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Forums - Nintendo Discussion - Apple-Logitech pairing a potential Nintendo handheld killer - :~O

NiKKoM said:
People should realize that mobile game revenue already surpassed dedicated handheld for the last few quarters

http://blog.appannie.com/app-annie-idc-portable-gaming-report-2013-q2/

And in a country like Japan its larger then the entire console market..

http://gamrconnect.vgchartz.com/thread.php?id=166140

which makes the "nintendo handheld killer" topic all the more laughable.

Its nintendo that changed their product design to try and take a peice of the mobile market pie (wii u tablet), not the other way around.



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Who needs stuff like that? I rigged up my own handheld device last night.

iPhone 4S + Wiimote + Tape.


It actually held the iPhone so I only needed to keep hold of the Wiimote, lol. Been playing a shit load of Phantasy Star IV.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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Frequency said:
Scisca said:
I haven't got a single game on my smartphone. My sister doesn't have a single one. My parents have never even entered the app store on their phones. Every single handheld purchase on the other hand was made to buy and play games. See the huge difference? Mobile took the handheld crown just as bread took the mobile crown (damn man, this bread sh!t sells about 500m every single day!! Imagine that!). You don't buy a phone to play games. You buy a handheld to play games. I'd really want this whole mobile gaming market to start declining, cause it's hurting the real gaming market without bringing much of value to the table.

The only exception is going to be when next gen tablets start supporting SteamOS and the Steam controller. That's when I'm gonna buy a tablet to play games and most probably kiss my handhelds goodbye. Current mobile devices won't kill the handheld market. SteamOS can.

Individual cases don't equate to an overal trend.

Install acounts, however, are a nice indicator of usage.

https://play.google.com/store/apps/details?id=jp.naver.SJLGRUSH&hl=en
https://play.google.com/store/apps/details?id=jp.naver.SJLGPP
https://play.google.com/store/apps/details?id=jp.naver.SJLINEPANG
https://play.google.com/store/apps/details?id=jp.gungho.pad

Price of a title doesnt make it any less of a title, nor does complexity or format, just because you and a few other people don't play games on your phone doesnt mean thats the same for everyone - not everyone has a 3ds, it doesnt make it any less of a handheld console.

again, people just like to discredit and discount the mobile platform as a gaming device because it messes with the loosely held belief that their console or platform is in some way suprior - in effect what you and others are doing is the same thing people argue about when the xbox and playstation fans say nintendo consoles are for casuals and not "proper games", exemplified by your attitude towards wishing the demise of the mobile market because its "doing harm" to "proper games", its a very hypocritical attitude to on the one hand defend your console against "casual platform" claims and suggestions that your games arent "proper games" then to turn around and do the same.

A mobile phone is purchased to be used as a mobile phone - however many, and were talking tens of millions, buy phones for the entire experience - or are you implying that if games are not a primary function theyre not REALLY gaming platforms? because if thats the case, i know a fair few PC users that want a word with you.

Essentially you cannot write of mobile devices because of the price or lack there of, of games, the simplicity or the complexity of games, the small format, or F2P nature, nor can you write it off because the hardware isnt specifically built for games - however i would argue that in this day and age that is a poor assumption - mobile devices are coming equipped with purpose built GPUS these days. what has graphics processing got to do with making calls? andddd with that you have your answer.

Fact of the matter is, they are games, and the hardware is capable of playing them, so by and large, like it or not, when a device is capable of playing games, it is by definition a gaming system.

So tired of seeing people talk crap about mobile gamers, or mobiles just because the numbers oblitorate their beloved consoles.


You don't understand what I've said. You gave numbers of phones sold and compare them to the number of consoles sold assuming that every single phone is a gaming console. That's false. There are millions of people who bought these phones yet will never use them for gaming, while every single handheld will be used for gaming, so you can't compare these numbers.

And no, I do not discredit mobile gaming. It's just that unlike you I don't see it as being in the same market as handhelds. Mobile gaming is not on par with handheld gaming, it is far inferior and it creates a different market for people with lower expectations and demands. I have no problem with you claiming they are gaming platforms. PS4 and 3DS are both gaming platforms yet nobody claims one is the king of the other one.

The problem with mobile gaming doesn't lay with the GPU, but the controls. Just one touchscreen and no buttons limits the gameplay so much, that it can't come close to genuine gaming experience that we are used to on consoles. This control method limits what can be done, limits the games and limits the whole experience. I mean, just look at the games that you gave links to and compare that to what we get on 3DS or Vita. If you think that's on par - good for you, but accept the fact that other people are a tad harder to satisfy. For me games that you may get on mobiles are just silly time-eaters, not games per se. The experience is so shallow that the only thing it offers is to while away the time when you are bored and waiting for something (on a train or whatever). On the other hand I don't play console games just when I'm bored and have nothing better to do. They often are "the thing" to do.

