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Forums - Microsoft Discussion - More Xbone 180 Confirmed. Microsoft To Announce Indie Self-Publishing, New Certification Process

endimion said:
gooch_destroyer said:
indies are the future not the cloud.



cloud is already the present so yeah you are right and indie have a long road ahead before even coming close to be relevant for mass market so I guess you are right there too

You do realise that Indie devs come in all shapes and sizes?

Some of them are already mass market, more so than many signed, AAA budget game developers.



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endimion said:
Somini said:
MB1025 said:
How is it this 180 when they never had an official stance on indies for this upcoming generation. Amazing how certain people are allowed to title threads as well.

They had no official stance on indies? That's news to me!

Did you miss the whole indies have to get a publisher and pay before releasing game on the Xbox One? An employee of ThatGameCompany has even commented on it on this very website. The maker of The World Of Tanks had this to say about it, among many other indies who commented on the matter in the last 2 months;

http://www.gamespot.com/news/xbox-update-process-unacceptable-for-f2p-games-says-world-of-tanks-dev-6411848

first stay on topic we are obviously talking about XBox1 since we are talking about 3gb of space and win 8

and we have known for month the indie stance on XBox 1 would change.... it's been said buy MS officials before

What was off topic about my post?



ugh.. indies.. next up they complain that their are too many indie games on the One and PS4 and its MS and Sony fault for allowing so many indies to self publish their games with no restrictions..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Scoobes said:
endimion said:
gooch_destroyer said:
indies are the future not the cloud.



cloud is already the present so yeah you are right and indie have a long road ahead before even coming close to be relevant for mass market so I guess you are right there too

You do realise that Indie devs come in all shapes and sizes?

Some of them are already mass market, more so than many signed, AAA budget game developers.

oh yeah doesn't make them the future any time soon though... what? the minecraft, fez, Ms splosion, trial, bastion, torchlight, world of tanks, braid, limbo, angry birds, candy crush,

yeah great games but still!!


and what is an AAA budget ??? it's either an AAA game or it is not budget has nothing to do with it..... I love the games I cited but none are the direct future none are capable to generate profit like a halo, EA sport franchise, GOW, Mario, FF, COD, The last of us, or any games of that caliber and those are the platform sellers and the 60 bucks games are the money makers... not the great indie that sell for 20 bucks max if not 15 bucks.... and not many have that great innovative concept they have usually great presentation and gameplay art or whatnot.... buut nothing groundbreaking beside a few exceptions....  



Somini said:
endimion said:
Somini said:
MB1025 said:
How is it this 180 when they never had an official stance on indies for this upcoming generation. Amazing how certain people are allowed to title threads as well.

They had no official stance on indies? That's news to me!

Did you miss the whole indies have to get a publisher and pay before releasing game on the Xbox One? An employee of ThatGameCompany has even commented on it on this very website. The maker of The World Of Tanks had this to say about it, among many other indies who commented on the matter in the last 2 months;

http://www.gamespot.com/news/xbox-update-process-unacceptable-for-f2p-games-says-world-of-tanks-dev-6411848

first stay on topic we are obviously talking about XBox1 since we are talking about 3gb of space and win 8

and we have known for month the indie stance on XBox 1 would change.... it's been said buy MS officials before

What was off topic about my post?


the complaints have been about 360 especially in that article since WoT is on 360 not XB1 nothing has been announced for next gen yet

and the thread is about the new policy on XB1 only and that one has been known to be up in the air since ever and known to be more than likely different than what is going on on 360.....




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I think it's a really great move. Games like Minecraft/Terraria/Killing Floor/Outlast/A Hat in Time are doing a great job filling the gaps in the market that large publishers no longer want to fill. We've seen a complete rebirth of survival horror on PC thanks to indies and hopefully the trend can continue on consoles.



Looks like good news! By the time the console launches, Microsoft will have ironed out a lot of its mistakes. Who knows? If I have some extra cash laying around, I may pick one up.



endimion said:
Scoobes said:

You do realise that Indie devs come in all shapes and sizes?

Some of them are already mass market, more so than many signed, AAA budget game developers.

oh yeah doesn't make them the future any time soon though... what? the minecraft, fez, Ms splosion, trial, bastion, torchlight, world of tanks, braid, limbo, angry birds, candy crush,

yeah great games but still!!


and what is an AAA budget ??? it's either an AAA game or it is not budget has nothing to do with it..... I love the games I cited but none are the direct future none are capable to generate profit like a halo, EA sport franchise, GOW, Mario, FF, COD, The last of us, or any games of that caliber and those are the platform sellers and the 60 bucks games are the money makers... not the great indie that sell for 20 bucks max if not 15 bucks.... and not many have that great innovative concept they have usually great presentation and gameplay art or whatnot.... buut nothing groundbreaking beside a few exceptions....  

I wouldn't be too sure about profit considering those games also have ridiculously high costs compared to most Indie games. For every one of those titles you mentioned there are plenty of titles that failed to garner any profit whatsoever.

What you seem to be forgetting though is that a lot of devs were technically "Indie" and are now some of the biggest devs of the industry. Technically, it was only a generation ago when Bioware were "Indie" and now they produce multi-million selling RPGs with huge budgets. Technically, Insomniac are still "Indie" as they're a completely independent developer yet they're capable of producing some top quality titles as publishers have faith in them. Media Molecule were an Indie developer that Sony snapped up early and now have a multi-million selling franchise.

Indie developers have always been the future of the industry. The vast majority of top developers started off as Indie developers. The only difference is that Indie devs now get more direct exposure with consumers thanks to the internet.



Kinect 2.0 required w/ every console and $499 price tag are the next two shoes to drop.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.



Confirmed: http://gamrconnect.vgchartz.com/thread.php?id=165200