By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Multiple timed X1 exclusives - Confirmed by "Below" developer

DeadBigfoot21 said:
Titanfall might with no cloud support which wont be as good as the xbox one version


Considering that Titanfall is a technically unimpressive game with more impressive titles being run on the PS4 just fine without the almighty cloud, I think it will be just the same. The cloud does physics calculations for Titanfall? Yes, none of which would be anything needed on a frame-to-frame basis and nowhere near as impressive as the physics necessary to pull off the environments of Battlefield 4 while running at 60fps on the PS4 using only the power that console has under the hood. That's also assuming that dedicated servers would not be made for Titanfall on the PS4, which is all that is necessary to make cloud computations possible. Contrary to popular belief, Microsoft does not have some magic box which makes cloud computing possible that only they possess. Either Sony would have to make dedicated servers for the game or EA could do it. So if the cloud is somehow actually necessary to run the game, which I seriously doubt with all things considered, Sony isn't out of luck as most Microsoft fans would like to believe.



Around the Network

6 months is kinda weak, MS should have locked these up for twoish years.

Though honestly I think in the long run we are only going to see more and more first party exclusives and everything go multiplatform.

The lists have been shrinking every gen

http://en.wikipedia.org/wiki/List_of_video_game_exclusives_(seventh_generation)

This list is missing some games like console exclusive Splinter Cell Conviction, etc.



It's just that simple.

DeadBigfoot21 said:
Titanfall might with no cloud support which wont be as good as the xbox one version

You know the "cloud" is a standard dedicated server... it is nothing new and a lot games in PS3/360 already had it.



Angelv577 said:
@The-pi-guy

Even though the game came late in the gen, Mass Effect was also published by Microsoft and look what happen, but I agree, I would just leave it as a hope.


The only reason Mass Effect went multiplatform is because EA bought Bioware and EA loves money that is why it went multiplatform.  DR3 will stay exclusive unless someone buys Capcom that is like EA.



DirtyP2002 said:
S.T.A.G.E. said:
DirtyP2002 said:
pezus said:

Except it will give PS4 owners the game...

You see, PS4 doesn't need those games but some PS4 owners might want them.

Meanwhile, I'll just get most of them on PC since I'm hardcore like that.


It gives them something to brag about on list-wars for exclusives. That is all.


List wars...you mean the same thing Xbox fanatics were pulling off...thinking the measly amount of exclusives they showed at E3 was all they had to offer? 

Yeah... these freaking Xbox fanatics... !!! ALL THEY DO IS LIST WARZZZ!!!

 

 

http://gamrconnect.vgchartz.com/post.php?id=5520791

http://gamrconnect.vgchartz.com/post.php?id=5520812

http://gamrconnect.vgchartz.com/post.php?id=5521286

http://gamrconnect.vgchartz.com/post.php?id=5521310

http://gamrconnect.vgchartz.com/post.php?id=5521486

http://gamrconnect.vgchartz.com/post.php?id=5522083

http://gamrconnect.vgchartz.com/post.php?id=5522300

http://gamrconnect.vgchartz.com/post.php?id=5522302

http://gamrconnect.vgchartz.com/post.php?id=5522724

http://gamrconnect.vgchartz.com/post.php?id=5522734

http://gamrconnect.vgchartz.com/post.php?id=5523041

 

Wow, bravo. Been awhile since I have seen someone so utterly destroyed by their own post history. I only got like 4 links into it though, then the loyalty free posting became too much.



Around the Network
Chris Hu said:
Angelv577 said:
@The-pi-guy

Even though the game came late in the gen, Mass Effect was also published by Microsoft and look what happen, but I agree, I would just leave it as a hope.


The only reason Mass Effect went multiplatform is because EA bought Bioware and EA loves money that is why it went multiplatform.  DR3 will stay exclusive unless someone buys Capcom that is like EA.


To be fair Tecmo-Koei weaseled out of it as well. Ninja Gaiden 2 had a "Only XBox 360" logo on the cover and went to other systems.



It's just that simple.

Well Ninja Gaiden 2 on the PS3 isn't exactly the same game as the 360 version it might look better but it has less gore.  Dead or Alive 4 and Xtreme Beach Volleyball 2 stayed exclusive



anyone that has payed even the slightest attention should know that when MS says exclusive with respect to a game developed 3rd party that it is probably a timed exclusive. nothing wrong with timed but at least sony is honest about it.

titanfall is timed i'm sure of it. same with garden warfare and minecraft. maybe to sunset overdrive. i'm going to guess RYSE and Dead Rising 3 are actual exclusives.



ethomaz said:
DeadBigfoot21 said:
Titanfall might with no cloud support which wont be as good as the xbox one version

You know the "cloud" is a standard dedicated server... it is nothing new and a lot games in PS3/360 already had it.

It isn't a "standard" dedicated server in a couple of important aspects.

#1, it scales back and forth automatically thanks to MS. They need more servers, Azure fires more up. They need less, it doesn't. There is far less overhead and effort needing to be put in place here by Respawn, placing server farms all over the world.

#2, the cost. MS made it cheaper than any other option Respawn had.

So yeah, DeadBigFoot is entirely correct in assuming a Titanfall PS4 port minus the MS cloudy goodness would not be as good. It would be using your "standard dedicated server", which probably means EA's servers, which likely means garbage. It also means that in 2-4 years the game could become a $60 coaster since both EA and Sony have been shutting down dedicated server games lately.

Thankfully you can also buy the PC version and get the same MS cloudy goodness.



J_Allard said:

It isn't a "standard" dedicated server in a couple of important aspects.

#1, it scales back and forth automatically thanks to MS. They need more servers, Azure fires more up. They need less, it doesn't. There is far less overhead and effort needing to be put in place here by Respawn, placing server farms all over the world.

#2, the cost. MS made it cheaper than any other option Respawn had.

So yeah, DeadBigFoot is entirely correct in assuming a Titanfall PS4 port minus the MS cloudy goodness would not be as good. It would be using your "standard dedicated server", which probably means EA's servers, which likely means garbage. It also means that in 2-4 years the game could become a $60 coaster since both EA and Sony have been shutting down dedicated server games lately.

Thankfully you can also buy the PC version and get the same MS cloudy goodness.

lol The Infinite Power of the Cloud.

Azure are standard servers too... a big cluster but they are nothing different from other small clusters.

Cloud is a markeing word because that already exists even before the Internet lol