Forums - Nintendo Discussion - The Wii U's Third-Party Concerns Are Brushed Off By 3DS

http://www.nintendolife.com/news/2013/07/talking_point_the_wii_us_third_party_concerns_are_brushed_off_by_3ds

Support for the handheld is modest, yet doom-and-gloom is minimal

Wii U Mario Kart8 Scrn11 E3 (Copy)

The 3DS is hot right now, with positive vibes bouncing around the web as its major releases have enjoyed an impressive record of critical and commercial success. Simply mentioning games like Luigi's Mansion: Dark Moon, Fire Emblem: Awakening and Animal Crossing: New Leaf justifiably leads to a broadly universal reaction; that the 3DS is on a roll. In addition, sales figures and charts in Western territories have often shown the strong line-up paying off at retail, and upcoming titles such as Pokémon X & Y and The Legend of Zelda: A Link Between Worlds are both expected to be commercial blockbusters later this year.

Yet there's a common thread in those titles — they're all first-party. There have been third-party releases so far this year, including examples such as LEGO City Undercover: The Chase Begins and Monster Hunter 3 Ultimate, Project X Zone is filling current schedules, while later in the year we'll have games such as Scribblenauts Unmasked: A DC Comics Adventure, Sonic Lost World, Batman: Arkham Origins Blackgate and eShop-only retail download Phoenix Wright: Ace Attorney - Dual Destinies. These aren't all of the games coming, of course, with Atlus in particular delivering content and a number of hoped-for localisations are also a possibility, but almost all of those titles above have a version or franchise equivalent coming to Wii U. Yet the narrative seems so different between the 3DS and Wii U. The handheld is being widely praised for a fairly limited but top-notch release schedule, while Wii U is a system under pressure, with an emphasis on its challenges maintaining third-party parity with its rivals, and whether the first-party lineup will cut it.

Luigis Mansion Art 2

Naturally there are plenty of differences not only between the systems and their prospective audiences, but also their current positions in the games market. That goes without saying, but is nevertheless worth outlining. From the handheld's perspective, it's benefited with sales growth from late 2011, when an attractive price point and heavy hitting Mario titles helped to drive it beyond a poor start, with a steady stream of quality content then seeing it progress and gain momentum. This year, despite the modest third-party contributions that we've already outlined, we've seen something resembling a perfect storm for the platform. Major releases have been critically acclaimed, marketing appears to have been clever and effective, and a notable buzz has developed about the system and these headline experiences. Combine that 2013 hype with a solid back-catalogue and an affordable price, and it's proving to be a popular device on the high street.

The Wii U is in some respects, though not all, in the same position as the 3DS before its Holiday 2011 revival. It's started poorly — which is beyond reasonable doubt — and is now preparing a comeback based on a raft of big-name and familiar first-party brands; at this stage Nintendo is stating that a price cut isn't on the agenda, but we won't definitively know its intentions until the Holiday season has come and gone. Some are sensibly holding off before deciding whether the system is in long-term trouble, while others are making "Wii U is doomed" noises similar to the "3DS is doomed" commentary from mid-2011; the only thing that's certain is that it's all uncertain. With that said, Nintendo has staged plenty of comebacks in its time, while over two decades of near-constant profits mean that financial disaster is a distant prospect.

Naturally there are clear differences between the markets in which the 3DS and Wii U are operating. The home console, for its part, is competing with the still-popular PS3 and Xbox 360, while by the end of the year we'll be able to add the PS4 and Xbox One to the equation; if you want to push it further, the raft of Android TV console units also chip away, arguably in a small way, at the home console market. The 3DS was naturally competing against the DS, PSP, Vita and a host of smartphone / tablet devices, yet has seemingly carved a niche for itself primarily as a dedicated gaming portable; other features are included in the hardware, but it truly seems to be almost exclusively about the games. The Wii U is fighting over the living room space, in contrast, and seems unclear in purpose — is it going to be seen mainly as a gaming console alone, or will it legitimately be treated as a broader multimedia entertainment device?

