Scisca on 23 September 2013
I knew Puppeteer was going to flop the moment I saw it was coming to PS3. I mean, I liked it from the start, but why put it on PS3!? They could've put it on the PS4 or Vita, these consoles need new IPs so bad and could actually sell this game, cause everyone know that early lifetime of a platform is the best time to introduce new IPs. To put a new franchise on a dying console just a couple day before the last massive AAA game is realeased on is just ridiculously stupid. There is no market for new expensive 2D platformers on PS3 and they should know it. I knew it.
I know it may come to you as a surprice, but Killzone is actually doing quite nice! Why you ask? Well, it sold 34k in EU and Japan and 14k in US - 48k FW combined (even if these numbers look freakish and we find them hard to believe). ACIII:L sold 94k FW, but was so massively advertised ("This place needs an assassin", came with a cool new bundle with a Vita in a new colour and stuff. KZ on the other hand came with no advertisements (why Sony, WHY? I see Sony advertising GTA V all the time on TV, but absolutely nothing for KZ:M anywhere). At this point it only matters if it manages to have nice legs and people who ignored it in favour of GTA V actually get it in a couple of weeks. ACIII sold on a steady level every week up until Christmas, let's hope KZ:M also manages to leg out some nice numbers in the 600k-800k range by the end of the year.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.