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Forums - Nintendo Discussion - Wii U's main graphical disadvantage is the lack of a studio like Naughty Dog or Santa Monica

Fun > Graphics

I actually like the direction Nintendo is going with this Gen. The DS & Wii were admittedly under-powered but 3DS & Wii U are both massive jumps compared to them. I don't feel that they are at all behind technically but that XB1 & PS4 / Vita are a bit power-heavy. I don't believe that should be developers focus.



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HikenNoAce said:
MohammadBadir said:
HikenNoAce said:
AZWification said:

X looks better than The Last of Us.

Yeah.. no. I doubt X will be in consideration for one of the games of the generation.

someone hasn't played Xenoblade Chronicles

And how many GOTY awards did Xenoblade Chronicles win? And that's why it will never be considered one of the games of the generation.

You... you need to tread lightly around Nintendo-related subjects, i've noticed.



Monster Hunter: pissing me off since 2010.

NightDragon83 said:
DevilRising said:
NightDragon83 said:
No one is trying because Nintendo themselves have set a precedent that graphics don't really matter, and that taking a minimalist approach to visuals as long as your game sells decent enough is the way to go with the Wii U.


Basing this the whopping handful of titles you've yet seen from Nintendo for Wii U. Right.

Also, Mario Kart 8, X, Bayonetta 2, The Wonderful 101, hell even Pikmin 3, I'd hardly call any of those graphically lazy or "minimalist". And we haven't even seen the new Zelda, or a potential new Star Fox, or Wave Race, or F-Zero, etc. Any one of those games hold the potential to look amazing.

The way people are overreacting is kind of hilarious. Akin to assuming that all SNES games were going to only ever look as good as Super Mario World, or that all PSX games were only ever going to look as good as Jumping Flash.

Actually Super Mario World was one of the best looking games of its day on consoles.  It didn't look like a game that was capable on last-gen consoles when it came out, thats for sure.  Nor did Super Mario 64, or Rogue Squadron II or Melee.  All the other games you mentioned look like Wii games in HD, with the exception of Bayonetta, which looks exactly like a PS360 game.

I still can't find a game that looks like X on the Wii -___-



ninjablade said:
the problem is clearly the wiiu hardware and not the developers, just look at the best looking wiiu games, neverything looks on par with cuurent gen, AA is not better, textures are not better, nothing is really better, and mgs v and GTA5 look so much better then X its not even funny.

Some one needs to start a count of how many times NB has used the phrase "on par". 



ethomaz said:
riderz13371 said:
AZWification said:

X looks better than The Last of Us.


It looks better running on 2012 hardware compared to Last of Us running on 2006 hardware? wow...shocker!

And X didn't look better than TLOU... it have really good graphics but the graphcis are below what TLOU shows (looking the gameplay trailers of course... can be different for the final game).


Actually, I think X does look a little more impressive than TLOU.  And yes I played it and thoroughly enjoyed it.



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g911turbo said:
ninjablade said:
the problem is clearly the wiiu hardware and not the developers, just look at the best looking wiiu games, neverything looks on par with cuurent gen, AA is not better, textures are not better, nothing is really better, and mgs v and GTA5 look so much better then X its not even funny.

Some one needs to start a count of how many times NB has used the phrase "on par". 

Drink every time he mentions Red Dead Redemption. ;)



g911turbo said:
ethomaz said:
riderz13371 said:
AZWification said:

X looks better than The Last of Us.


It looks better running on 2012 hardware compared to Last of Us running on 2006 hardware? wow...shocker!

And X didn't look better than TLOU... it have really good graphics but the graphcis are below what TLOU shows (looking the gameplay trailers of course... can be different for the final game).


Actually, I think X does look a little more impressive than TLOU.  And yes I played it and thoroughly enjoyed it.

It's not a final game yet, so you can't make a full comparison. Plus, it's an open world compared to TLOU being linear, why are people comparing the two games exactly? 



I really disagree. It's not that Nintendo isn't trying, but that the kind of games it makes doesn't allow for that kind of graphical fidelity and I'm not even talking about DKCTF. TLOU (despite being the masterpiece that everyone keeps raving about) is still highly scripted, Uncharted is basically like playing a movie and GoW has almost no exploration. Even when you look at FF games nowadays, in order to make the game incredibly beautiful, it was turned into a series of linear corridors. Zelda, X, and even Metroid when it finally comes will probably never beat out TLOU in terms of pure graphical fidelity because they will not be incredibly short, relatively linear games. They will be approx 50, 90, and 25 hour games respectively (if previous games are to be taken as a trend) which will put a strain on what can be done in the pre-recorded, graphically jaw-dropping department. This doesn't bother me in the least as I have never cared with Nintendo about the graphics rather than the art direction which I would prefer over even a PS4 4K TLOU. I love Nintendo's games and beautiful yet odd art style.



curl-6 said:
g911turbo said:
ninjablade said:
the problem is clearly the wiiu hardware and not the developers, just look at the best looking wiiu games, neverything looks on par with cuurent gen, AA is not better, textures are not better, nothing is really better, and mgs v and GTA5 look so much better then X its not even funny.

Some one needs to start a count of how many times NB has used the phrase "on par". 

Drink every time he mentions Red Dead Redemption. ;)

Are you trying to kill us all?



Monster Hunter: pissing me off since 2010.

curl-6 said:

The Wii U may not be a cutting edge powerhouse, but it's definitely capable of producing beautiful visuals; after all, the PS3 and 360 produced some absolute stunners with half as much RAM and older GPUs.

The thing is that nobody's trying.

Nintendo's priority clearly isn't on pushing visual  boundaries. Even the 1st party who pushed the Wii's limits, like Tokyo EAD and Retro, seem content to do Wii-graphics-in-HD on Wii U. And third parties? They're barely bothering to do ports at all.

The thing is, graphics are about more than just the hardware.

Games like Uncharted 2-3, The Last of Us, and God of War Ascension look as good as they do because they were built by teams of technically brilliant people for whom pushing technological boundaries was a very high proirity. Wii U simply doesn't have any such studios. 


there you got your answer my friend. Gameplay >>>> graphics



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