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Forums - Gaming Discussion - UNITY - Nintendo & Wii U Finish The REVOLUTION

Seece said:
Incubi said:
Seece said:
RedPikmin95 said:
You can say what you want, but I stay with that 3 Million! Oh guys, PLEASE.....7M lifetime Wii U sales by the end of this year shouldn't be an impossibility. The line up is clearly stronger than last year. And several bundles will be released.
2 weeks around Christmas -> 1M most likely save (all in all worldwide)
2 weeks around Black Friday -> another 1M save (all in all worldwide)
And then some hundred-thousands gained in the other 8 weeks of this Q + shipments -> also about 1M by rule of thumb...
See what 3DS did in 2011.....several weeks in Dec with over 1M sales worldwide!
So why should it be impossible for Wii U to gain millions of sales during the holidays?

3m is likely, so 7m year end.

Have you even thought about shelf space WW tho??? Why would retailers given more shelf space to WiiU than Xbox One and PS4? They won't, they're not. Wii and Nintendo overall has been relegated to the corner of my local supermarket, it's not getting extra shelf space, they're not going to order in loads of WiiU's.

So even if there were 7 million people that wanted WiiU this holiday, there won't be that many on shelves.

Nintendo have made a deal with Tesco. Isn't that the biggest supermarketchain where you live? They will have plenty shelf space where it matters.

It is, I did my food shop there a few hours ago and nothing has changed, Nintendo has 2 shelves total for all 4 platforms, Xbox has 5, Sony has 4.

Damn. So much for that deal, i guess. Or maybe it have'nt gon into effect yet, but then again november is just around the corner. Time to get worried? XD



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Incubi said:
Seece said:

It is, I did my food shop there a few hours ago and nothing has changed, Nintendo has 2 shelves total for all 4 platforms, Xbox has 5, Sony has 4.

Damn. So much for that deal, i guess. Or maybe it have'nt gon into effect yet, but then again november is just around the corner. Time to get worried? XD

Maybe!! I'm not sure what the deal entails. I do know that all big games and Xbox One and PS4 have had cardboard stands at the entrance of the shop, WiiU has never had anything :/

GTAV had one outside for over 18 months lol



 

Final-Fan said:

1.  Then NSMB Wii would have produced an increase in sales like no other Wii game did. And in that sense it's strange that game is not the best selling Wii game. Another interesting fact is that games like Wii Sports and Wii Play came out in 2006...and look at their impact on Wii sales. Not even close.

Wii Sports which came out in 2006 was a pack-in game sold with every Wii console.  It either had literally zero "impact" on sales due to its 100% inherent attach rate, or it is responsible for every Wii ever sold, depending on how you look at it.  Either way, comparing it with NSMB Wii is a stupid thing to do.  Personally, I see Wii Play in a similar light.  I bought it, but only because it was a $10 "pack-in" with a Wii controller. 

Then you have nothing to say about my logic. You just find one of my examples to be invalid. Fair enough...although I disagree with the "zero impact" of Wii Sports. The game might have been made some people to by the Wii. Many or few? We will never know.

 

Final-Fan said:

2.  Ok, lets get things straight: when I say "hardcore games" I'm refering to games that are really from the present generation and "casual" when they are retro (and almost any Wii game is retro, from Wii Sports to Mario Galaxy, from Wii Party to NSMB, from Mario Kart to Kirby, etc.). If you want, I can shift it to "real games" and "mini-games".
I suppose you're entitled to your own opinion of what is and isn't "retro", but you have to realize that your definition of the term is one that no one else will agree to.  I'm not even sure exactly what your definition of "retro" is, but I'm pretty sure I'd call it insane.  Also, are you saying that "hardcore"="current gen"="real" and "casual"="retro"="mini-games", or is the last sentence a change of subject? 
(Update:  I see that, in the time since I originally began writing this and now, you have clarified that you do equate those things.  I'll address that by quoting those posts later.) 

