Forums - Microsoft Discussion - Forza Motorsport 5 and Xbox One Impulse Triggers in Action

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Earlier this week, Xbox Live’s Major Nelson had a chance to visit the global headquarters of Turn 10 Studios in Redmond, Wash. and explore the all-new Xbox One controller’s Impulse Trigger functionality with “Forza Motorsport 5.” In this exclusive Xbox Wire video, Turn 10 Studios Creative Director, Dan Greenawalt, reveals how the Impulse Trigger and haptic technology transforms the racing experience on Xbox One, providing three dimensional feedback that brings fans closer to the driving seat and actually improves their racing skill. Check it out above and for more information, visit ForzaMotorsport.net

For more on the Xbox One controller, don’t miss this interview between Major Nelson and Zulfi Alam, the general manager of the Xbox accessories group or this infographic that shows the precision behind the Xbox One controller.

 

http://news.xbox.com/2013/09/games-forza-impulse-triggers







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I don't really understand the impulse triggers :S.



Man those haptic feedback triggers are the thing I'm looking forward to most with the new X1 controller. And Forza 5 looks glorious as ever. *drools*

I may have to pick up Forza 4 again just to tide me over until I can get my hands on 5. Horizons just isn't doing it for me.

KingdomHeartsFan said:

I don't really understand the impulse triggers :S.

It's basically an extension of the rumble feedback that we've all grown to love in controllers.



yo_john117 said:
KingdomHeartsFan said:

I don't really understand the impulse triggers :S.

It's basically an extension of the rumble feedback that we've all grown to love in controllers.

Yes, and more.  It's hard to explain, but it's 'more intimate' as that it is a more direct feel.  I think it will throw some people off at first.  Like how it was when rumble first came out.

It's like it is more direct - it's on the tip of your finger - like how you want to poke things at a museum to see how things feel. I think it will be essential in all controllers in the future.



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