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Forums - Gaming Discussion - Valve is making a huge mistake with the Steam Machine

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I thought someone would of said, they are also releasing a speaker set as the controller

Either that, or it is some unnamed Pokemon



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Valve sparked my interest... now, waiting for the specs of the machines and feel out the new controller. Curious more than anything. They already have an enormous library and 50+ million members, so, I can't see this being a failure.



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I think it will really depend on whether the traditional M+KB can be truly emulated by that new fangled controller they are designing. If it works well I can see PC gamers (myself included) moving to the living room to play. I don't think this will convert many console gamers at least initially so Valve will definitely be relying on its core audience for its early success.

The Linux based OS, while unsurprising as Gabe just has a distaste for Windows in general, might be a problem as those games that have no Linux compatibility must be streamed from your windows based PC to the Steam Box/Machine which is just not optimal, but we'll have to see how it works since we are heading that direction all across the gaming spectrum.

Then there is pricing vs. performance. While any PC can be used there will be a need to have that dedicated Steam Box. You can have a dual boot PC but then Streaming games becomes an issue so the cost of these will come into question. Not a lot of people will want to spend money for an extra PC to play games on when they already have one. SO there is a catch 22 there in terms of cost vs compatibility.

It will be very interesting to see how this shakes out. I was not in the least interested until I saw the new controller design they have as it looks like it could bridge that gap between M+KB and controller.



DialgaMarine said:

 

Reason # 1: The console will, very likely, be all digital.

 

Reason # 2: It won't have any exclusives that help it stand out.

Reason # 3: The console is appealing the wrong audience. 

 

Reason # 4: They'll be going up against already well established names. 

 

#1 is a pro not a con, Digital gaming have so many pros than a disk based one, its also cheaper to make.

#2 PC Exclusives? , Exclusives are irrelivant these days honestly.

#3 there is no such thing as wrong audience

#4 Yeah and Steam already did more than those other established names in a short time than the decades that those did, being old means nothing otherwise companies that existed since the 50s would still be at number one



thranx said:
SvennoJ said:

Yes, anyone can plug a pc into the tv with hdmi nowadays. I do it often, and it's annoying. Turn of pc (hope there are no updates waiting to be installed) unplug all the cables, move it to the tv, plug it in to play a game. Grab the keyboard and the mouse for the stuff that isn't mapped to the controller and have it sit akwardly on the armrest. Then do the whole ritual in reverse to use it behind the desk for stuff that really needs proper mouse control.

A dedicated box is a lot more convenient, otherwise I wouldn't mostly be gaming on consoles nowadays. Instead of buying a separate pc for the living room, this seems to be a very good alternative.


so just keep the pc hooked up to the tv, or connect it to the tv as a second moniter. than no need to disconnect. use a xbox controller, or a wireless keyboard and mouse. its all the same. its just not a game changer, it doesn't do anything new. People game on consoles as there is no need to worry about driver support, or games conflicting with anything. since steam is not doing just one console, but sounds like many, they will still have these issues. they will be keeping the only negative about pc's, friver issues, and game compatibilty issues. the only way to avoid it is to have only 1-3 configurations, but they are partnering with multiple hardware manufactures so i doubt that to be the case.

I would need a 30ft HDMI cable for that and drill through a floor and 2 walls :)

You're right that it will only catch on if it's going to be as easy as using a console. No driver issues and guaranteed to work on tv with supported controller, or the game won't be allowed on SteamBox. I wonder how that will work with multiple hardware manufacturers. It has worked before with for example the MSX platform, the birthplace of MGS. It was popular for a while in Japan and parts of Europe but didn't catch on in the US. Bit ironic as Microsoft was behind the MSX project.



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PullusPardus said:

#1 is a pro not a con, Digital gaming have so many pros than a disk based one, its also cheaper to make.

#2 PC Exclusives? , Exclusives are irrelivant these days honestly.

#3 there is no such thing as wrong audience

#4 Yeah and Steam already did more than those other established names in a short time than the decades that those did, being old means nothing otherwise companies that existed since the 50s would still be at number one

There's such thing as no audience though.



I don't think they have super wild expectations with the pre-built Steam machines themselves. I'm expecting low quantities built, low marketing, and sold at profit levels similar to any other pre-built. They're more means to an end for the OS itself for anyone wanting to get into PC gaming that's overwhelmed with all the different CPUs/GPUs and just want something guaranteed to work for all these upcoming games. I think Valve suspects most of us will simply be dual-booting it on our current gaming PCs.

