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Forums - Politics Discussion - YouGov poll suggests 61% of Brits feel games cause real world violence

SlayerRondo said:
Kasz216 said:
SlayerRondo said:
Kasz216 said:
SlayerRondo said:
Kasz216 said:
SlayerRondo said:
Kasz216 said:
Cubedramirez said:
DJEVOLVE said:




 

 

 

 

I asked if you were joking because the confounding variable in what you said was extremely obvious.

Also, as for videogames not being that expensive... again are you kidding?  Videogames are extremely expensive.  Espiecally in third world countries where the consoles cost 2-3 times what they'd cost in USD despite salaries being 3-5 times later.   You can't piracy your way through that.  Which is why videogame consumption is so low in poor nations.

As for violence and decreasing crime rates.... again that's far to simple a correltion, ignoring actual reason violent crime is down.  (Abortions if you believe outliers.)   The same exact thing can be said with guns.  

 

As for the last part... I didn't say videogames caused american culture to be more violent.  It sure as hell is part of the culture of violence though.  You'd be ignorant to think otherwise.

I did not say it was not a part of the culture of violence i was just saying that it does nothing to create the culture of violence. You dont see cultures of violence developing in countries around violent video games as they became/become more increasingly violent because they simply dont have that kind of influence.

From my own personal experiences, which i am aware are not representative of society as a whole, while spending time around gamers and people into sports it was clear to me who displayed more violent tendancies.

Im sure that as a psychology graduate you would like to be able to make situations like mass shootings about the persons mind and write off the easy access to guns contributing to the violence, but that's not how it works.

Of course it did't create the culture of violence.  It does however perpetuate it.  Violent culture makes violent media, which makes violent culture 

As a psychology graduate, i can tell you it IS about a person's mind.  As someone who wants to mass shoot someone can eaisly get guns anyway.  It's not hard to get guns anywhere in the world.

 

The cause of mass shootings are largely unknown since so few are taken alive, but in general depression and lack of empathy from others seems to be likely causes.  If your going to kill yourself and don't care about anyone, why not have fun doing it  


Firstly i want to apologise for the accusation about what you would like to do as a psychology graduate, that was personal and uncalled for as I know little enough of you to make such an accusation.

And yes it certainly is a persons mide I disagree that violent video games presence or absence will result in or prevent a mass shooting. However the guns and their availibility do play a part in the occurance of these shootings.

Also the claim that violent media makes violent culture is not demonstratable in terms of a noticeable increase in violent crime here or abroad.

I also have a certain rule about drawn out forum discussions so I will be ending it here for myself, and am not intending to be rude by not responding.

Fair enough.  The again, i'll point out your use of statistics is inherently flawed... this sort of thing bothers me specifically of my degree. (That and other research classes i've take anyway.)

 

To make it a simple analogy for anyone else who cares.  The way you are using data would be similar to saying that poor fire saftey is less importat to fire exstiguisher use then fire exstinguishers.   While true on the face in some silly way, since if there were absolutely  zero fire exstiguishers, they wouldn't be used... in reality, it's fires that are the cause of fire exstinguisher use.   

Once again, cultures effects on violent crime are genereally muddled because TONS of shit effect violent crime.

Hell crime decreased during the GFC at an accelerated... and nobody really is sure why, even as tons of areas actually cut back on cops as their neighberhoods got poorer.

Simple correlations using blanket number with tons of variables are problematic.



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So what caused all the violence pre-video games and movies. This is just like the people bitching about music in the 60's



Ofcourse it creates aggression for some. You ever watched those tournaments?



Kasz216 said:
Anyone who doesn't think violent videogames, (and all media for that matter) don't contribute to violent crimes being committed are simply fooling themselves because it says something bad about their favorite hobby.

Living in a culture of violence will lead to more violence. Clearly.

Of course that doesn't mean that anything should actually be done to change this, since after all, people are the ones who make their choices at the end of the day.


I value your opinion so I am curious how you counter the fact we live in the most peaceful era of human history?

Our distant ancient ancestors had none of our modern media, yet were incredibly brutal and violent to the point of sadism in many cases.



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Augen said:


I value your opinion so I am curious how you counter the fact we live in the most peaceful era of human history?

