Forums - Gaming Discussion - 19 prominent indie developers that favored Xbox 360 now favor PS4 (list included)

Tagged games:

Despite differences in appearance and specs the PlayStation 4 and Xbox One are quite similar. However, there is one area where this is not the case. From having released their games for the Xbox 360, at least 19 notable indie developers now develop, favor or are exclusive for PlayStation 4 meaning their games won’t be available on Xbox One.

For some indie developers it is because of bad experiences from a previous collaboration with Microsoft, but generally it seems like the PlayStation 4 is the platform that these developers prefer to see their games on. Could it be because of Sony's respect for indies made clear by Santa Monica's collaboration with The Chinese Room (Dear Esther, Amnesia: A Machine for Pigs) on Everybody's Gone to the Rapture and Naughty Dog's praise of indie developers especially for their creation of characters.

17-BIT: Skulls of the Shogun on Xbox360 - Galak-Z exclusive for PS4 (says: Microsoft are not a decent publisher)
Arc System Works: Guilty Gear 2: Overture on Xbox 360 - Guilty Gear Xrd exclusive for PS4
Double Fine Productions: Iron Brigade on Xbox 360 - My Alien Buddy exclusive for PS4
Grasshopper Manufacture: Diabolical Pitch on Xbox 360 - Lily Bergamo exclusive for PS4
Iron Galaxy Studios: Wreckateer on Xbox 360 - Divekick timed exclusive for PS4
Klei Entertainment: Mark of the Ninja on Xbox360 - Don't Starve exclusive for PS4
Metanet Software: N+ on Xbox 360 - N++ exclusive for PS4
Mojang: Minecraft on Xbox 360 - Minecraft NextGen for PS4
Number None: Braid on Xbox360 - The Witness timed exclusive for PS4 (says: Xbox One not about gaming)
Oddworld Inhabitants: Oddworld MO and SW on Xbox - New N' Tasty! exclusive for PS4
Playdead: Limbo on Xbox360 - Project 2 for PS4 (says: regret that Limbo wasn’t multiplatform from the start)
Polytron: Fez on Xbox360 - Fez for PS4 (says: will never work with Microsoft again)
Red Barrels Games: Gathering of developers behind games such as Splinter Cell: Conviction on Xbox 360 - Outlast exclusive for PS4
RedLynx: Trials on Xbox360 - Trials Fusion for PS4
Supergiant Games: Bastion on Xbox360 - Transistor exclusive for PS4
Team Meat: Super Meat Boy on Xbox360 - The Binding of Isaac: Rebirth by Edmund McMillen exclusive for PS4 (says: will never work with Microsoft again)
Tequila Works: Deadlight on Xbox 360 - Rime exclusive for PS4
Tribute Games: Wizorb on Xbox 360 - Mercenary Kings exclusive for PS4
Vblank Entertainment: Retro City Rampage - satisfied with the exposure on the PS3 and want to develop for the PS4 (says: Xbox 360-version was the most expensive, a bottleneck, damaged overall PR and hindered other platform's success)

 

Links:

Team Meat: http://www.destructoid.com/team-meat-probably-won-t-work-with-
microsoft-ever-again-211145.phtml


Polytron: 
http://www.polygon.com/2013/6/20/4445476/phil-fish-on-fez-2-am
bition-and-launch-platforms-not-xbox


Number None: 
http://www.playstationlifestyle.net/2013/06/13/jonathan-blow-talks
-massively-negative-experiences-on-other-platforms-aaa-games-b
eing-super-expensive-the-witness-in-2014/


17-BIT: 
http://www.rockpapershotgun.com/2013/06/20/the-sorry-saga-of-s
kulls-of-the-shogun-windows-8/


Oddworld Inhabitants: 
http://zoknowsgaming.com/2013/06/16/oddworld-new-n-tasty-not-
releasing-xbox-one/


Vblank Entertainment: 
http://www.penny-arcade.com/report/article/xbox-one-vs.-indies-
microsoft-bullies-developers-into-signing-with-publishe



Just a fan of great games..

Around the Network
And meanwhile, in other news, more and more indie devs, including a few you just mentioned, are lining up to develop for Wii U eShop. Which is music to my ears.

All i can say, its i want Rime & transistor badly. i am buying more & more indie game, they more cheap and less the same of every years game.

one of my fav game this gen was pixel junk monster :)

I really hope Sony starts making some Indie bundles out on disc next gen.  If they really want to embrace Indies next gen so much then go all the way with it.



Some Indie devs take weird decisions... all I would've done would be to not be exclusive to MS ever again but for odd reasons they decide to completely not develop for MS at all... really?

Around the Network
Microsoft is spending capital a billion dollars on exclusives and Sony is chasing indies. I can't decide what's the better deal.

Except most of those were before ms allowed self publishing. chances are when there exclusive deal with Sony is done you'll see those games on PC and the x1

  

 

PigPen said:
Microsoft is spending capital a billion dollars on exclusives and Sony is chasing indies. I can't decide what's the better deal.

The better deal? The developers who are swindling MS out of their money. Unless MS gets 40 5mil+ sellers (which they wont) they got jipped big time. However, most people were able to realize the 1 billion figure for what it was. PR talk. half of it went to get some fantasy football stats.



DevilRising said:
And meanwhile, in other news, more and more indie devs, including a few you just mentioned, are lining up to develop for Wii U eShop. Which is music to my ears.

Ok.



Around the Network
PigPen said:
Microsoft is spending capital a billion dollars on exclusives and Sony is chasing indies. I can't decide what's the better deal.

 

I think Rime, Outlast, The Witness, Transistor etc. are nice to have between the major releases that PS4 also is going to have (haven't you heard about Naughty Dog, Guerrilla Games, Polyphony Digital, Ready at Dawn, Quantic Dream, Santa Monica, Media Molecule, Sucker Punch, Evolution Studios etc?)The article is about indies. Why even mention "billion dollar exclusives"?



Just a fan of great games..