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Forums - Gaming Discussion - What Rockstar is doing with GTA5. Sneaky.

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Thats great and all but why did they have to add Micro Transactions?



                  

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I don't imagine so.

There are legitimate reasons they might have delayed the online portion of the game. Don't ascribe to malice what can be explained by reason.



I believe in honesty, civility, generosity, practicality, and impartiality.

Nice theory, I think you could be on to something.



radishhead said:
People don't sell good games - GTA V wouldn't have a used game problem, online or not



Just checked Gamestop.com

Seems a lot of quality titles are available preowned.

They even list GTA5 preowned copies already.

Amazon.com also has preowned versions listed.

 



Or maybe the GTA online network and infrastructure wasn't quite ready to handle 16 million people on day 1, so they figured delay the online release a couple of weeks to ensure stability? Maybe?



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

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NightDragon83 said:
Or maybe the GTA online network and infrastructure wasn't quite ready to handle 16 million people on day 1, so they figured delay the online release a couple of weeks to ensure stability? Maybe?


Oh, so it won't be able to support 16 mil day one, but will easily support 20-23 mil two weeks later. Sure.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

I just sold the game, I beat it and it's a good game, it's not that good imo.



flawed theory, most people buy GTA for the single player. The online is just cream on the top.



 

 

BasilZero said:

Rockstar talks Grand Theft Auto Online, explains reasoning behind release date

Rockstar’s known for its open world, single player-driven experiences. We’re talking $1 billion in three days types of single player games. Why’s the company using up resources to develop Grand Theft Auto Online when its only had lukewarm experiences with multiplayer in the past?

According to Rockstar vice president Dan Houser, single player may be king, but multiplayer’s a worthwhile venture too. “Not everybody, not even with Call of Duty, not everyone is playing the multiplayer.

“There’s a huge audience for people who love single-player adventures. And I think what we make is action adventure-games. Games with ever stronger mechanics and an ever stronger adventure component.”

However, Houser believes that the open world games that Rockstar’s developing offer experiences that other single player experiences don’t have. Though games like Grand Theft Auto do have a story, they aren’t solely narrative-driven. There’s plenty of exploration and unique, gameplay-driven narratives, all of which can be translated into a multiplayer experience. “So the people that like death matches, there are still death match, there are still races,” Houser stated. “But we are trying to glue the whole thing together by bringing the free roam component to life, which would give us the stuff that we really like from open world.”

One of the strong suits of open world games that Houser believes to be the advantage of videogames in general is something that he calls “digital tourism.” “Even the best fantasy movies or any set in a movie that builds a world beautifully, any book that puts you in a world in a beautiful way, can’t do it with the same power that games have to actually put you in that world and explore it at your speed, in your way, doing the things you want to do,” he explained.

If the multiplayer plays an important part in the Grand Theft Auto V experience, why not launch Grand Theft Auto online at the same time as the single player? Practicality and technical limitations.1. Working on shipping both Grand Theft Auto V and its online portion is a huge technical feat. Focusing on just one project at a time would be much more practical and less taxing on the development team.

2.On the player side of things, launching Grand Theft Online a few weeks after Grand Theft Auto V would allow players to become more acclimated to the world, and become much more familiar with the singe player experience before delving into the multiplayer. That way, “[y]ou can start multiplayer after two weeks and it will really give them a real focus on where to look at the thing. I think that separating it out will just help people look at it as different products in their own mind a bit more and really give it a good chance to try and play it and enjoy it.”

Otherwise, there’s a good chance that “you try it for two minutes, it’s hard to connect because it’s day one, and back you go to the single player, play that and never go back into playing online.” It’s an experience that Rockstar’s already pretty familiar with.

Grand Theft Auto Online will be available on October 1st as the free, multiplayer component of Grand Theft Auto V.

Source: http://www.vg247.com/2013/09/28/rockstar-talks-grand-theft-auto-online-explains-reasoning-behind-release-date/


1. Real reason

2. Excuse

 

Well thats what i think a



 

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GTA V is worth every penny.



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