attaboy said: If there's a demo for a game I already plan on buying, I never play the demo, anyway. There are extremely rare exceptions to the rule, though. Normally, I just buy the game. I can't remember the last time I actually finished a demo, honestly. I'll see what the graphics look like sometimes but that's it. I played the Monster Hunter demo on Wii U while I waited for the actual game to release. Definitely killed that sale for me. I can't recall bothering to play a demo for a game I didn't already plan on buying and almost invariably, it kills the sale when I'm on the fence. That's why I don't have Catherine in my collection right now. Yeah, the restrictions on demos is kinda dumb but I guess Nintendo has their reasons. There was a time when I'd get those Playstation Underground discs or Jampack demo discs or even the OPM demos for PS1 and PS2. I used to tell myself that I had to play every single game on the disc but that got old rather quickly. I think I still have demo discs for PS2 and Xbox 360 that are totally untouched. |
You see, I don't think Nintendo is the one setting the limits. Some demos have 5 uses, some 15, some 20, some 30... and it can go up to unlimited. If Nintendo was the one deciding, wouldn't most, if not all, demos have a consistent number of uses?