Forums - Sony Discussion - Killzone: Shadow Fallís Online Multiplayer has Dedicated Servers (aka Cloud)

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From the Q & A.

What is Killzone Shadow Fall’s multiplayer network structure like?

Killzone Shadow Fall has dedicated servers hosted in various regions around the world. These servers do not run the logic of the game – they only act as a hub between the clients, forwarding network traffic from one player in game to all other players in game. This allows people with a slower connection or strict firewall settings to play without issues. Almost all logic relating to you (e.g. moving, shooting and taking damage) runs on your local PS4, with only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’, one PS4 in the game selected for its connection quality.

http://blog.us.playstation.com/2013/09/27/killzone-shadow-fall-multiplayer-q-a/

So Cloud support confirmed



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They had it already with Killzone 2. But nobody knew TEH CLOUD back then... :

Many PS3 titles had dedicated servers and that was with FREE online MP. Now that you have to pay the number of games with them is obviously only going to go up.

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Wow, Sony's cloud really doing work. I wonder if they'll be able to increase the graphics with the cloud



Don't know why they took this out with KZ3.

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So we have teh cloud AND Gakai!

         

 

 

 

 



Can't wait for the truth to come out.

So it is happening...PS4 preorder.

Greatness Awaits!

Awesome news!

sorry but no. dedicated servers lack the proper branding and marketing to be the cloud.



        

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Wow, the magic of the cloud, this changes everything