In my opinion (that you say no one else will agree with), "retro" means past. Thus, a retro game is a game that has 1 or several aspects similar to games from the past...which are different from the games from the present (otherwise is would make no sense to use the term). For example, graphics are 1 aspect of games that evolves along the time. If a game has graphics more similar to game from the past than games from the present, that game can be considered "retro". If it has physics more similar to game from the past than games from the present, that game can be considered "retro". The same with AI, dynamism, rules, sounds, menus, content, etc. A game like Wii Sports has several (if not all) of its aspects more similar to games from 5th or 6th gen than to games from 7th gen. On the other hand, since games have been always evolving very fast, games from previous gens generall seems mini-games when compared to games from current gen. For example, Wii Sports seems a mini-game when compared to FIFA 13. Of course there are exceptions, and that's why we can't put things as you were suggesting: retro games = mini-games. They are highly correlated but they are not the same thing.

As for the hardcore and casual, just forget it. They are even less correlated and I've already said I was not being straight on that paragraph (and I explained why).

 

Final-Fan said:

3.  The difference between PS2 and Game Cube or between Mega Drive and SNES was nothing compared to the difference between Wii and PS3/X360. It's like comparing N64 with Dreamcast. It's not about small or big differences...it's about different generations (HUGE differences). To put a game like GTA IV on Wii would require to downgrade the graphics to the 5th generation or even worse (and that's something gamers wouldn't accept, it's not about Rockstart's good/bad will). Because the difference between Wii and PS3/X360 is not in graphics, it's in power. And if graphics consume power, so does any other element in gaming (physics, game rules, AI, nr of objects displayed, draw distance, sound, etc.). For the Wii to run every element GTA IV has (which was designed for the 7th generation) it would require to have at least non-gameplay elements (such as graphics) downgraded.
The difference between the Gamecube and the PS2 was quite substantial actually.  Even if the difference between the Wii and 360/PS3 is bigger it wouldn't make the other difference look like nothing.  For example, Resident Evil 4 took a substantial hit to graphics when being ported GC to PS2; not sure if the engine took a hit as well; I think the GC used the engine to do cinematics but the PS2 couldn't, or something like that, because IIRC the GC cutscenes showed you the special outfits you were wearing as Leon/Ashley while the PS2's didn't. 

You just gave 1 example and it was about a port. That means nothing. I assure you that if Killzone 2 was ported to X360 it would be worse than the PS3 version...and that doesn't mean PS3 is significantly more powerful than X360.

I see Gran Turismo 4 (PS2) holding graphics that no Game Cube game presents. How is that possible from a console "significantly inferior"?

Do you find any Wii game with better graphics than the best looking PS3 games? Of course not.

 

Final-Fan said:

And the difference between the Genesis and SNES was really massive.  If you look at the system specs the difference is pretty obvious, and I actually did a detailed comparison in 2007 that I literally just spent an hour trying to track down to no avail .  Power difference between SNES and Genesis was at least as big as between Wii and PS3 IMO.

That's your opinion, not mine. Do you have any arguments to support yours?

 

Final-Fan said:

4.  I'm talking about the games' natural evolution, my friend. Something that Nintendo was unable to do. That's why N64 and Game Cube were demolished by PS1 and PS2. Because Sony was capable of giving to Nintendo's old-school fans what they really wanted, while Nintendo continued to be focused on low-budget kindergarten games like Mario, Kirby, Donkey Kong, etc.
I'm not even going to talk about the "kindergarten games" slam because I think the real childishness speaks for itself.  But you are really displaying your ignorance when it comes to the "evolution" of gaming and Nintendo's alleged lagging.  The N64 had an analog stick, which PlayStation didn't.  Sony had to copy Nintendo.  Nintendo had the Rumble Pak.  Sony copied rumble in the Dual Shock controller after they saw what Nintendo had done.  Mario 64 literally set the standard for 3D platforming games, which few if any games matched in that generation.  Sony tried in vain to do as well.  Donkey Kong Country (SNES) was hailed for its amazing graphics at the time.  Low budget?  Please.  You are just making things up to fit your perception of Nintendo. 

That's why SNES wasn't demolished by any competitor. It has actually won the generation at that time. But you have to admit that N64 and its games weren't as evolved when compared to competition, regardless the innovations some brought. And Game Cube was even worse, once Nintendo brought even less innovations while caming late and with no significant power advantage. Sales speak for themselves.

When I speak about Nintendo being in the low-budget kindergarten niche, I'm not talking about the times of NES and SNES. You need to understand that.

