noname2200 said:
dharh said:
The concept isn't hard. The second screen, whether its the gamepad or the 2nd screen on the 3DS, would require NEW CODE. Meaning it would take more time to develop and test etc. The PS3/PS4/PSVita version are pretty much going to be straight ports of the code that has already been written.
As a programming I know how this stuff works. The Wii U/3DS version are going to take longer and Nintendo probably doesn't even give a shit about Minecraft so of course those versions are going to come later rather than sooner.
Do I need to explain more?
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I'm afraid so. I'd be surprised if you could simply directly port the code from a PC or 360 game to no fewer than three individual platforms, for example. Feel free to correct me if I'm wrong, of course, but that doesn't sound right to me at all. Conversely, using the second screen for something functional (map, inventory, etc.) would likely take a bit of effort, but slapping a logo on the bottom screen sounds simple enough, no?
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noname, remember Malstrom?...yeah, that guy..here´s what he says about the situation:
"The real story is how Minecraft is absent from the 3DS and Wii U. Minecraft is a huge hit with younger kids. I’d rank Minecraft up there with Mario Mania of the late 1980s. I wouldn’t be surprised if a Minecraft movie is in the works. Remember how much damage Sonic the Hedgehog did during the 16-bit generation? Minecraft surpasses that.
Does Nintendo want to get out of the hardware business? If you lived on Mars and witnessed all of Nintendo’s decisions including not obtaining Minecraft while Sony and Microsoft did (and not even the crappy IOS version), you’d think Nintendo has a death wish. If Notch was Japanese, I guarantee Nintendo would have snatched Minecraft up. I’ve noticed Nintendo doesn’t give a damn about any game series that isn’t Japanese (except, perhaps, Call of Duty which doesn’t compete with Nintendo’s games)."
What´s your opinion?...especially about the bolded part..