And as far as that goes, I think things will be similar to Steam: Slow intial adoption, comes into it's own 6 years out or so for the masses.



The only problem valve is getting adolescents to want to say " Hey pops, get me a GabeCube, I want that XL5789 Steam Machine* and getting known.



I completely agree. I don't think it's going to do well.



DialgaMarine said:

So I recently saw an article from another Topic on this site that claimed Valve is now trying to dethrone Sony and MS consoles with their new home console, the Steam Machine. Now maybe I'm missing something, but from what I can tell, the Steam Machine is looking to be an extremely poor investment for Valve. Here's a few reasons why I think the whole thing is a terrible Idea.

Reason # 1: The console will, very likely, be all digital.

Knowing Valve, and the huge popularity they've generated over the years for PC gaming network, Steam, I find it extremely unlikely that their console will feature any form of physical media. The console will probably use Steam as well. Why is this bad? Well, let's take a look at just a few months ago when console gamers around the world heard that the XBone was going to emphasize digital only. It pretty errupted into a huge flood of bad media for MS, and has very likely done some permanent damage to the console's reputation for the simple fact that console gamers aren't ready for an all digital console, just yet. Digital only has seen success on the PC because it's an ease of access and inexpensive way for PC gamers (ie gamers that game primarily by themselves), to have all their games, services, etc. in one place without any hastle. Consoles have always been kindof different in that regard. Console gamers prefer physical media because it's something that they can hold onto, sell, trade, give to friends, etc. It makes gaming more social, as fewer console gamers are solo gamers. There's probably many other reasons behind this, but this is just my theory. Just take a look at the Ouya.

Reason # 2: It won't have any exclusives that help it stand out.

Every console needs a few flagship exclusives to help it stand out among the crowd. Exclusives are the bread and butter of any console. They're the titles that show off the console to it's fullest potential, while at the same time offering a unique experience that can't be found on the competition. Valve has never had this. Their titles have been found on a multitude of platforms, including the 2 that they're trying to go up against. Why would gamers spend the extra money on a brand new console to play a game that they'll be able to play on a system they already on, in this case the PC. Clearly Steam won't be leaving PC anytime soon, and it's where Valve's fanbase is. The console will have no titles that make it stand out, and the competition will very likely feature the same titles. Granted, Indies and mods might make up for this, but that just goes right back to the fact that PC already has that and then some. Sure, the console could focus on third party, but it just so happens we've seen a console try that, and it came back to bite that company in the ass pretty hard. No names mentioned.

Reason # 3: The console is appealing the wrong audience. 

Seeing as the system won't have any exclusives, the appeal is apparently coming from the face that the console will have customizable hardware and use Steam. Ok. What else do we know of that does these 2 things? Oh yeah. PC. What on earth makes Valve think that PC gamers are going to buy a console they've potentially invested thousands of dollars on maintaining decent PC rigs and a games library, and clearly want nothing to do with a console. Why would they waste their money when they already have everything the Steam machine could offer? No reason at all. It's obviously not going after console audience because if they wanted either of those things, they would've bought a gaming PC a long time ago. It's all pretty self expanatory.

Reason # 4: They'll be going up against already well established names. 

They're trying to compete with 3 of the biggest names in gaming: Nintendo, Playstation, and Xbox. These are platforms that have all been in the industry for a while now, and have made names for themselves. They all feature well known first party titles that make them unique, and are much more well known because of it. Services like PSN and XBL are far more popular than Steam, and the console who have already invested much of their time and money into these services and platforms will continue to do so, especially when the new guy on the block offers nothing they could possibly want to switch over for. 

In my opinion, Steam Machine will share the same fate as the Ouya. It will attempt to find a place in the industry, but will essentially fail. PC gamers won't buy it because they already have PC, and console gamers won't buy it because they already have console. It won't have mass appeal, and won't feature anything that isn't already out there. It's a potentially good blend of console and PC, but something like that simply isn't needed. What do you guys think. I'm sure there's many more reasons behind why the Steam Machine could be good/ bad, and these are just a few of mine. I'd love to hear your reasons.


Great points, DialgaMarine.

just like I said in my UNITY thread, Steam Box, Steam Machine is 3DO Jr.
It will end up just like 3DO Sr.

John Lucas

P.S.: Reason #5: No Unity in Manufacturing.



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