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Forums - Sales Discussion - HW +SW 20th july up

Boutros said:
Anfebious said:

Emm guys... Shin Megami Tensei IV didn't "Bombed". The game sold very well. Its not a new IP and they have "low production values" compared to other games as Atlus knows how much this games sell. By their standards it's very good. It is not a "AAA" game. People should really investigate about the franchise.

http://www.hardcoregaming101.net/megaten/megaten.htm

There guys is a nice article on various games of the franchise! It is really well written and it has a lot information!

My only problem is that the production values for SMT3 were bigger than for SMT4. That's a little annoying.

Atlus was pomping games on the PS2 last gen with like 7 SMT games that all had higher production values than SMT4 actually lol

I don't know what happened.


Perhaps it's cheaper to produce on the 3DS than it was on the PS2?  Not sure, just guessing.  Well, that goes off the assumption that what you mean by production value is the amount they spent on the game.  If you meant it in another way, I'm not sure how it's being measured.



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Anfebious said:
Boutros said:
Anfebious said:

Emm guys... Shin Megami Tensei IV didn't "Bombed". The game sold very well. Its not a new IP and they have "low production values" compared to other games as Atlus knows how much this games sell. By their standards it's very good. It is not a "AAA" game. People should really investigate about the franchise.

http://www.hardcoregaming101.net/megaten/megaten.htm

There guys is a nice article on various games of the franchise! It is really well written and it has a lot information!

My only problem is that the production values for SMT3 were bigger than for SMT4. That's a little annoying.

Yeah they where but SMT 4 is pretty cool in it's own way! This franchise is very niche and has a very strange feel to them! 

The problem some reviews express is that the world map looks like a mess. That you are represented by a blue dot in a not so nice overworld. But then again the SMT series, at least the mainline, always uses that dot for the map. Also if you want a really horrible overworld map, play Tales of Destiny for the Playstation one. That has one of the most horrible overworlds in a JRPG period! xD


Isn't the world map based off of Japan? 



MDMAlliance said:
Anfebious said:

Yeah they where but SMT 4 is pretty cool in it's own way! This franchise is very niche and has a very strange feel to them! 

The problem some reviews express is that the world map looks like a mess. That you are represented by a blue dot in a not so nice overworld. But then again the SMT series, at least the mainline, always uses that dot for the map. Also if you want a really horrible overworld map, play Tales of Destiny for the Playstation one. That has one of the most horrible overworlds in a JRPG period! xD


Isn't the world map based off of Japan? 


Yeah, in all of them but the reviewers complain that it's a mess in the way that it is very difficult to understand or so it seems. If it is like the first one for the SNES then I could understand it. The original looked like this: http://i.imgur.com/csj1h.png 

They don't look very nice and they can be "confusing" but it's like a staple for the mainline SMT games! XD



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

A decent number of SMT4 sales could be digital. NA had some sort of deal where you get $30 eShop credit for buying the game along with FE: Awakening, or something like that.



pezus said:

But let's remember that Persona 4 had a higher first week here before it was adjusted down due to NPD, as seems to be usual for JRPGs here. I don't think it bombed, mind you. It's too bad games like these don't sell more, though.

*shrug* I didn't know that, but it makes little difference. I'm sure SMTIV is overtracked. We won't know by how much for a few weeks yet, but even if it sold 40-50k its first week like P4G, that's quite good for the SMT series. Clearly much better than the DS & PSP titles, none of which were able to manage 20k first week. Now THAT would be "bombing." As it is, Persona 4 Golden sold pretty well for its series, as did Shin Megami Tensei IV, even if it is overtracked by 30k.



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HikenNoAce said:


No idea. Does that change what I posted or have anything to do with what I posted?

Considering Persona is part of the SMT Franchise, yes.

You really didn't put any effort into that post, and it shows.



Einsam_Delphin said:
A decent number of SMT4 sales could be digital. NA had some sort of deal where you get $30 eShop credit for buying the game along with FE: Awakening, or something like that.

You don't have to buy the game digitally to get the deal, you only have to register it on Club Nintendo, but you're right that a fair amound of sales could be digital, anyway. :)



Anfebious said:
MDMAlliance said:
Anfebious said:

Yeah they where but SMT 4 is pretty cool in it's own way! This franchise is very niche and has a very strange feel to them! 

The problem some reviews express is that the world map looks like a mess. That you are represented by a blue dot in a not so nice overworld. But then again the SMT series, at least the mainline, always uses that dot for the map. Also if you want a really horrible overworld map, play Tales of Destiny for the Playstation one. That has one of the most horrible overworlds in a JRPG period! xD


Isn't the world map based off of Japan? 


Yeah, in all of them but the reviewers complain that it's a mess in the way that it is very difficult to understand or so it seems. If it is like the first one for the SNES then I could understand it. The original looked like this: http://i.imgur.com/csj1h.png 

They don't look very nice and they can be "confusing" but it's like a staple for the mainline SMT games! XD

I think it would be a lot less confusing for someone who knows how Japan looks like.  I did get lost a few times, but that was mostly due to the fact that I didn't know which places were next to which rather than the map itself (which, honestly, isn't THAT confusing if you rotate the camera to get familiar with your surroundings).



Anfebious said:


Yeah, in all of them but the reviewers complain that it's a mess in the way that it is very difficult to understand or so it seems. If it is like the first one for the SNES then I could understand it. The original looked like this: http://i.imgur.com/csj1h.png 

They don't look very nice and they can be "confusing" but it's like a staple for the mainline SMT games! XD

If there is any point in SMTIV where the overworld map even vaguely resembles that, I haven't gotten to it yet.

So far, the overworld reminds me of the maps in Baten Kaitos.



the_dengle said:
Anfebious said:


Yeah, in all of them but the reviewers complain that it's a mess in the way that it is very difficult to understand or so it seems. If it is like the first one for the SNES then I could understand it. The original looked like this: http://i.imgur.com/csj1h.png 

They don't look very nice and they can be "confusing" but it's like a staple for the mainline SMT games! XD

If there is any point in SMTIV where the overworld map even vaguely resembles that, I haven't gotten to it yet.

So far, the overworld reminds me of the maps in Baten Kaitos.

 


If it looks that nice cool then but I am not complaining! xD Just the reviews complain about it. Personally I played the original 2 for the Super Nintendo and never got lost but they where kind of confusing sometimes!



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"