  176GB/s is an ideal best, but in reality they'll get 70%-80% of that 176GB/s.

I don't think the PS4 has a huge performance gap over the Xbox One, but it still maintains a performance gap.



dsgrue3 said:
kirby007 said:
dsgrue3 said:

This is ironic because you seem to think the Xbone will have areas where it has a performance advantage, despite having lower specs.

I'm not sure why you think a lower spec'd machine will perform better (same with cars).

It's not that we can't understand your point, it's that your point does not match the reality of the situation. You wanted a car scenario where perhaps one wins the drag, and the other wins the track. But what prompts you to think this will be the case? Clouds?

By the way you word that. i'm not even gonna bother further.

I'll leave this here tho!

troll.jpg

What's funny is that if I made this post, I'd be banned. 

But I just find it amusing that you'd rather get upset about something trivial than respond to the actual question I posed.

I can't help you if you dont wanna see the full picture.

And yes i probably will be banned for that, won't make wrong tho



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

kirby007 said:
dsgrue3 said:

What's funny is that if I made this post, I'd be banned. 

But I just find it amusing that you'd rather get upset about something trivial than respond to the actual question I posed.

I can't help you if you dont wanna see the full picture.

And yes i probably will be banned for that, won't make wrong tho

Nah, mods can't be everywhere and I certainly didn't report it.

What I'm saying is support your position. Why do you think lower specs will yield performance advantage?



5 weeks to go, still no games running on the PS4 with 50% more resolution or frame rate.

I can´t understand why people with ZERO hardware/software archtecture knowledge are confident for speaking with so much passion of memory access bus, gigaflops and the like.



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Adinnieken said:
stevechan said:
So since when the bandwidth for both ESRAM and DDR3 of XBOX One can be lum sum as one total bandwidth,
guess i have to get back to college and check this out with my Computer Science lecturer.

The GPU is capable of accessing both the eSRAM for read and write purposes.  It has four channels to that memory.  In addition, in parrallel it can also read from or write to the DDR3 memory, and it has four channels to that memory as well.

That is not how memory controllers work. I have explained (to the best of my insight into the technology) how the gpu mmu crossbar works in another thread. I'm not going to do that again.

The 204GB/s number thrown around by ms is completely bogus (and probably corresponds to creative accounting for some rmw cycles inside the gpu caches). At this time, I stick with a maximum achievable bandwidth of approx. 150 GB/s (for some peculair access patterns). Until a REAL ms engineer comes forth and explains the REAL functions of the gpu crossbar, we should take the numbers forwarded by ms pr speak as rumours (or extremely creative accounting).



Dark_Feanor said:
5 weeks to go, still no games running on the PS4 with 50% more resolution or frame rate.

I can´t understand why people with ZERO hardware/software archtecture knowledge are confident for speaking with so much passion of memory access bus, gigaflops and the like.


But we have rumors which tell exactly that point (at this point it can only be rumors, can it?)

Watchdogs: XOne resolution TBD (900p?) VS PS4 1080p confirmed.

Battlefield: XOne confirmed 720p Vs PS4 "above 720p" (900p?).

There is more than 56% difference of number of pixels between those 2 resolutions.

 



drkohler said:

That is not how memory controllers work. I have explained (to the best of my insight into the technology) how the gpu mmu crossbar works in another thread. I'm not going to do that again.

The 204GB/s number thrown around by ms is completely bogus (and probably corresponds to creative accounting for some rmw cycles inside the gpu caches). At this time, I stick with a maximum achievable bandwidth of approx. 150 GB/s (for some peculair access patterns). Until a REAL ms engineer comes forth and explains the REAL functions of the gpu crossbar, we should take the numbers forwarded by ms pr speak as rumours (or extremely creative accounting).

http://www.eurogamer.net/articles/digitalfoundry-vs-the-xbox-one-architects



fatslob-:O said:

LOL at the bandwidth's and ROPS, this sounds like damage controlling rather than facing some simple facts.

Edit: Why on earth is this thread just in the microsoft discussion when it supposed to be in the gaming discussion section.


If it was in the gaming discussion non-fanboys would instantly shoot this down for its blatant innaccuracy.  Oups too late already...



Dark_Feanor said:
5 weeks to go, still no games running on the PS4 with 50% more resolution or frame rate.

I can´t understand why people with ZERO hardware/software archtecture knowledge are confident for speaking with so much passion of memory access bus, gigaflops and the like.

Its the Devs stating the power difference! Look the articles up!