Th3PANO said: Naughtywho? (joke, don't kill me pls) But seriously.....the problem with higher budgets is that developers tend to play it safe. Also indie's don't have any pressure from publishers. They can do what they want. |
The probably with AAA developers is it is hard to make a super creative game and have everyones thoughts go into the process when you have hundreds of people and a handful of directors. In he indies you have smaller teams which means everyone can put their two cents in (at least in the west).