Our distant ancient ancestors had none of our modern media, yet were incredibly brutal and violent to the point of sadism in many cases.


The mere conceptions of basic human rights hadn't been invented yet.  Outside that, if you look at the media they did have at the time.  The plays and such, they were pretty much nothing but gore with some dirty jokes thrown in.

Additionally, there is currently more value in the economy that's been created in the last 40 years or so, then had existed prior. 

In otherwords, people are a lot more rich.

Advances in techology.

There are really tons of reasons, a good example though is Somalia, and what that is like without the wealth and human rights... it's not really any different then that era, outside the weapons they use.


To suggest that media doesn't have any effect on violence is essentially argueing that every person lives completely outside the social mores of society.  Society and propaganda doesn't actually have any effect on people.

Violence in videogames really isn't any different then say, racism in or movies or anything else.

 

Media is a reflection of the culture that then reinforces it.  It's one of the most basic tenants of sociology.

 

Like I said, banning isn't really a solution, bans only tend to reinforce.

but recognition of the patern is a good start to it, as is understanding WHY that is the case.

 

Would society really be as violent in a world where violent media basically didn't exist because nobody wanted it, because they recognized what it represented. 

If people were basically in the mindset Spec Ops: The Line was supposed to put you in basically.

 

Seems unlikely... and even if it was the case. It seems like it'd be easier to know who to keep an eye on.



Kasz216 said:


The mere conceptions of basic human rights hadn't been invented yet.  Outside that, if you look at the media they did have at the time.  The plays and such, they were pretty much nothing but gore with some dirty jokes thrown in.

Additionally, there is currently more value in the economy that's been created in the last 40 years or so, then had existed prior. 

In otherwords, people are a lot more rich.

Advances in techology.

There are really tons of reasons, a good example though is Somalia, and what that is like without the wealth and human rights... it's not really any different then that era, outside the weapons they use.


To suggest that media doesn't have any effect on violence is essentially argueing that every person lives completely outside the social mores of society.  Society and propaganda doesn't actually have any effect on people.

Violence in videogames really isn't any different then say, racism in or movies or anything else.

 

Media is a reflection of the culture that then reinforces it.  It's one of the most basic tenants of sociology.

 

Like I said, banning isn't really a solution, bans only tend to reinforce.

but recognition of the patern is a good start to it, as is understanding WHY that is the case.

 

Would society really be as violent in a world where violent media basically didn't exist because nobody wanted it, because they recognized what it represented. 

If people were basically in the mindset Spec Ops: The Line was supposed to put you in basically.

 

Seems unlikely... and even if it was the case. It seems like it'd be easier to know who to keep an eye on.


I seem to read two arguments here, but correct me if I am wrong.

1. Social progress in how we view human worth has coincided with increases in technology and wealth.  So, the same things that have made us less violent have also allowed for creation of new media (film, television, video games, etc.) and increased access to them via economic boom.

2. Media is a reflection of a given society, but can influence it as well by emphasizing certain aspects of it.  Examples such as reinforcing gender roles or political narratives.

I would say this.  Demonstrations of violence do not make us more violent.  What they do is make us more open to the concept of violence as a reasonable response to a situation.  The key here is mind observing the stimuli and how is processes it.  A well reasoned and developed mind could play Grand Theft Auto and never be tempted to commit any unsavory actions within it.  Other minds is where things get tricky, so how to resolve it?  I think the solution we have is the best one.  Have to be of certain ages to purchase given media and have to trust adults the same way we do with alcohol and fire arms to be responsible until proven otherwise.

The challenge is always how much as a society do we behave as "big brother" or "nanny state" and how much trust we put in its citizenry.  This wavers largely based on current events and how afraid people are of something. On games, I see it becoming like Rock and Roll music where in a generation we will muse a bit at how it was the boogie man of a generation. It is no surprise to me that vast majority of politicians that rally against it have little to no exposure or understanding of the medium.



My sister played Trauma Center and now she's a doctor. Well, not a doctor but she assists the doctor in the Operating Room.



Augen said:
Kasz216 said:


The mere conceptions of basic human rights hadn't been invented yet.  Outside that, if you look at the media they did have at the time.  The plays and such, they were pretty much nothing but gore with some dirty jokes thrown in.

