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Forums - Nintendo Discussion - Would You Like It If The Wii U Was A Normal Next Gen Console?

 

Would you like it if the Wii U was a normal next gen console?

Yes 130 37.79%
 
No 148 43.02%
 
See results 65 18.90%
 
Total:343

I like my Wii U just fine - the motion controls are great for family gaming. I've never owned an Xbox or PS, and do not see the point of getting one this gen either - if I wanted to see the latest cool graphics on my TV, I would have connected my PC to my TV.



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It could be identical to Xbone and PS4 in every way possible and developers would still come up with reasons to not make games for it, publisher would still come up with reasons to not publish games for it and consumers would still come up with reasons to not buy it.



melbye said:
It could be identical to Xbone and PS4 in every way possible and developers would still come up with reasons to not make games for it, publisher would still come up with reasons to not publish games for it and consumers would still come up with reasons to not buy it.


I think this generally is a myth.

Third parties simply want a platform that

1.) Keeps up with modern advances in hardware technology and is a large upgrade from previous generation machines.

2.) Doesn't have some kind of weird media format that's out of step with the rest of the industry or some other fatal hardware defect.

3.) Is not overly kid-centric or casual-centric in its design or marketing, as this scares off many hardcore players (this point is overlooked a lot). In that the design/marketing of a console should be "neutral" enough that it lines up with a widest variety of games from shooting games, sports games, to licensed kids properties.

I.E.: Rockstar's biggest franchise is Grand Theft Auto. Konami's is Metal Gear Solid. Square-Enix's is Final Fantasy. EA's is Madden NFL and Battlefield. Ubi Soft's is Assassin's Creed. If you're trying to pitch these companies a hardware platform that's overly skewed to the kids or soccer mom demographic, you're going to have problems, because third parties feel more comfortable on hardware platforms that line up with the demographics of their top IP.

The last time Nintendo made a hardware platform that fit the above criteria was the Super NES, which got a ton of developer support. The N64 got 1 and 3 right, the GameCube got 1 and 2 right, the Wii got no.2 right. The SNES and NES were the only two Nintendo platforms that got the full triforce right.



i would have a wiiu before a ps4 at this point if that was the way it worked out. as it is i have little to no interests in it until its in the $100-$200 price range for the premium set with a game, so i will be waiting for a very long time, which is fine.



 

Soundwave said:
hsrob said:
No. Then we would have three systems that are almost exactly the same. I don't think the market would support such a situation. I'd be willing to bet you would end up with a situation like the PS2 gen, one console dominating and 2 'also-rans'.


The PS2 is kinda unique, because it existed in the age of console exclusives.

Today, third parties can't afford to make many titles exclusive. Things like Titanfall are extreme exceptions and even there it sounds like that's a timed exclusive at best.

If the GameCube had Devil May Cry, Final Fantasy X, Metal Gear Solid 2, Grand Theft Auto 3, and launched roughly the same time as the PS2 and Nintendo didn't make divisive design choices with Mario/Zelda ... I think you're talking a whole different ball game that generation.

Full marks to Sony for taking full advantage of a year headstart, creating a lot of hype behind the console, and tying up most of the big name 3rd party games exclusive though, but in today's market, a lot of these advatanges they leaned on that console cycle would be rendered moot.

The equivalent today to that would be the PS4 having Call of Duty, Destiny, Final Fantasy, Metal Gear Solid, etc. exclusive and a full year headstart ... of course they'd trample Nintendo and MS.

that is a whole lot of maybes, maybe too much maybes...anyway i think you are kinda wrong a bit. See Ninty tried why you suggested and failed...twice and Wi was a success so i dont blame them at all for hiding behind their novelties cause it has worked. Kinda sucks for games and support it will get, but hell thats what the others are for.



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oniyide said:
Soundwave said:
hsrob said:
No. Then we would have three systems that are almost exactly the same. I don't think the market would support such a situation. I'd be willing to bet you would end up with a situation like the PS2 gen, one console dominating and 2 'also-rans'.


The PS2 is kinda unique, because it existed in the age of console exclusives.

Today, third parties can't afford to make many titles exclusive. Things like Titanfall are extreme exceptions and even there it sounds like that's a timed exclusive at best.

If the GameCube had Devil May Cry, Final Fantasy X, Metal Gear Solid 2, Grand Theft Auto 3, and launched roughly the same time as the PS2 and Nintendo didn't make divisive design choices with Mario/Zelda ... I think you're talking a whole different ball game that generation.

Full marks to Sony for taking full advantage of a year headstart, creating a lot of hype behind the console, and tying up most of the big name 3rd party games exclusive though, but in today's market, a lot of these advatanges they leaned on that console cycle would be rendered moot.

