DeadBigfoot21 said: Titanfall might with no cloud support which wont be as good as the xbox one version |
Considering that Titanfall is a technically unimpressive game with more impressive titles being run on the PS4 just fine without the almighty cloud, I think it will be just the same. The cloud does physics calculations for Titanfall? Yes, none of which would be anything needed on a frame-to-frame basis and nowhere near as impressive as the physics necessary to pull off the environments of Battlefield 4 while running at 60fps on the PS4 using only the power that console has under the hood. That's also assuming that dedicated servers would not be made for Titanfall on the PS4, which is all that is necessary to make cloud computations possible. Contrary to popular belief, Microsoft does not have some magic box which makes cloud computing possible that only they possess. Either Sony would have to make dedicated servers for the game or EA could do it. So if the cloud is somehow actually necessary to run the game, which I seriously doubt with all things considered, Sony isn't out of luck as most Microsoft fans would like to believe.