By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - The more I try the Wii U, the less appealing it becomes to me. What am I missing?

richardhutnik said:
kopstudent89 said:
richardhutnik said:
kopstudent89 said:
What strikes me is that even the new DK and MArio games make no use of the screen (very minor and uninspired at least). Nintendo have so far no utilised the only feature which attracts anyone to the Wii U. Strange especially since the PS4 and XBone are obviously much more superior consoles. Nintendo really lost touch. Next gen is time for a reboot but they did pretty good to hurt their brand :/

I thought the point of Nintendoland was to sell people on why the second screen mattered.  

I do see Game and Wario does try to use the second screen differently.


Game Pad is no good of use in a party game imo. It's nothing like a Wii mote. In any case Nintendo Land wasn't enough, they should've had a plan B/C and they didn't. Game and Wario released 8 months after release!! Ridiculous. 

If the Game Pad is not good for party games, then what good is it for?  People are saying party games are where the difference is made.  But if you say not that, then what?

I personally don't see it. Wii Mote gets you up and jumping, Game pad gets you to sit down and think. Puzzle games and shooters possibly? I think Nintendo just made a controller but haven't identified with it really. They're trying to be different but with no direction (3D in 3DS is a bit similar although it does have a lot more appeal imo).



Around the Network
richardhutnik said:
Zero999 said:
richardhutnik said:
Zero999 said:

the only fact is that it wasn't selling because it didn't have the games.

Exactly what game is supposed to function as a killer app?  Nintendo came out with Pikmin.  They also launched with Mario game.  They have a second Mario game coming.  Exactly WHAT is Nintendo supposed to come out with that makes a difference?  Is it the remake of a Zelda game that isn't exactly the most popular, or is it Smash Bros, or is it Mario Kart?  Or, maybe somehow a Metroid is supposed to make a difference?  Or is it Animal Crossing?

And why do I seem to be going through a bunch of IP that they have released a bunch of times before?  What is going to be said if, after all these said IP come out, the Wii U still sells sluggishly?

bolded: the colectiveness of a number of quality titles.

bolded2: like 98% of the industry?

My reason for the second one, my reason for mentioning it is that I would like to know what Nintendo is coming out that isn't what was done before, or once the rehashes hit, it is over if it doesn't click.  I will say here, what you are seeing for the next generation is new IPs actually.  For Nintendo that is stuff like Wonderful 101.

calling nintendo games rehashes, downplaying W101 for no reason, so much wrong.

those "new ips" that you mention from others are generally old ips with new characters. but even if we count those, ps4/xone games are mostly more of the same rehashed franchises, yet you seem to ignore that.

and maybe you didn' notice but nintendo is bringing unusual content for wii u. W101 and bayonetta2 are examples. there's smt x fire emblem, they got exclusivity on sonic (sonic isn't new but lost worlds is) and who knows what else. and they're doing that while keeping their usual projects. the system is also getting decent third party support. shouldn't you wait some more before complaining?



They got lucky with a gimmick once and went for it again.



Vasto said:
They got lucky with a gimmick once and went for it again.


Once?  No, twice.  the DS had a touch screen and it was gimmicky, but ended up virtually tied with the PS2 as the highest selling system ever...and is easily the best selling handheld.  then they tried motion control with the Wii and ended up with what will be the second best selling console of all time (besting the  PS1 but lagging behind the PS2).  

They ddn't get lucky, they rennovated the industry twice in a row, so they tried to blend both (motion control and touch screen), and the complete and utter lack of support for the system is crashing it.  the WiiU follows in the footsteps of two of the most successful hardware outings of all time, but Nintendo's dearth of quality releases is killing it.  I got my wiiU four months ago...and I think I've played it for maybe 50 hours total. I beat New Super Mario Bros U, played it with my family,  did Luigi U, tried ZombiU and Nintendoland (both of which I hated), and played Virtual Console games.  

The ISSUE with it is that it's following in the footsteps of the last few years of the Wii's life:  slow, uninspired releases and a lackluster virtual console/indie scene.  

So to the OP, you're not missing anything, Nintendo is.  that said, stick with it!  It;ll be worth it in the end.  They may only ever release a couple dozen outstanding games, but those games will be amongst the best of the 8th generation, same as the Wii's best games.  Same with the gamecube's best games. Same with the N64's best games.  Nintendo doesn't bring much, but when they bring it, they bring it HARD! 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

kopstudent89 said:
richardhutnik said:
kopstudent89 said:
richardhutnik said:
kopstudent89 said:
What strikes me is that even the new DK and MArio games make no use of the screen (very minor and uninspired at least). Nintendo have so far no utilised the only feature which attracts anyone to the Wii U. Strange especially since the PS4 and XBone are obviously much more superior consoles. Nintendo really lost touch. Next gen is time for a reboot but they did pretty good to hurt their brand :/

I thought the point of Nintendoland was to sell people on why the second screen mattered.  

I do see Game and Wario does try to use the second screen differently.