The equivalent today to that would be the PS4 having Call of Duty, Destiny, Final Fantasy, Metal Gear Solid, etc. exclusive and a full year headstart ... of course they'd trample Nintendo and MS.

that is a whole lot of maybes, maybe too much maybes...anyway i think you are kinda wrong a bit. See Ninty tried why you suggested and failed...twice and Wi was a success so i dont blame them at all for hiding behind their novelties cause it has worked. Kinda sucks for games and support it will get, but hell thats what the others are for.

Nintendo only tried to replicate the SNES with the GameCube, but shot themselves in the foot by making several mistakes that were easy for Sony to capitalize on.

Because third party exclusivity is basically gone nowadays a "modern day GameCube" without an overly kid-centric design would fare much, much better. The industry has changed to the point where it benefits Nintendo, they're just too scared to take advantage of it now.



Soundwave said:
oniyide said:
Soundwave said:
hsrob said:
No. Then we would have three systems that are almost exactly the same. I don't think the market would support such a situation. I'd be willing to bet you would end up with a situation like the PS2 gen, one console dominating and 2 'also-rans'.


The PS2 is kinda unique, because it existed in the age of console exclusives.

Today, third parties can't afford to make many titles exclusive. Things like Titanfall are extreme exceptions and even there it sounds like that's a timed exclusive at best.

If the GameCube had Devil May Cry, Final Fantasy X, Metal Gear Solid 2, Grand Theft Auto 3, and launched roughly the same time as the PS2 and Nintendo didn't make divisive design choices with Mario/Zelda ... I think you're talking a whole different ball game that generation.

Full marks to Sony for taking full advantage of a year headstart, creating a lot of hype behind the console, and tying up most of the big name 3rd party games exclusive though, but in today's market, a lot of these advatanges they leaned on that console cycle would be rendered moot.

The equivalent today to that would be the PS4 having Call of Duty, Destiny, Final Fantasy, Metal Gear Solid, etc. exclusive and a full year headstart ... of course they'd trample Nintendo and MS.

that is a whole lot of maybes, maybe too much maybes...anyway i think you are kinda wrong a bit. See Ninty tried why you suggested and failed...twice and Wi was a success so i dont blame them at all for hiding behind their novelties cause it has worked. Kinda sucks for games and support it will get, but hell thats what the others are for.

Nintendo only tried to replicate the SNES with the GameCube, but shot themselves in the foot by making several mistakes that were easy for Sony to capitalize on.

Because third party exclusivity is basically gone nowadays a "modern day GameCube" without an overly kid-centric design would fare much, much better. The industry has changed to the point where it benefits Nintendo, they're just too scared to take advantage of it now.


GC had quite a few exclusives itself. Didnt help, sure nowhere near that of PS2, but id say it was almost as much as xbox and couldnt even beat that. and your damn right their scared, i dont blame them.



zorg1000 said:
Im glad they dont make a "normal" console, that would mean we have 3 nearly identical consoles which to me is just boring. I buy Nintendo consoles for exclusives whether that be 1st, 2nd or 3rd party. Zelda, Metroid, 3D Mario, Smadh Bros and Mario Kart are enough for me to buy there console, then adding games like Pikmin, Donkey Kong, Kirby, Pokemon, Fire Emblem, Kid Icarus, Advance/Battalion Wars, Custom Robo and a few excellent 3rd party exclusives makes it a must have.

Playstation/Xbox have 90% of the same games so choosing one also comes down to exclusive games/features. I personally dont play much online games so paying for online is out of the question for me, especially since its a paywall for things like Netfix as well, so thats onr reason I prefer Sony to Microsoft also they have more variety in 1st party titles.

For me the perfect combo is Nintendo+Sony, its been that way for the past 2 gens and it seems like it will be that way this gen as well. That way I get all the classic Nintendo franchises, some great 3rd party exclusives, Sony's diverse 1st party library and 3rd party mulitplats

this is almost exactly how I feel.  Don't play online that much at all and prefer Nintendo and Sony exclusives over MS's any day.




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers

oniyide said:
Soundwave said:
oniyide said:
Soundwave said:
hsrob said:
No. Then we would have three systems that are almost exactly the same. I don't think the market would support such a situation. I'd be willing to bet you would end up with a situation like the PS2 gen, one console dominating and 2 'also-rans'.


The PS2 is kinda unique, because it existed in the age of console exclusives.

Today, third parties can't afford to make many titles exclusive. Things like Titanfall are extreme exceptions and even there it sounds like that's a timed exclusive at best.

If the GameCube had Devil May Cry, Final Fantasy X, Metal Gear Solid 2, Grand Theft Auto 3, and launched roughly the same time as the PS2 and Nintendo didn't make divisive design choices with Mario/Zelda ... I think you're talking a whole different ball game that generation.

