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Ni no Kuni has sold 1.4 Million Units on DS and PS3

Forums - Sales Discussion - Ni no Kuni has sold 1.4 Million Units on DS and PS3

Wright said:

So I assume 500k is a success?


50k can be a success for someone like Compile Heart.

The 'Tales of' series was a massive success at ~600k domestic sales; but still seems to be doing alright at ~400k.  I'm assuming this would be in the same ballpark as those kind of figures.



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As I understand it, Level 5 is basically just given a budget for whomever publisher hires them for a specific project. It doesn't matter to them whether the game sells or not since every Level-5 employee get their normal salary anyway. What matters is if publishers give them projects to work on. I see level 5 as workforce contractors.

At least this is how Platinum Games are structured. Level 5 could be different for all I know.



orniletter said:
manuel said:

Yes, there was a DS version, but it's not the same game.
It's actually quite beautiful and came with an awesome spell book.

*beautiful pics that make me regret never attempting to learn Japanese*

 


Wow, looks great ! Did every game come with the book or was that just a special edition ?

Every game.



Need something off Play-Asia? http://www.play-asia.com/

Panama said:
The West has better taste in JRPGs than Japan. Didn't see that one coming.

?

DS + PS3 = 722k in Japan
PS3 = 650k in the West



the_dengle said:
Panama said:
The West has better taste in JRPGs than Japan. Didn't see that one coming.

?

DS + PS3 = 722k in Japan
PS3 = 650k in the West

I've played the DS version. It's more than different enough to warrant a purchase of the PS3 version. It's like saying if you bought Sonic Colors on Wii don't bother with the DS version.



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Kresnik said:
Wright said:

So I assume 500k is a success?


50k can be a success for someone like Compile Heart.

The 'Tales of' series was a massive success at ~600k domestic sales; but still seems to be doing alright at ~400k.  I'm assuming this would be in the same ballpark as those kind of figures.


Yup, as long as there is right expectation that leads to the right production cost then the game will make money and that equals success.

We have seen million game sellers that has been considered disappointing because of unrealistic expectation that led to over production cost.