Forums - Gaming Discussion - Demos should be required for most or all games

Are demos helpful for when you purchase a game?

Yes, especially if i have never played that franchise before
Maybe, depends on the game
No, i just buy what i like the look of.
I use other methods to decide to buy a game.
Demos are a waste of time!

Recently, i have been playing a couple of demos of games on my PS vita to see if i liked the games or not without wasting my money. I tested many games that i was skeptical on like sound shapes, escape plan and soul scarifice among others. And i actually enjoyed them but without a demo i probably would of never though of buying them at some point. My point is demos should be required for all or most games that aren't F2P on consoles and PC. It just helps decide whether you like the game enough to want to spend £10 to £40 on without spoiling anything. Obviously for games like Final Fantasy or GTA or anything story based this is difficult as something will be spoilt but for someone like me who has never played anything like Final Fantasy, why would i have even spend £8 on one of the classic games available on Playstation Store knowing i might not like it? I just like to test things out i am unsure of before i buy them and a bunch of trailers is simply not enough for me to buy a new IP from smaller developers or even a big franchise i have never expierienced. Especially as opinions on games varie massively. What do you think? 



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I think "good" demos should be required, yes.

 

There are demos out there that convince you not to buy the game. But then just happens that the game is actually pretty cool. And you have the inverted case, where the demo may be make up'd so that you purchase the game, and then you discover it's a piece of crap.



I think the old Game Crazy slogan "Try before you buy" is something all companies should endorse. I know there shouldn't really be a need for say, Call of Duty demoes or Mario Kart demoes because people will buy those games, demo or no demo.

Demoes can serve 2 purposes: as fun as the player awaits the game's release or to entice a gamer to buy the game. So overall I think demoes should be considered for many games but there is no way they will eventually become required.
Wait a second, do you guys even remember Game Crazy? Are they even still in business? Or did Gamestop give them the boot?





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Hopefully, platform holders will embrace OnLive alike approach to it - first 30 mins of game, so you can decide whether you like it or not.

I agree with Wright.

There are both good and bad demos that could steer you away from a great game, or even steer you towards an average game/experience. I think that if the game can be made into a good demo, then there should be one.

So I guess I agree with the "most games" part.

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Sony mentioned this at the PS4 reveal. You will be able to try any game instantly, with Gaikai

Horrible idea. How are publishers going to get people to buy bad games with that strategy?

  

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Mr Puggsly said:
Horrible idea. How are publishers going to get people to buy bad games with that strategy?

Make good demos of bad games? That is perfectly possible. They'd just spend more time on a certain section and release it as a demo



pezus said:
Sony mentioned this at the PS4 reveal. You will be able to try any game instantly, with Gaikai

That'll only happen if Sony forces publishers to create a demo for every game.



  

Mr Puggsly in Adventure of Backlog!

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: Halo: MCC for X1 - AC: Unity for X1 - Sunset Overdrive for X1 - Forza Horizon 2 for X1 - Borderlands Pre-Sequel for PC - Dragon's Crown for PS3 - Rayman Origins for 360

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:
Shadow of Mordor for X1 (4/5) - AC: Rogue for 360 (4/5) - DmC for PC (3/5) - Bayonetta for 360 (4/5) - Zone of Enders HD for 360 (3/5) - Dragon Ball Z Kinect for 360 (2/5) - EA UFC for X1 (3/5) - Too Human for 360 (2/5) - 50 Cent:BotS for 360 (3/5) - Prince of Persia (2008) for 360 (3/5) - Destiny for X1 (3/5) - Diablo III: UEE for 360 (4/5) - Bioshock: Infinite - BaS DLC for PC (3/5) - The Walking Dead: Season Two for 360 (4/5) - Wolf Among Us for 360 (4/5) - King Kong for 360 (2/5) - Killer is Dead for 360 (3/5) - Def Jam: Icon for 360 (2/5) - WWE Legends of Wrestlemania for 360 (2/5) - Ghostbusters for 360 (3/5) - Bastion for 360 (4/5) - Mark of the Ninja for 360 (3/5) - Dust: An Elysian Tale for 360 (4/5) - Dragon's Dogma for 360 (3/5) - Kingdoms of Amalur for 360 (3/5)

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PS+ gives you a feature to try a number of games for up to an hour. A fine feature for games I am unsure about. For something like Metal Gear Solid, I do not need a demo since I am comfortable with the formula, and I am sure I'll be comfortable with whatever deviations Hideo Kojima implements in future titles. But there are the "?" games that come out every now and again. In those cases demos are good for me since I do not always agree with reviewers.

 

They would have to make the demo a proper representation of the game though. I've played horrid demos only to shun the full game, and after playing the game later I realized the demo was a poor reflection. The first inFAMOUS game had a fantastic demo. It gave me a great idea of what to expect.



 

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