Additionally, there is currently more value in the economy that's been created in the last 40 years or so, then had existed prior. 

In otherwords, people are a lot more rich.

Advances in techology.

There are really tons of reasons, a good example though is Somalia, and what that is like without the wealth and human rights... it's not really any different then that era, outside the weapons they use.


To suggest that media doesn't have any effect on violence is essentially argueing that every person lives completely outside the social mores of society.  Society and propaganda doesn't actually have any effect on people.

Violence in videogames really isn't any different then say, racism in or movies or anything else.

 

Media is a reflection of the culture that then reinforces it.  It's one of the most basic tenants of sociology.

 

Like I said, banning isn't really a solution, bans only tend to reinforce.

but recognition of the patern is a good start to it, as is understanding WHY that is the case.

 

Would society really be as violent in a world where violent media basically didn't exist because nobody wanted it, because they recognized what it represented. 

If people were basically in the mindset Spec Ops: The Line was supposed to put you in basically.

 

Seems unlikely... and even if it was the case. It seems like it'd be easier to know who to keep an eye on.


I seem to read two arguments here, but correct me if I am wrong.

1. Social progress in how we view human worth has coincided with increases in technology and wealth.  So, the same things that have made us less violent have also allowed for creation of new media (film, television, video games, etc.) and increased access to them via economic boom.

2. Media is a reflection of a given society, but can influence it as well by emphasizing certain aspects of it.  Examples such as reinforcing gender roles or political narratives.

I would say this.  Demonstrations of violence do not make us more violent.  What they do is make us more open to the concept of violence as a reasonable response to a situation.  The key here is mind observing the stimuli and how is processes it.  A well reasoned and developed mind could play Grand Theft Auto and never be tempted to commit any unsavory actions within it.  Other minds is where things get tricky, so how to resolve it?  I think the solution we have is the best one.  Have to be of certain ages to purchase given media and have to trust adults the same way we do with alcohol and fire arms to be responsible until proven otherwise.

The challenge is always how much as a society do we behave as "big brother" or "nanny state" and how much trust we put in its citizenry.  This wavers largely based on current events and how afraid people are of something. On games, I see it becoming like Rock and Roll music where in a generation we will muse a bit at how it was the boogie man of a generation. It is no surprise to me that vast majority of politicians that rally against it have little to no exposure or understanding of the medium.

You've more or less said everything I have been saying.  Except the amount of well reasoned and developed minds probably aren't as big as you'd think basically.

Though like I said, there really isn't anthing you should do about it.  It's just something good to be aware of... as awareness is generally required to resist the effects of things.

Even knowing that sexism or racism or whatever is wrong, unless your clued in on how media effects you, you end up being effected.  Even if you are smart.

http://www.salon.com/2013/08/12/study_smart_people_are_not_less_racist_than_other_people/

People know racism and favoritism is wrong, but a lot still support the mechanics of it.   People know violece is wrong, yet these same people totally get in fights or have no problems using it to solve problems like when provoked into fights...  etc.   Being smart is really no protection. 

I mean... if we're talking spree shooters in particular.  A lot of them are middleclass white kids, who seem to do fine in school and who's parents can afford good mental care.

 

It takes more then just knowledge that violence isn't ok, it also takes the knowledge that we are living in a culture of violence... and that violent media can effect you.

Well and time, if you've ever read Malcolm Gladwell's books, it shows how culture can last generations even when removed from that direct culture.

 

Like I said, I don't think there should be anything that curbs violent media outside what we already have...  except for self awareness.

 

Self awareness solves all problems in time. (Or cultural problems in anycase.)

 

 

I mean, for one last insight on a mass shooter.   Star Trek holodecks are awesome right?  If you could play a game like Grand Theft Auto or live through an action movie or something on a holodeck... that would be amazingly fun.   I know i'd find it fun as hell.

To someone who has zero empathy for others and is suicidal.  That is essentially what a spree shooting would be. 

 

If we lived in a culture where those games aren't considered fun... and instead it's mostly all tetris or some bullshit like that, would we see so many spree killings.   I can't see how that wouldn't be the case.

 

Base culture can only be changed by awareness.  Without it, even if you want to change things, you end up caught in the flow of culture.  That's just how powerful and frightening a thing culture is.

 

 



stupid brits