Soundwave said:
Because the handheld market is a completely different market from the home console market.
|
You make it sound like winning the handheld market this gen was a foregone conclusion for Nintendo -- yet just two years ago, in July 2011, that's not how it was at all. All of the arguments I'm hearing about why the Wii U will fail are slight variations on arguments I heard at that time.
"People aren't buying into the 3D gimmick. They don't want a 3DS. More games, a price cut, won't change that. When the Vita comes out, the 3DS is done, and Nintendo will see that they can't keep relying on the same old franchises with new gimmicks to sell consoles. Mario Kart isn't going to do anything, the 3DS already has Nintendogs, the second-best-selling DS game, and that's not doing the trick because no one wants the console. It has Zelda, too, another one of Nintendo's flagship franchises, and it still can't get off the ground. That's because all of the casual gamers who bought into the DS moved on to mobile and social games and they aren't coming back. The 3DS will lose the core gamer audience to Sony and that'll be the end of it."
Same shit, different day, as some might say.
You can TELL me that the games won't help the Wii U all you want, but you can't SHOW me that -- you can't offer ANY proof to back up your claim -- until the games are here. So hold your tongue for another 5 months, and then we'll see just how different the home console and handheld markets really are.