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Forums - Gaming Discussion - Heavy Rain was turned down by Microsoft over child kidnapping story

If the kidnapping was the reason the man behind the decision is clearly a hypocrite.



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im calling bullshit. if they were so worried about controversy they wouldnt be political in certain areas.



 

bananaking21 said:
landguy1 said:
bananaking21 said:


i stated a fact, which if you dont like it or not is your problem. 

@bolded: is that you calling me a troll?

Yes, you trolled your own posting.  Me making note of it is just part of what happens when you do it. 

 

As far as stating a fact, that is your opinion and that is great.  Again, thats the benefit of the forum.  You read an article and have your opinion as to what you think it meant and i have mine.  I was very clear that i thought that you restating the obvious was to make an unneeded argument(which played out throughout the thread).  It isn't a problem for me, as it is obviously a problem for you that i have a differnet view of what the article represents.

"They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, 'This is an issue, we want to change it'. Well, we could have kidnapped cats, it would be a different experience!"

fact.  tell me how it is not a fact and i will make a thread to publicy apologize to you, until then i will keep saying what i said was indeed a fact. MS got scared, david cage said so himself

"Microsoft was very much scared to take a risk here, while sony was not. "

I never said that M$ wasn't scared. You are not quoting M$, you are quoting someones opinion of M$'s actions.  He was probably right, that M$ weighed the obvious gains that were POSSIBLE against the potential PR issues.  M$ is a much bigger company than Sony and they operate to a much more politically correct crowd.  Sony is in the movie and music business and they don't worry too much about content, and the public accepts that.  Either way, your point to posting the OP was to try to put down M$.  That's all I was pointing out.  You don't have to justify it to anybody - especially me.  I said that almost all of the articles posted here have an agenda behind them - which I think most people here recognize.  The fact that you think otherwise is where it gets odd.



eFKac said:
J_Allard said:
If they invest in HR, do they still do Alan Wake? Probably not. Give me Alake please. Give me a next gen Alan Wake please.


Umm what?

 

And if you want a next gen Alan Wake you will get Quantic Break (if I got the name right). Every Remedy's game looks very similar, I'm sure the next game won't be very different from Alan Wake.

I am saying it worked out for both sides. Sony got a good "game", MS got a good game (and good sequel), and both Remedy/Quantic are making other games for said companies.



OdinHades said:
Zappykins said:
[...]

When Halo came out there had only ever been one successful shooter.  So ya, it was a tremendous risk.  To get it right they even bought the company, another huge risk.

[...]


Doom, Wolfenstein, Quake, Quake II, Quake III Arena, Half-Life, System Shock, System Shock 2, Heretic, Goldeneye, Turok, Perfect Dark, Duke Nukem 3D, Jedi Knight, Rainbow Six, Unreal, Team Fortress, Outcast, Medal of Honor, Medal of Honor: Underground, Unreal Tournament, Soldier of Fortune, TimeSplitters, Counter-Strike, No One Lives Forever, Serious Sam, Tribes 2, Red Faction.

Which one of those are you referring to as the only one successful? The way I see it, FPS was already a very well established genre when Halo came out in 2001. Microsoft even didn't take any risks at all by changing Halo to a standard shooter. When Halo was announced for PC, it was about to become a totally different game, with a heavy focus on Multiplayer and changeable terrain thanks to a Voxel Engine. Microsoft scrapped all that and just brought a shooter. 

Don't get me wrong, Halo is a good game, but it doesn't have to do anything with risks. At all. Bungie was also cheap back then. They only released Marathon and Marathon II which nobody knew back then.

The only successful console FPS game was Golden Eye, and it wasn't like an earth shattering seller hit.

Many said a good FPS could never be done on a console.  Xbox was in some way influenced by the game Halo and visa versa.  Halo would not be what it is today if Microsoft had not bough and crafted it.  (Nor would Call of Duty, Battlefield, etc.)

They bought Bungie in 2000. It was a tremendous gamble that work out really, really well for them.  But could have easily turn into the flop that was Ebay buying Skype (and losing nearly 2 billion.)

Now they have Ryse, TitanFall coming out - 3rd parties that they are helping make great games and taking the risk buy not buying the company.  (Like Gears of War.)

So they skipped Heavy Rain and maybe 6 million in sales.  Big deal, as I said, my PS3 lovin friend says its boring.  I tried it too, just kinda meh.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!