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Forums - Sales Discussion - Monster Hunter 4 outsold the Vita!

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People who believe that hardware sells software be...

Banished. 43 21.50%
 
Hanged by the penis until dead. 70 35.00%
 
Drawn. 8 4.00%
 
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Drawn AND quartered. 13 6.50%
 
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Total:200



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Player2 said:

The case is that Monster Hunter would've sold less on Vita because the 3DS has a more appealing library than it, and for most people a single game isn't enough to warrant the purchase of a system, they buy a system because it has several games they want to play.

That's a tough case to make because it's all hypothetical. The Vita's hardware situation might look a lot different if MH4 had never been announced for the 3DS, and so might its software situation.



badgenome said:
Player2 said:

The case is that Monster Hunter would've sold less on Vita because the 3DS has a more appealing library than it, and for most people a single game isn't enough to warrant the purchase of a system, they buy a system because it has several games they want to play.

That's a tough case to make because it's all hypothetical. The Vita's hardware situation might look a lot different if MH4 had never been announced for the 3DS, and so might its software situation.

It's hypothetical if we assume the Vita would've got significant exclusives if MH4 was announced on it, but I don't see Dragon Quest, Ace Attorney, SMT4, Etrian Oddysey or any of the 3DS Level 5 developed games jumping to Vita in that case.



Player2 said:

It's hypothetical if we assume the Vita would've got significant exclusives if MH4 was announced on it, but I don't see Dragon Quest, Ace Attorney, SMT4, Etrian Oddysey or any of the 3DS Level 5 developed games jumping to Vita in that case.

Outside of Dragon Quest, I'm not sure I'd consider any of those to be individually significant. But why would they have to? PSP had none of those and still managed to be a beast, largely off the back of MH and a constant stream of much smaller titles.

We do know that Sega canceled at least one high profile Vita game because of its poor performance. It's hard to believe there aren't many more that have been quietly canceled or were never greenlit to begin with.



badgenome said:
Player2 said:

It's hypothetical if we assume the Vita would've got significant exclusives if MH4 was announced on it, but I don't see Dragon Quest, Ace Attorney, SMT4, Etrian Oddysey or any of the 3DS Level 5 developed games jumping to Vita in that case.

Outside of Dragon Quest, I'm not sure I'd consider any of those to be individually significant. But why would they have to? PSP had none of those and still managed to be a beast, largely off the back of MH and a constant stream of much smaller titles.

We do know that Sega canceled at least one high profile Vita game because of its poor performance. It's hard to believe there aren't many more that have been quietly canceled or were never greenlit to begin with.

Those smaller games that helped to sell the PSP aren't on other consoles; Square Enix, Sega and others probably moved the resources used to make those PSP games to mobile games, and we don't know if that would happen no matter what.



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badgenome said:
the_dengle said:

That said, I don't think MH would have sold quite as well on the Vita. The MH faithful would have bought one, but it clearly has a larger market to attract on the 3DS.

I do think you can find that, sometimes, a game's target audience is resistant to buying a certain platform or a particular console's user base is more receptive to certain games. Certainly JRPGs didn't move the needle much for the 360, and there have been late Wii->PS3 ports that sold better than the original releases despite the much smaller user base.

You are missing the more obvious point though.

Most people won't buy a system for 1 game.

 

Software drives hardware sales, which drives other games software sales.  They both feed into each other.  It's not either or.



007BondAgent said:
it also outsold the wii u


And WiiU is the younger system. Good comparison.



Kasz216 said:

You are missing the more obvious point though.

Most people won't buy a system for 1 game.

 

Software drives hardware sales, which drives other games software sales.  They both feed into each other.  It's not either or.

That's more true for lesser games. Niche JRPGs drive other niche JRPGs, for example. Or Final Fantasy VII driving the proliferation of JRPGs on the PS1.

But Monster Hunter is one of the few true system sellers around, and it would be hard to argue that the 3DS is more geared towards the hunting action genre either in terms of form factor or software library than the Vita.



I personally don't think it could have sold as much on Vita than on 3DS. It would have been huge and it would have helped the Vita a lot, but it wouldn't have been this big.



Talal said:
I personally don't think it could have sold as much on Vita than on 3DS. It would have been huge and it would have helped the Vita a lot, but it wouldn't have been this big.

Okay, but why? What is it about the 3DS that makes it prime territory for Monster Hunter? System price? Because there are simply more units in the wild? Or because Mario and Animal Crossing fans are natural Monster Hunter players?

I could understand this idea if the jump to the 3DS had resulted in Nintendo-like uber sales, but unless that happens through legs, it didn't. It doesn't even seem to have beaten MHP3's opening, or I think Capcom would have said so.