Game Pad is no good of use in a party game imo. It's nothing like a Wii mote. In any case Nintendo Land wasn't enough, they should've had a plan B/C and they didn't. Game and Wario released 8 months after release!! Ridiculous. 

If the Game Pad is not good for party games, then what good is it for?  People are saying party games are where the difference is made.  But if you say not that, then what?

I personally don't see it. Wii Mote gets you up and jumping, Game pad gets you to sit down and think. Puzzle games and shooters possibly? I think Nintendo just made a controller but haven't identified with it really. They're trying to be different but with no direction (3D in 3DS is a bit similar although it does have a lot more appeal imo).

Having a second screen can be of value in games where you need to have different views of the action, and want stuff hidden.  I still believe the WiiU could deliver in this.  Also I do believe having a touch screen on the controller would be of value for doing reprogrammable buttons and whatnot (like on the DS).  It could also be of huge benefit for doing an RTS.  I see it could do something of value in a lot of ways.  The problem I have is each time I try to experientially validate potential I see there, I am left cold.  It just isn't clicking for me.



Around the Network

Don´t buy it man. That´s all



Arius Dion said:
The Wii U isn't resonating with the market at all. That is fact, sales numbers are as close to facts as we can get right now. The reasons are numerous, variables that are controllable and not, but the one thing that is funny to see is the consumers being blamed for not buying a 'luxury' product, or not seeing the value in it. I've found that hardcore Nintendo fans are no different than any other hardcore fan; If you don't like something a company does or how its operating, you are just a hater and not a true fan.

After nearly a year, the Gamepad is still being spoken of as if it is full of 'potential' but there is no concrete game that resonates with the market to illustrate this potential. All games upcoming play better with the Remote Nunchuck combo, or Pro Controller. WSC requires M+. The Gamepad is an albatross, the sooner this is seen, the better off Nintendo will be. This whole system has been a clusterfuck of bad decision making, at the worst possible time as the economy is really struggling.

Amazing how much praise Gamecube receives on forums, meanwhile it was a huge market failure. The problem here isn't gamers like Richard, the problem lies with Nintendo. They've managed to create a system that repulses the majority of gamers to appease a loud minority. So be it, they will enjoy lackluster sales, and become a joke in the market they saved..just like the Gamecube days.


i agree with the gamepad part, but there are alot of games coming that would not play better with wiimote Nunchuck combo, Mario kart for one and Smash bros. for another.

Yes GC does receive praise, because people liked it and dont care if it didnt move that much consoles, I for one did. I rather have a console i enjoy that only does ok, than a console that sells well but does nothing for me. Call it whatever you want.



GC was an awesome system, but Nintendo's teams weren't putting out as many games back then. The launch of it was top heavy, but the PS2 came out first and got a majority of the market share in the following 2 years, GCN however started to drop off towards the end



Arius Dion said:
The Wii U isn't resonating with the market at all. That is fact, sales numbers are as close to facts as we can get right now. The reasons are numerous, variables that are controllable and not, but the one thing that is funny to see is the consumers being blamed for not buying a 'luxury' product, or not seeing the value in it. I've found that hardcore Nintendo fans are no different than any other hardcore fan; If you don't like something a company does or how its operating, you are just a hater and not a true fan.

After nearly a year, the Gamepad is still being spoken of as if it is full of 'potential' but there is no concrete game that resonates with the market to illustrate this potential. All games upcoming play better with the Remote Nunchuck combo, or Pro Controller. WSC requires M+. The Gamepad is an albatross, the sooner this is seen, the better off Nintendo will be. This whole system has been a clusterfuck of bad decision making, at the worst possible time as the economy is really struggling.

Amazing how much praise Gamecube receives on forums, meanwhile it was a huge market failure. The problem here isn't gamers like Richard, the problem lies with Nintendo. They've managed to create a system that repulses the majority of gamers to appease a loud minority. So be it, they will enjoy lackluster sales, and become a joke in the market they saved..just like the Gamecube days.

 

 

You really have to love how everything you just said 100% completely ignores the fact that the top reason Wii U has sold so poorly this year is LACK OF SOFTWARE. It's not rocket science. People don't feel like buying a new console that "has no games". Now that it is going to "have games", and now that the price drop exists making it $100 cheaper than the PS4 (WITH a pack in game), and with Mario Kart 8, Smash Bros. and Zelda U looming on the horizon next year, there's pretty much zero chance the Wii U's sales aren't going to drastically improve. Couple that with what they're doing with Wii Fit U and the downloadable Wii Sports gamings coming out in the next couple months, and I think it's not a far stretch to think the Wii U will have sold at least 6 million units by year's end. 5 mil. minimum.

"The internet" likes the Gamecube, as you say, because it had some great games, which it did. It sold poorly because it had the opposite problem of the N64. N64 had great exclusives, but very few multi-console ports. GC had plenty of good ports, but outside of a few third party games, very few exclusives not made by Nintendo. PS2 sold so because of two things: the fact that it was a cheaper DVD player than most on the market at the time, and the fact that GTA III was PS2 exclusive for at least a year or more. If GC had magically (in a Bizzaro universe) gotten GTA III exclusive instead, you can bet your ass the system would have sold much better.