 

Final-Fan said:

5.  Nintendo is running on autopilot since 1998.
1998?  Does that mean you actually respect a Nintendo game, Ocarina of Time?  Why was any game in 1998 more "original momentum" than all games since then?  If the Wii and DS are Nintendo "running on autopilot", you might as well say they've been running on autopilot since they came out with the original Game Boy, or maybe the NES.  Shit, if it's been working for 25 or more years, why stop now? 

First of all, I respect Nintendo for what it is capable of. I just don't like the greedy attitude they've adopted since the 5th generation. I'm not a hater. I love the videogaming industry. I like Sony and their PlayStations, I like Microsoft and their Xboxs, I like PC and I even like Valve and their Steam platform. I just dislike Nintendo's behavior...precisely because I love the videogaming industry. Nintendo was extremely relevant with NES, SNES and even some N64 games were remarkable and inspiring. But since then Nintendo has changed for the worse and I believe millions of people agree with me. PS1 and PS2 sales prove that. With Wii, Nintendo has revealed even greater greediness but it wasn't harmed in sales for 1 single reason: it brought more people to the videogaming market.

So, regarding your question, they didn't stop working. They've just stopped trying to deliver the best games (focus on gamers) to work only for the easy money (focus on themselves). You can see that in the games they develop, the kind of positioning they now adopt and the money they re-invest on the industry (in comparison to what they profit from it).

 

Final-Fan said:

6a.  Are the Dreamcast (1998), PS2 (2000) and Game Cube (2001) from different generations? Because Dreamcast (1998-2001) competed more with PS1 (1995-2002) than with PS2 (2000-2009).
The Dreamcast launched only two years before the PS2 released.  It launched four years after the PS1.  It died early because of, among other reasons, lack of faith in Sega and propaganda about the PS2 being much more powerful than it turned out to be.  But whatever the reasons, it's either ignorant, desperate, or disgraceful (inclusive) that you are using Dreamcast's early demise to try to shoehorn it into an earlier generation of consoles.  I suppose you're trying to be clever with johnlucas's "market competition" criterion, but using the market winners' long tails to claim that unsuccessful next gen systems primarily competed with them and not the next gen market winners only discredits you, not him. 

No, I'm not. I can remove Dreamcast from the "game" and still find examples where the logic "generation defined by time" doesn't make sense. And, yet, there's nothing wrong with the Dreamcast example: it came 2 years after N64 (the same 2 years it differs from PS2) and both lived until more or less the same time. Zeebo is another interesting example: it came 3 years after PS3 and Wii (4 years after X360) and the same 3 years before Wii U. Then it could be 7th gen as well as 8th gen...or it could be 8th gen and make the Wii U to be 9th gen. It turns into a hell of a logic when we see generations based on time. Tech provides a much more solid approach...and more useful too.

 

Final-Fan said:

6b.  Similarly, the fact that PS1 didn't immediately cease existing when the PS2 released, and similarly with the PS2 and PS3, doesn't mean they were of the same generation.  This isn't reductio ad absurdum, it's just absurd. 

Just as absurd as seeing generations based on time. Absurd situations and consequently absurd logic is what you get. Either you stick to your own criteria no matter the example and you're able to show it's a good criteria to use or, if you find some examples to be absurd, you're just proving you're not using a good criteria.

 

Final-Fan said:

6c.  In past times, it was more common to have systems launching at random (less synchronized) times, but we are still measuring generations based on the lifespans of the biggest consoles.  Or perhaps we should say that because Neo Geo lasted from 1990 to 2004, that entire time frame only constitutes a single generation?  In Brazil, the people who make the Zeebo are also still making the Sega Master System.  Are we still in that generation? 

Your questions are even more proofs of how your weak criteria is.

 

Final-Fan said:

7.  At the beginning Wii aimed to revolutionize the market but soon Nintendo understood they could attempt to win the generation. Expectations have changed in few months and they remained for some years...but now we see they've lost the software battle and they can even lose the hardware battle too.
This is in reference to the Wii being a success or failure.  You are pretty vague here, but it seems to me you're suggesting that because Nintendo was so successful with their original goal, they expanded their aim greatly, and because they didn't live up to the entirety of the new dream, they are a failure, and can't fall back on their original definition of "success" despite that they were able to change the parameters of "success" before.  Side note:  Considering the impending launch of the PS4 and XBO, I think it's beyond optimistic that you estimate either of their predecessors will overtake the Wii.

