Forums - Microsoft Discussion - Rumor: Microsoft’s Cloud based streaming service is called “Rio”

iamdeath said:
theprof00 said:
kowenicki said:
NobleTeam360 said:

I hope this means a service similar to Gaikai on PS4. Although since MS is building this from the ground up I don't expect it anytime soon (2015? maybe)


Building from the ground up?

It's the other way around.  I simply dont see how Sony can have the infrastructure for a competent online service like this, if demand is very high.

MS unquestionably has the infrastructure and keeps on adding.  they announced about another $4bn spend on data centres in the last few months alone.

 

Um because you don't need 500k dedicated servers to run gaming. MS knows, as should you, that xbox1 is simply a way of funding their cloud server. Sure they SAY they have all these servers...but you won't see the full potential of that. You'll see a fraction, because all you need is a fraction.

Exactly.............MS is puilling to wool over peoples eyes again, Xbox is such a small part of MS business only a fraction of their cloud will evr be used for xbox.

There is no wool.  MS has the capacity to provide a cloud based compute service and dedicated servers for all developers on their platform.  the fact that  MS is expanding their business as a service is the reason  all of their products benefit from this investment.  The investement is still there no mattter how you spin it.  The service and the infrastructure is there.  Even the platform which MS spent 3 years build which is Orleans is there.  I am not sure where you get the wool part.  MS has the capability to provide the resources to support their claim and they spent more than 2 billion this year building more capacity.

I am not sure what conclusion you are coming to.  Just because the X1 is not the primary revenue business for MS does not detract that it benefits from other areas of the business that make sense like Azure.



Around the Network
iamdeath said:
walsufnir said:
iamdeath said:
walsufnir said:
iamdeath said:
walsufnir said:
iamdeath said:
kowenicki said:
NobleTeam360 said:

I hope this means a service similar to Gaikai on PS4. Although since MS is building this from the ground up I don't expect it anytime soon (2015? maybe)


Building from the ground up?

It's the other way around.  I simply dont see how Sony can have the infrastructure for a competent online service like this, if demand is very high.

MS unquestionably has the infrastructure and keeps on adding.  they announced about another $4bn spend on data centres in the last few months alone.

 

Sigh, Sony has more then enough infrastructure to support cloud gaming, Haikai works great. Any proof?

 


Sigh, where can I test Gaikai now? The infrastructure is so ready and enough that it only starts in US first, in 2014. There are many open jobs on Gaikai homepage...

MS is even further out, does that mean MS has even Less??? Sony just bought gaikai and integrating it into the playstation ecosystem..........Gaikai worked fine before Sony bought them. Google is your friend.

 

"Just bought"? Oh man... But I read your posts with kowen, so I don't need to talk to you anymore. You behave like in every other thread. Good bye.

It takes time,. you clearly know nothing about technology. 

 Hahahaha, that was a good one

You still have not answered. if MS has so much for infrastructure and technology, why is their Cloud streaming further behind then sony's?

You keep making this claim but you have no clue where MS is at.  Hell, we do not really know where Sony is at.  They say they are releasing next year but its very limited.



45ms is great. When I used OnLive and Gaikai back before Sony bought them I was constantly getting upwards of 150-200ms+.

J_Allard said:
45ms is great. When I used OnLive and Gaikai back before Sony bought them I was constantly getting upwards of 150-200ms+.


Latency is dependant on so many variables... I am still not sure about this. Also interesting how many Sony fans have experienced Gaikai in the past... And that it was always a good experience... Not saying coincidence, no, definitely not saying this.



walsufnir said:
J_Allard said:
45ms is great. When I used OnLive and Gaikai back before Sony bought them I was constantly getting upwards of 150-200ms+.


Latency is dependant on so many variables... I am still not sure about this. Also interesting how many Sony fans have experienced Gaikai in the past... And that it was always a good experience... Not saying coincidence, no, definitely not saying this.


Considering that must be almost two years ago, such a flawless service should be out by now shouldn it?  I mean, if it was perfect two years ago whats the hold up?



I'm not really here!

Link: Shipment History Since 1995


Around the Network
kowenicki said:
walsufnir said:
J_Allard said:
45ms is great. When I used OnLive and Gaikai back before Sony bought them I was constantly getting upwards of 150-200ms+.


Latency is dependant on so many variables... I am still not sure about this. Also interesting how many Sony fans have experienced Gaikai in the past... And that it was always a good experience... Not saying coincidence, no, definitely not saying this.


Considering that must be almost two years ago, such a flawless service should be out by now shouldn it?  I mean, if it was perfect two years ago whats the hold up?


Yeah, that's what I also don't get. I mean they have already existing infrastructure, why can't I try it? But as the specialist "iamdead" told us they have to build apps around it. Nothing takes more time than developing apps for an existing service and it's so complex and complicated that US get the apps first, of course. Nothing to do with server farms, peering, infrastructure. It's all there!



walsufnir said:
kowenicki said:
walsufnir said:
J_Allard said:
45ms is great. When I used OnLive and Gaikai back before Sony bought them I was constantly getting upwards of 150-200ms+.


Latency is dependant on so many variables... I am still not sure about this. Also interesting how many Sony fans have experienced Gaikai in the past... And that it was always a good experience... Not saying coincidence, no, definitely not saying this.


Considering that must be almost two years ago, such a flawless service should be out by now shouldn it?  I mean, if it was perfect two years ago whats the hold up?


Yeah, that's what I also don't get. I mean they have already existing infrastructure, why can't I try it? But as the specialist "iamdead" told us they have to build apps around it. Nothing takes more time than developing apps for an existing service and it's so complex and complicated that US get the apps first, of course. Nothing to do with server farms, peering, infrastructure. It's all there!

no, no, NO..... its definitely nothing to do with infrastructure or anything to do wit the actual service, thats perfect and flawless already (has been for 2 years), they need to code the app.... that takes a hell of a long time you know.

O.O



I'm not really here!

Link: Shipment History Since 1995


lol Gaikai only streamed pc demo's before they were bought up.. it wasn't even in a state like onlive was with accounts and real games.. but suddenly people said they used it and was great? .. it was a proof of technology and it wasn't that good 2 years ago.. it worked playing Bulletstorm and Need for speed the run.. but to say it was buttersmooth? nope..

anyway nice name..

 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Like I said in the other thread, MS have had RemoteFX running for 4-5 years so they have plenty of experience in getting this sort of thing running.

walsufnir said:
kowenicki said:
walsufnir said:
J_Allard said:
45ms is great. When I used OnLive and Gaikai back before Sony bought them I was constantly getting upwards of 150-200ms+.


Latency is dependant on so many variables... I am still not sure about this. Also interesting how many Sony fans have experienced Gaikai in the past... And that it was always a good experience... Not saying coincidence, no, definitely not saying this.


Considering that must be almost two years ago, such a flawless service should be out by now shouldn it?  I mean, if it was perfect two years ago whats the hold up?


Yeah, that's what I also don't get. I mean they have already existing infrastructure, why can't I try it? But as the specialist "iamdead" told us they have to build apps around it. Nothing takes more time than developing apps for an existing service and it's so complex and complicated that US get the apps first, of course. Nothing to do with server farms, peering, infrastructure. It's all there!


Please post where I said anything remotely like this?  If Ms has such incredible infrastructure why are they behind Sony for a streamign service? I never even said anytihng about Apps.....................

 

Maybe re-read what i said and think next time.