But regardless of all that nonsense, the Wii U, in this day and age, has almost no chance of selling less or even on par with the GC. It will, in fact, very likely outsell the N64 as well. I would say that 50 million lifetime, at least, is guaranteed, just on the fact that brands like Mario Kart, Zelda, and Smash Bros. are more popular now than they were in 2001. So whatever your ultimate point was, I'm sorry, but you're a bit off base.



DevilRising said:
Arius Dion said:
The Wii U isn't resonating with the market at all. That is fact, sales numbers are as close to facts as we can get right now. The reasons are numerous, variables that are controllable and not, but the one thing that is funny to see is the consumers being blamed for not buying a 'luxury' product, or not seeing the value in it. I've found that hardcore Nintendo fans are no different than any other hardcore fan; If you don't like something a company does or how its operating, you are just a hater and not a true fan.

After nearly a year, the Gamepad is still being spoken of as if it is full of 'potential' but there is no concrete game that resonates with the market to illustrate this potential. All games upcoming play better with the Remote Nunchuck combo, or Pro Controller. WSC requires M+. The Gamepad is an albatross, the sooner this is seen, the better off Nintendo will be. This whole system has been a clusterfuck of bad decision making, at the worst possible time as the economy is really struggling.

Amazing how much praise Gamecube receives on forums, meanwhile it was a huge market failure. The problem here isn't gamers like Richard, the problem lies with Nintendo. They've managed to create a system that repulses the majority of gamers to appease a loud minority. So be it, they will enjoy lackluster sales, and become a joke in the market they saved..just like the Gamecube days.

 

 

You really have to love how everything you just said 100% completely ignores the fact that the top reason Wii U has sold so poorly this year is LACK OF SOFTWARE. It's not rocket science. People don't feel like buying a new console that "has no games". Now that it is going to "have games", and now that the price drop exists making it $100 cheaper than the PS4 (WITH a pack in game), and with Mario Kart 8, Smash Bros. and Zelda U looming on the horizon next year, there's pretty much zero chance the Wii U's sales aren't going to drastically improve. Couple that with what they're doing with Wii Fit U and the downloadable Wii Sports gamings coming out in the next couple months, and I think it's not a far stretch to think the Wii U will have sold at least 6 million units by year's end. 5 mil. minimum.

"The internet" likes the Gamecube, as you say, because it had some great games, which it did. It sold poorly because it had the opposite problem of the N64. N64 had great exclusives, but very few multi-console ports. GC had plenty of good ports, but outside of a few third party games, very few exclusives not made by Nintendo. PS2 sold so because of two things: the fact that it was a cheaper DVD player than most on the market at the time, and the fact that GTA III was PS2 exclusive for at least a year or more. If GC had magically (in a Bizzaro universe) gotten GTA III exclusive instead, you can bet your ass the system would have sold much better.

But regardless of all that nonsense, the Wii U, in this day and age, has almost no chance of selling less or even on par with the GC. It will, in fact, very likely outsell the N64 as well. I would say that 50 million lifetime, at least, is guaranteed, just on the fact that brands like Mario Kart, Zelda, and Smash Bros. are more popular now than they were in 2001. So whatever your ultimate point was, I'm sorry, but you're a bit off base.

2D Mario is a far bigger brand than Zelda and Smash Bros. (NSMB Wii outsold both Wii Zelda games and Smash Bros. Brawl combined) ... so why isn't that at least pushing Wii U sales to even GameCube levels? Shouldn't it be enjoying that post-Wii surge in popularity that you're banking on applying to other franchises? Perhaps the Wii formula really was driven more by the popularity of Wii Sports/"get off the couch" gaming. 

The other thing I think that's happening with Mario is, NSMB and Mario Kart Wii on the Wii came out at the perfect time. A lot of people were hungry to revisit Mario because a lot of people hadn't played a Mario platformer or Mario Kart game since the NES or SNES days. Many folkes skipped the N64/GCN in favor of a Playstation or quit gaming altogether. 

So playing Mario for the first time again in 15-20 years was special. They got the Wii for Wii Sports, which brought them "home" (to a simpler time of gaming). And Mario ... Mario was like going home and seeing that old restaurant you spent hours at growing up. You just have to stop in and get a slice of pizza and an ice cream milkshake (best in town) just like you used to back in the day. 

It was nice nostalgia trip for a lot of people. But the appeal of that passes, NSMB Wii/DS was special ... NSMBU feels more like "didn't I just play this game a couple of years ago?". It's not generating the same feeling. If you go back to that childhood restaurant every day you might realize why your taste buds moved on from greasy pizza and milkshakes. 

The Wii/DS era was just the perfect storm of factors all coming together in Nintendo's favor for 3-4 years. You can't just throw out more Marios, in fact that strategy is probably the exact opposite of what Nintendo should be doing. They're saturating the market with Mario games because they're confused as to why people haven't accepted the Wii U (or even 3DS) to the level they were expecting, and in doing so they're taking away the prestige of Mario.