They can change it now. But since the Wii's production was already ceased in Japan and Europe, it wouldn't make much sense for them to continue to have plans for the Wii, would it?

You perfectly understood my comment (I think it's the first time) and, as you said, we can talk about 2 different expectations: then one Nintendo had in 2006 and the one they had in 2007 and for many years. Which one do you think it's more relevant to comment?

Regarding PS3 and X360, they've already overtaken Wii on software and PS3 has some chance to overtake it on hardware too.

 

Final-Fan said:

Oh, so what you mean by "kindergarten" is "animated" or "non-photorealistic".  That's very mature of you. 

No, kindergarten is about games with cartoonish graphics, basic gamplays and linear contents. For example, GTA is non-photorealistic but it's not kindergarten at all. Still, photo-realism is a good filter once I don't know about any photo-realistic game that is in the kindergarten niche (do you?). And that's why I was asking if Nintendo produces or has produced any photo-realistic game.

 

Final-Fan said:

It's interesting that you think that a game like Mario Strikers has a much less robust physics engine than a game like MLB The Show.  What evidence do you have for this assertion? 

Physics is just one from many aspects to take into account. Mario Strikers could even have more sophisticated physics than MLB The Show (which I very much doubt) and still be on the kindergarten niche.

 

Final-Fan said:

You think that Nintendo is using the same model for Mario that they were in 1996?  That's cute.

Yes. The RPG star coin gameplay, the energy circle system, the coins that fill the energy circle, the slow 3D environments, the camera behavior...every thing has been the same since Mario 64. The only difference are some secondary gameplay "innovations" like the  gravity gameplay in small planets from Mario Galaxy (copied from Sonic Adventure 2). The New Super Mario Bros games are as "innovative" as the 3D Marios. And that's not cute, it's sad. A company making so much easy money and, on top of that, having poeple applauding...

 

Final-Fan said:

You think that re-using Mario in their games makes Nintendo games inherently less innovative in gameplay as well?

No. Mario is just a character.

 

Final-Fan said:

You think that having more polygons in the racecars makes the racing game better?

Are you kidding me?! It doesn't make them worse, that's for sure.

 

Final-Fan said:

(I wonder why, if Nintendo is the one taking the easy way out, all the hard workers at Microsoft and Sony failed when they tried to copy the easy cheap kindergarten games like Mario Kart and Smash Bros.)

Are you refering to ModNation Racers and Kinect Joyride? Yes, they sold nothing compared to Mario Kart Wii. There are several reasons that can explain that: Mario has reputation (a HUGE reputation) ; Mario Kart Wii came first ; Nintendo is far more experienced than Sony or Microsoft in the "easy money" attitude.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

RedPikmin95 said:

More evidence that the graphical "nextgen" leap won't be as big as many people had dreamed of:

This is an example of a game that was thought for the PS3 and X360 and ported to the PS4 and XOne since Sony and Microsoft have surprised the industry with the announcement of the early releases of PS4 and XOne already for this year.

Go look at the differences between NFS Most Wanted (original) for the X360 and PS2 and you will take the same conclusion about the 6th and 7th generation.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

Seece said:
Incubi said:
Seece said:

It is, I did my food shop there a few hours ago and nothing has changed, Nintendo has 2 shelves total for all 4 platforms, Xbox has 5, Sony has 4.

Damn. So much for that deal, i guess. Or maybe it have'nt gon into effect yet, but then again november is just around the corner. Time to get worried? XD

Maybe!! I'm not sure what the deal entails. I do know that all big games and Xbox One and PS4 have had cardboard stands at the entrance of the shop, WiiU has never had anything :/

GTAV had one outside for over 18 months lol

Nintendo Tesco deal:

*Nintendo has booked extensive in-store space at Tesco, will send a five page leaflet to Tesco customers and give vouchers offering money-off games.

 *There will also be national press advertorials, major online activity, plus a huge out-of-home promotional tour aimed at reaching shoppers.

*Ads for all Nintendo franchises, which will run continuously from half-term to Christmas. Ads will be targeting kids and parents.



