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Forums - Sony Discussion - Sony: Vita was designed for a different world, but changes are afoot

The lack of backward compatability and the proprietary nature of the memory turned a lot of people off at the beginning.

Losing that good will at th start is by hard to make up.



      


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I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

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Idk if a world exists where people are ok with getting ripped off that badly on required memory cards.



Kyuu said:
MohammadBadir said:
So the vita was designed to sell will in an alternate universe, I fucking called itط.


ططططط

that sounds like dtddttdtdtdtttdtt .. well.. I tried..


accidentaly pressed that, it's one of 2 Ts in arabic :P



Runa216 said:
you know, I understand the cost can be prohibitive (doubly so thanks to the overpriced memory cards), but I really don't understand why the vita is doing as poorly as it is. I mean, look at its exclusives list:

1 - Assassin's creed
2 - Gravity Rush
3 - LittlebigPlanet
4 - Lumines
5 - Killzone
6 - Ragnarok Odyssey
7 - Soul Sacrifice
8 - Tearaway (soon)
9 - Uncharted
10 - Unit 13
11 - Wipeout

Then it has the ports and upgrades:

1 - Disgaea 3
2 - Dragon's Crown
3 - Mortal kombat
4 - Persona 4
5 - Rayman Origins and soon LEgends
6 - Playstation All-Stars
7 - Sly cooper

As well as a tonne of indies. Like, a TONNE!. SO MANY INDIES!

Its biggest strength is also its greatest weakness: its exclusives list is GOOD, but most of its releases are ports of PS3 games and indies. It really is a great system, I have almost 30 games for it already not including the downloads, but I admit that its future outside of Killzone and TearAway doesn't look good. Ah well, it's been worth the money to me.



there are good games but the thing is they need their handheld AAA to push hardware especially with the price they are offering for memory cards. Uncharted + AC is good but thats like nintendo only offering pikmin 3+W101+Lego City. Great exclusives but they dont push hardware! Also not all games that are well known work better on the handheld than console and visa versa. Ex: pokemon king of handhelds but on consoles cant compete with zelda lol



axumblade said:
gigantor21 said:
Dgc1808 said:
gigantor21 said:

Seriously. Sony MAKES smartphones and tablets. They really didn't see how a $250 device with memory that expensive wouldn't go over well? Even after Nintendo had to do their own price cut?

The Vita was designed for a handheld market that doesn't exist anymore. Even the 3DS, as well as it's doing, likely won't sell anywhere near as well as the DS.


Different division of the company. Those two segments work completely independantly.

So there's really no communication at all between the different segments, then? Find that hard to believe, considering how the UMD and Blu-Ray were pushed on past consoles and how the Xperia Play phone played PS1 titles. Plus upper management should be able to divine larger trends across different parts of the company.

The restructuring took place after the PS3 and the PSP both launched. I could have sworn that Sony merged their video games and mobile department together but I'm certain the Vita was probably in in the early R&D stage when they did merge..Or I could be wrong about that part entirely. I know Sony Pictures is completely separate since they own Crackle (which interestingly enough offers exclusive content to the 360). 

AFAIK, you are correct. A few beautiful example of their lack of cooperation;

SONY Pictures owns Ghost Busters. They gave rights for the game to Atari rather than SCE.
SONY Pictures owns the Spider-Man films. They went to Activision for game development. 



4 ≈ One

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The Vita has the same CPU/GPU of a $500 iPad 3&4 crammed into a smaller shell with giant 5" AMOLED screen. At launch, it had the components of a $500-$600 smartphone, being offered at a $250-$300 price with a larger battery, and physical controller.

Just because the market for handheld gaming is dominated by kids who can't afford a $200+ console doesn't make the Vita an overpriced device. It was an exceptional value for what many people used to speculate would be a $400-$500 console. 



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Jumpin said:

Excuses... There isn't any sort of market the Vita would have done well in.

Yeah, esspecially in Japan. What's the second best selling console in Japan again?



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I still like handhelds :^(



theshonen8899 said:
Jumpin said:

Excuses... There isn't any sort of market the Vita would have done well in.

Yeah, esspecially in Japan. What's the second best selling console in Japan again?



X360???

The Vita was released ahead of its time to try and hastily answer the 3DS and the fading of the PSP due to piracy.

It obviously was met with a rocky start but i think its prime is still coming.