Full marks to Sony for taking full advantage of a year headstart, creating a lot of hype behind the console, and tying up most of the big name 3rd party games exclusive though, but in today's market, a lot of these advatanges they leaned on that console cycle would be rendered moot.

The equivalent today to that would be the PS4 having Call of Duty, Destiny, Final Fantasy, Metal Gear Solid, etc. exclusive and a full year headstart ... of course they'd trample Nintendo and MS.

that is a whole lot of maybes, maybe too much maybes...anyway i think you are kinda wrong a bit. See Ninty tried why you suggested and failed...twice and Wi was a success so i dont blame them at all for hiding behind their novelties cause it has worked. Kinda sucks for games and support it will get, but hell thats what the others are for.

Nintendo only tried to replicate the SNES with the GameCube, but shot themselves in the foot by making several mistakes that were easy for Sony to capitalize on.

Because third party exclusivity is basically gone nowadays a "modern day GameCube" without an overly kid-centric design would fare much, much better. The industry has changed to the point where it benefits Nintendo, they're just too scared to take advantage of it now.


GC had quite a few exclusives itself. Didnt help, sure nowhere near that of PS2, but id say it was almost as much as xbox and couldnt even beat that. and your damn right their scared, i dont blame them.


GCN had one major franchise exclusive -- Resident Evil. The Tales series was not that big of a deal, and Nintendo would've been better served getting exclusive Namco and Sega games rather than having them work on Star Fox and F-Zero.

What's to be scared of? They schooled Sony for much of last generation and are generally a far healthier company financially these days (Sony has massive debt) and when Nintendo actually applies themselves, their franchise power is far greater than anything Sony can muster together. One Mario game done right can outsell several Uncharted games. 

It's not the 1990s anymore, no one gives a sh*t if something has a Sony logo on it anymore, nor is even the Playstation brand itself anything all that special in and of itself any more. Nintendo shredded the PSP head to head and Microsoft has made huge inroads in gaining big chunks of Sony's audience; without overwhelming third party support, Sony is just a pitbull without teeth.

Microsoft has large cash reserves, but that doesn't always translate to success in non-PC software ventures. If it did, they should be muscling their way into the smartphone and tablet market, but they've run up against a brick wall.

All the GameCube shows me is the margin between a successful console and one that's not is relatively narrow. You have to pay attention to the little details, and Nintendo made a lot of errors. It's like trying to win a tennis match and generally playing well, but making a ton of unforced errors -- chances are you're going to lose.



I tend to agree with the statement of Sony and MS get 90% the same games and the exclusives is what sell you on the console but if Nintendo was mixed in this group and got everything the other 2 got plus their exclusives as well then it would be too big of a power house for the other 2 to compete because lets be honest if Nintendo got their act together with their online system and rivaled XBL/PSN,had around the same power as its rivals,got every mult 3rd Party game and somehow bought in fans from the core it would be the PS2 era all over again. Warning! This and the next part are very big parts of assuming!

 

Lets me give an example!

 

Nintendo

 

Mario 8 to 10 million 

Smash Bros 8 to 10 Million

Mario Kart 8 to 10 million

LOZ 4 to 6 million

Donkey Kong 4 to 6 million

Animal Crossing 3 to 5 million (console version)

Kirby 2 to 3 million

Metroid 2 to 3 million

Mario Party 2 to 3 million

Pokemon 2 to 3 million

 

Sony

 

Gran Turismo 6 to 8 million

Uncharted 3 to 5 million

Metal Gear Solid  2 to 4 million

God of War 3 to 5 million

LBP 2 to 3 million

Killzone 1 to 2 million

Ratchet & Clank 0 to 1 million

inFamous  0 to 1 million

 

Microsoft

 

Halo 8 to 10 million

Gears 3 to 5 million

Kinect Sports 3 to 5 million

Fable 2 to 3 million

Forza 3 to 5 million

Left4Dead 2 to 4 million

 

Now heres a list of a few big name 3rd Party games and what they tend to sell

3rd Party

 

GTA 4 to 6 million

Mass Effect 2 to 4 million

Final Fantasy 2 to 3 million

COD 4 to 6 million

Battlefield 3 to 4 million

Madden 1 to 2 million

Resident Evil 1 to 2 million

Elder Scrolls 3 to 4 million

Assassin's Creed 3 to 5 million

 

 

 

As we can see Nintendo has a far bigger lineup as far as sales go and if somehow they could tap into that 3rd Party market and grab some sales it would be be very hard for Sony to outdo them with their 1st Party lineup and impossible for Microsoft if they lost some of their 3rd Party sales to a Nintendo console. ( i not putting down any of the consoles nor am i a Nintendo fanboy i just see an untapped market that Nintendo cant seem to get into and more then liky never will,btw the sales figures are just numbers i see here on VGchartz so if some are alittle low or high dont rag on me about it plx :D)