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Incubi said:
Seece said:
Incubi said:
Seece said:

It is, I did my food shop there a few hours ago and nothing has changed, Nintendo has 2 shelves total for all 4 platforms, Xbox has 5, Sony has 4.

Damn. So much for that deal, i guess. Or maybe it have'nt gon into effect yet, but then again november is just around the corner. Time to get worried? XD

Maybe!! I'm not sure what the deal entails. I do know that all big games and Xbox One and PS4 have had cardboard stands at the entrance of the shop, WiiU has never had anything :/

GTAV had one outside for over 18 months lol

Nintendo Tesco deal:

*Nintendo has booked extensive in-store space at Tesco, will send a five page leaflet to Tesco customers and give vouchers offering money-off games.

 *There will also be national press advertorials, major online activity, plus a huge out-of-home promotional tour aimed at reaching shoppers.

*Ads for all Nintendo franchises, which will run continuously from half-term to Christmas. Ads will be targeting kids and parents.

Well, they aint getting extensive space in store, that'd take away from Xbox One and PS4.

But half term has just started so that might be why I've seen nothing.



 

Seece said:
Final-Fan said:
Seece said:

Each platform has first party games, only two have first + third (to any great degree) hence that's why gamers care, PS360 gamers didn't lose out.

You are not only exaggerating the lack of third parties on Nintendo hardware but ignoring the fact that not all first parties are equal

No I'm talking about quality third party games, and that was the majority. Games like GTA, Bioshock, Red Dead, Metal Gear, Final Fantasy, ect Wii got none of it, so yes PS360 gamers won out.

Doesn't matter if you think all first parties aren't equal, what matters if what peoples taste is. If they love MS or Sony first party your opinion on Nintendo being the best is worthless to them. They like MS or Sony first party AND they have all those quality third party games. That was my point about gamers winning on PS360.

Your prior post had implied that third parties were all but nonexistent (third party not present "to any great degree").  I see what you're saying about PS3 and 360 gamers "not losing out" provided they don't care about Nintendo games, but it's a false dichotomy.  Just because I like Killzone or LittleBigPlanet doesn't mean I wouldn't like Gears of War or Banjo-Kazooie.  Same goes for PS3 and 360 owners and Nintendo games. 

Also, FF Crystal Chronicles games were on the Wii, just for a counterexample. 



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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

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Final-Fan said:
Seece said:
Final-Fan said:
Seece said:

Each platform has first party games, only two have first + third (to any great degree) hence that's why gamers care, PS360 gamers didn't lose out.

You are not only exaggerating the lack of third parties on Nintendo hardware but ignoring the fact that not all first parties are equal

No I'm talking about quality third party games, and that was the majority. Games like GTA, Bioshock, Red Dead, Metal Gear, Final Fantasy, ect Wii got none of it, so yes PS360 gamers won out.

Doesn't matter if you think all first parties aren't equal, what matters if what peoples taste is. If they love MS or Sony first party your opinion on Nintendo being the best is worthless to them. They like MS or Sony first party AND they have all those quality third party games. That was my point about gamers winning on PS360.

Your prior post had implied that third parties were all but nonexistent (third party not present "to any great degree").  I see what you're saying about PS3 and 360 gamers "not losing out" provided they don't care about Nintendo games, but it's a false dichotomy.  Just because I like Killzone or LittleBigPlanet doesn't mean I wouldn't like Gears of War or Banjo-Kazooie.  Same goes for PS3 and 360 owners and Nintendo games. 

Also, FF Crystal Chronicles games were on the Wii, just for a counterexample. 

Ugh you're convoluting things. My original point was all the decent third party games (like I said, vast majority) were on PS360 so they didn't miss out. Which is what matters more than which console sold the most (or should do).



 

1. What is your evidence for "vast majority of decent 3rd party games"?
2. What is the difference between a first-party game from another console being unavailable on your console versus a third-party game being unavailable on your console?



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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The old smileys: ; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for , let me know!
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I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

Final-Fan said:
1. What is your evidence for "vast majority of decent 3rd party games"?
2. What is the difference between a first-party game from another console being unavailable on your console versus a third-party game being unavailable on your console?

Metacritic, general concensus? What more do you need? It's common fact Wii didn't get any of the big blockbuster third party games. Do you really want a list? I'll be here all day.

You're just being silly now, I'm not continuing the discussion, I've proved my original point.