Also, there is nothing hypocritical in wanting my platform of choice that gives me the experience I want to succeed. If another inferior experience is threatening it, I want it to fail. It has happened numerous times that inferior products managed to eliminate far better ones, so it's only natural and there is nothing hypocritial about it. I want to play real engrossing games with normal controls and I'm just not satisfied with Angry Birds, Line Jelly or Fruit Ninja. To me handheld gaming and mobile gaming are two different markets, but unfortunately one is eating into the other one. As I've said - for me mobile gaming will start competing with handhelds the moment when SteamOS enters tablets that are capable of showing graphics on PS3 or maybe Wii U level. That can actually kill both handhelds and hurt Apple like hell.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

cbarroso09 said:

"the once dominant Nintendo handhelds", I like it that way. Then they won't know what hit them hard.
first, neither google nor apple make games. None develop their hardware thinking on games performance.
None know 1/10 of what Nintendo knows about gaming trends.
30 years...

Say It LOUD!!
Tell 'Em AGAIN!!
PREACH Brother PREACH!!!

It's like you took this right out of my own mind!!
Underestimating Nintendo is a fool's errand & so many love to play the fool.

Sony thought they were taking portable gaming out of the "handheld gaming ghetto" 8 years ago.
Today they have essentially waved the white flag on their portable endeavors...
...while Nintendo's still here making a killing with their handhelds like always.

This is the gamemaker's field & Nintendo's the Master Gamemaker.
Many shall enter. Only one shall remain.
John Lucas



Words from the Official VGChartz Idiot

WE ARE THE NATION...OF DOMINATION!

 

To knock Nintendo out of the market they would need to have a batter control scheme.

Doesn't matter what ONE phone looks like. It could look exactly like the PSVita or the 3DS or be better than both in looks and or control, yet it still wouldn't beat the 3DS.

It would only be ONE phone. It's like the move or kinect. They didnt' get developer support because they were extra periphials and not pack ins. The same would be of this phone. It's only one phone in a market of 100's.

Why would a developer put millions into developing titles for 1% of the market, and considering that phone as stated before will be outdated and consumers will be upgrading in a year anyway.

Phone games will always be made so that they can be played one EVERY SINGLE PHONE available. (well not every phone, all touch screen phones) They will not deviate from that.



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It still doesn't feature any Nintendo IPs, or emulate the 3DS, so I'm assuming Nintendo is safe.



Podings said:
It still doesn't feature any Nintendo IPs, or emulate the 3DS, so I'm assuming Nintendo is safe.

Even if every game ever released up to this date was ported to the phone, I still don't think it would win.

Too many developers I believe would be too scared of supporting the device.  What happens in 1 year time when people want to upgrade their phone?  Will their new phone be of this same type that the game you been developing for a year they will buy?  or will by the time your game is done and getting released they will all have moved on to new phones that can't play your game?

Thus I see no developers jumping seriously on to any such phone, and thus even if the consumer does stay with this phone, there will be no new software and thus they move onto a new phone.



untill the tablets come bundled with that stuff or have buttons themselves, it's not a threat.



The problem with comparing smartphones with 3DS is the same as comparing an apple to a banana.

One is a phone. It is needed by most people in the world. It is used to make calls, send messages, browse the internet and many other things. One of them being gaming. But it's not a dedicated handheld gaming device. You don't buy a smartphone to play the games it comes with. you buy it to use it as a phone and maybe play a game or two.

The 3DS is a gaming device. It's made to play games, you can also browse the internet and do other things but it's not it's main function. You buy it to play games.

So in the end you can't really compare them! You can't compare the sales of a phone with the sales of a gaming machine! The phone is obviously going to win as it is more vital in everyone's life while the gaming device is just part of a hobby.

That is why it is unnecesary to make a smartphone that has buttons. People who game on it don't give a damn about having buttons as they don't really game that much to begin with. They will buy it... because it's also a phone. Just by adding buttons to it, doesn't mean you are making it a handheld gaming device... It's still a phone.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

I think this is analagous to the folowing comparison of  PC vs. Consoles. PC's can play games, and hundreds of more people have more PC's than they have consoles. Also, more people play games on PC's (Facebook games) and more revenue is made off of games so consoles will die. The logic does not work.