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Forums - Gaming Discussion - DirectX 11.2 will be exclusive to the Xbox One and Windows 8.1.

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It's not like DirectX 11.2 feature set can't or won't be possible to be achieved by other APIs... ¬_¬



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Nyleveia said:
Soleron said:
tonymarraffa said:
Xenostar said:
And?


It's pretty awesome!

It's not. This could run on Windows 7 just fine.

indeed, and ironically the biggest feature they discuss is regarding ram usage...   that wont benefit the xbox one since it doesnt have seperate system and gpu ram... thats a pc characteristic.

 

op sorry but this news is really nothing to get excited about, and certainly not a reason to suddently change opinions about the xbox one, if anything all it does is make microsoft worse because theyre locking out new features to specific os's purely to boost adoption and not in any way down to previous os's being unable to run said software, its pathetic behaviour on microsofts part, even win8 owners gave no option but to upgrade ti utilize said features.

thankfully its not a hardware requirement, so someone will provably hack up the dx release to run on win7 like people did with xp when microsoft pulled the same directx shit with vista.


"DirectX 11.2 also promises to deliver a large number of other improvements such as more responsive improvements through reduced delay for applications run on top of an API, pre-compiling of HLSL shaders, GPU overlay support and frame buffer scaling."

1. It could be a pretty big deal if this is a marked improvenent in perfomance

2. Yes programmers will utilize this if it makes things easier and improves performance because its for both the PC and Xbox 0ne which will be a large audience

3. It is commonly thought that Direct X tools are better developed than OpenGL and its good to see the improved performance will be hitting both platforms



The Xbox is called the Xbox because of Direct X....you know that right? The original name for the Xbox was the Direct X box.



Microsoft really should back-port Direct X 11.2 to Vista and Windows 7 so it penetrates a larger portion of the market and make the adoption of the features quicker, there is no technical reason why it couldn't be done except for financial reasons. (I.E. Incentive for Windows 8.1 upgrades.)

Besides, if there are any Direct X 11.2 hardware features, the Xbox One misses out anyway.



--::{PC Gaming Master Race}::--

tonymarraffa said:
Xenostar said:
And?


It's pretty awesome!


Hows is it awsome that there not bringing this to windows 7 just to try and force gamers to upgrade OS? 



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Cos said:
Nyleveia said:
Soleron said:
tonymarraffa said:
Xenostar said:
And?


It's pretty awesome!

It's not. This could run on Windows 7 just fine.

indeed, and ironically the biggest feature they discuss is regarding ram usage...   that wont benefit the xbox one since it doesnt have seperate system and gpu ram... thats a pc characteristic.

 

op sorry but this news is really nothing to get excited about, and certainly not a reason to suddently change opinions about the xbox one, if anything all it does is make microsoft worse because theyre locking out new features to specific os's purely to boost adoption and not in any way down to previous os's being unable to run said software, its pathetic behaviour on microsofts part, even win8 owners gave no option but to upgrade ti utilize said features.

thankfully its not a hardware requirement, so someone will provably hack up the dx release to run on win7 like people did with xp when microsoft pulled the same directx shit with vista.

2. Yes programmers will utilize this if it makes things easier and improves performance because its for both the PC and Xbox 0ne which will be a large audience


It's not for PC, it's for a fragment of the PC market, which is pretty small. By the time the install base of the Win8+XBONE crowd is significant enough DX11.2 will long be obsolete. Also they still won't use it much if that takes away precious ressources away from multiplatform development (aka making the game look good on all platforms). Exclusives will probably use the tech, but expect it to be completely ignored by multi-platform developers unless MS offers them a big bag of money.



This is like one of those non-things.



WHERE IS MY KORORINPA 3

Hynad said:
It's not like DirectX 11.2 feature set can't or won't be possible to be achieved by other APIs... ¬_¬

OpenGL is never used for full price PC games, and I'm not aware of any other viable APIs.



Soleron said:
Hynad said:
It's not like DirectX 11.2 feature set can't or won't be possible to be achieved by other APIs... ¬_¬

OpenGL is never used for full price PC games, and I'm not aware of any other viable APIs.

I can tell you right now that Rage used OpenGL A LOT



hasonap said:
Soleron said:
Hynad said:
It's not like DirectX 11.2 feature set can't or won't be possible to be achieved by other APIs... ¬_¬

OpenGL is never used for full price PC games, and I'm not aware of any other viable APIs.

I can tell you right now that Rage used OpenGL A LOT

Rage didn't stay full price for long lol

Also it's only because John Carmack <3 OpenGL.