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Forums - Sony Discussion - Despite weekly high selling games, the vita is still not jump starting?

Mythmaker1 said:
When I look at the Vita, I see a console writ small, rather than a handheld writ large. It sounds like a fantastic device, but the philosophy behind it seems to be all wrong.

There is nothing wrong with the hardware at all.  If MonHun was on Vita, it would sell like hotcakes.  It's all about the games.  With handhelds, especially, it's about social games, which is something Vita lacks.  That's why Sony (and others) have been trying to find the next big Hunter game.  Nintendo put the effort into creating Handheld franchises, Sony depended on third-parties while putting their best efforts on home consoles.  The result is that Sony has no answer for Pokemon or Animal Crossing or anything that appeals to kids or females on a large scale.  It's a battle of resources and where to spend them.  



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pokoko said:
Mythmaker1 said:
When I look at the Vita, I see a console writ small, rather than a handheld writ large. It sounds like a fantastic device, but the philosophy behind it seems to be all wrong.

There is nothing wrong with the hardware at all.  If MonHun was on Vita, it would sell like hotcakes.  It's all about the games.  With handhelds, especially, it's about social games, which is something Vita lacks.  That's why Sony (and others) have been trying to find the next big Hunter game.  Nintendo put the effort into creating Handheld franchises, Sony depended on third-parties while putting their best efforts on home consoles.  The result is that Sony has no answer for Pokemon or Animal Crossing or anything that appeals to kids or females on a large scale.  It's a battle of resources and where to spend them.  

Like I said, the philosophy, not the hardware.

The idea behind the PS Vita seems to be cramming a traditional console experience into a tiny package, rather than trying to elevate the traditional handheld experience with more powerful hardware. Instead of taking smaller, more mobile-like games and pumping them up, they're taking bigger, console-style games and cutting them down.



I believe in honesty, civility, generosity, practicality, and impartiality.

Mythmaker1 said:
pokoko said:
Mythmaker1 said:
When I look at the Vita, I see a console writ small, rather than a handheld writ large. It sounds like a fantastic device, but the philosophy behind it seems to be all wrong.

There is nothing wrong with the hardware at all.  If MonHun was on Vita, it would sell like hotcakes.  It's all about the games.  With handhelds, especially, it's about social games, which is something Vita lacks.  That's why Sony (and others) have been trying to find the next big Hunter game.  Nintendo put the effort into creating Handheld franchises, Sony depended on third-parties while putting their best efforts on home consoles.  The result is that Sony has no answer for Pokemon or Animal Crossing or anything that appeals to kids or females on a large scale.  It's a battle of resources and where to spend them.  

Like I said, the philosophy, not the hardware.

The idea behind the PS Vita seems to be cramming a traditional console experience into a tiny package, rather than trying to elevate the traditional handheld experience with more powerful hardware. Instead of taking smaller, more mobile-like games and pumping them up, they're taking bigger, console-style games and cutting them down.

The problem with that is that the Vita has an absolute ton of smaller games.  Probably more than the 3DS.  It gets new handheld-centric games every week.  Small games aren't system sellers, however.  Besides, with instant standby, anything becomes a mobile game.

Big social games is why the 3DS is doing so well, not small games.  What you're saying might have been true when the Vita launched but that's no longer accurate.  It might sound like I'm going out of my way to argue with you but that's not really the case.  I understand that a lot of people don't actually know that the Vita has so many smaller titles and that perception can last way past reality.



pokoko said:
Mythmaker1 said:
pokoko said:
Mythmaker1 said:
When I look at the Vita, I see a console writ small, rather than a handheld writ large. It sounds like a fantastic device, but the philosophy behind it seems to be all wrong.

There is nothing wrong with the hardware at all.  If MonHun was on Vita, it would sell like hotcakes.  It's all about the games.  With handhelds, especially, it's about social games, which is something Vita lacks.  That's why Sony (and others) have been trying to find the next big Hunter game.  Nintendo put the effort into creating Handheld franchises, Sony depended on third-parties while putting their best efforts on home consoles.  The result is that Sony has no answer for Pokemon or Animal Crossing or anything that appeals to kids or females on a large scale.  It's a battle of resources and where to spend them.  

Like I said, the philosophy, not the hardware.

The idea behind the PS Vita seems to be cramming a traditional console experience into a tiny package, rather than trying to elevate the traditional handheld experience with more powerful hardware. Instead of taking smaller, more mobile-like games and pumping them up, they're taking bigger, console-style games and cutting them down.

The problem with that is that the Vita has an absolute ton of smaller games.  Probably more than the 3DS.  It gets new handheld-centric games every week.  Small games aren't system sellers, however.  Besides, with instant standby, anything becomes a mobile game.

Big social games is why the 3DS is doing so well, not small games.  What you're saying might have been true when the Vita launched but that's no longer accurate.  It might sound like I'm going out of my way to argue with you but that's not really the case.  I understand that a lot of people don't actually know that the Vita has so many smaller titles and that perception can last way past reality.

There's more to a mobile game than the ability to play it on the go. Animal Crossing is a good example of a strong mobile title, and so is Pokemon, because they're built around the dynamics of mobile gaming (frequent stops and starts; small, frequent victories; highly customizable). Games developed in the console style don't translate nearly as well, because they are built from a different template.

You mention smaller games, but like you said, the Vita doesn't need those. Those aren't the games that will generate interest in the system. What will is something different, distinctive, or disruptive.

And they won't get that by trying to do exactly what their competition is doing; Sony needs to play to their strengths, not Nintendo's.



I believe in honesty, civility, generosity, practicality, and impartiality.

Why would any want the Vita Slim over the OLED screen?



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tbone51 said:
pokoko said:

Did I say anything was wrong with it?

Here, take this:

I cant take you serious with those pics >_<

He is saying Vita game Bambi diarrhea. What that means is anyone's guess.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

"Why would any want the Vita Slim over the OLED screen?"

Cuz I doubt every Vita owner or would be owner would mind the difference between both screens and base their decision on a mere screen. "Oh no! your screen has a brighter shade of  blue! Why?!!!"



1. Price is still too high.

2. New model coming up next week.

3. Vita TV coming at year's end.



Japan? new Model coming

Rest of the world dead.

/thread



Poor Vita, can´t get a break =/



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.