Watch Dogs Screen2

These differences, and the missed multi-platform games gracing Sony and Microsoft systems, have made third-parties a tough issue for the home console, while the 3DS merrily moves along with modest support and positive press coverage. There are good multi-platform games coming to Wii U, but question marks exist over whether that support will continue into 2014 and whether, more tellingly, owners of the system will actually buy these titles. If a perfectly good version of Watch_Dogs arrives but sells a pitiful number of copies, companies like Ubisoft will be further scared away. Nintendo will have the unenviable position not only of shifting millions of units to boost the userbase — a feat it'll surely still be confident of achieving — but persuading partners to continue investment in the off-chance that those gamers will buy more than Mario Kart 8 and Super Smash Bros. as 2014 progresses. With studios on "wait-and-see" holding patterns, it all resembles the most precarious of balancing acts for the big N.

The 3DS is, perhaps unsurprisingly, becoming a Nintendo showcase handheld with occasional extras and localised Japanese titles to flesh out its library, and that seems to be just fine. There's a school of thought that the Wii U will become the same thing, a Nintendo-exclusive machine that dabbles with the occasional third-party commercial success. For some consumers that'd be more than enough, and in other households it may be an "other" system, sitting next to a beefier box that delivers the latest blockbusters from publishers such as EA, Activision and Ubisoft. Perhaps that will happen, and perhaps — like Wii — that'll deliver commercial success for Nintendo and allow it to continue delivering its own unique content to happy consumers. Speculation, yes, but not the least likely scenario to be pitched.

The third-party conundrum was one that, last year, some Nintendo fans may have hoped would be solved by the Wii U. Then releases passed it by, question marks about raw processing power were raised, and we went through E3 2013 with a majority of new announcements skipping the platform. It certainly feels like deja-vu.

It's possible that the Wii U will ultimately set off on the same path as the 3DS and, before that, Wii, standing out from the crowd and enjoying a mixture of mostly first-party successes either developer or published by the company. For Nintendo gamers two things are already clear; we won't be playing all of the biggest PS3 / PS4 / Xbox 360 / Xbox One multi-platform releases on Wii U, and it's tough to predict whether the console will fly, flop or something in between. Based on recent memory, a flop doesn't seem likely to us, even if Nintendo has to ultimately build the platform in in its own inimitable style, somewhat apart from rivals.

There's not much heavyweight third-party support coming to 3DS, yet few seem to care; perhaps the Wii U will have to work towards the same end result.



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Whilst true, handhelds are in a less competitive market and also never had the same 3rd party support.

I don't feel as though the U will struggle with support when sales start to pick up, however.

 

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Sorry but no, any argument that compares the Wii-U with the handheld 3DS is pointless. GBA ended up selling 80m+ aswell while Gamecube ended up below 25m. There are no signs off Wii-U sales picking up(there are getting lower every week while i thought 30 a week would be the bottom) and any boost it would normally get in the holiday's we be mostly offset by the launch of the PS4 and Xone.

We don't just like games, we like art.

Sorry Conegamer, but there is no way 3DS is in a 'less competitive market'. Those weighing up buying a 3DS have the option of iPads, smartphones, Kindles... all of these things compete with the handheld (even Vita...). I know, I see this first hand. My nieces aged 8-12 both had a DS, neither want a 3DS, but both have a mobile phone each and one of them just got a 7 inch Kindle for her birthday complete with some rubbishy Android games on it.

Competition from tablets and smartphones is very, very real, and the 3DS is doing extraordinarily to hold its own against them and still have a market. The reason? Exclusive games like Animal Crossing and Pokemon.

My Blog, Please Have A Read:

http://Proseandconsoles.blogspot.com

The premise of the article holds true. Would anybody really care that the Wii U gets no third party games whatsoever, if there was a consistent stream of quality titles that can't be played on any other system? Not to mention that the GameCube which had the best third party support out of Nintendo's previous three home consoles ended up as the worst selling one out of this bunch.

The main problem for the Wii U is that it's dangerously close to the GameCube though. A me-too console that ultimately gets shunned by the industry. It means that the console was first and foremost built with the industry in mind, with consumers being a secondary concern at best. In the GC's case it wasn't just the hardware though, but also the first party software. Almost everything on the GC went down the experimental route with SSBM being pretty much the only important example of a straightforward evolution. Nintendo lost a lot of consumers that way. The GC was a very affordable console, but it lacked attractive first party software. Sure, those experiments were still good if you were willing to give them a try, but many consumers weren't willing to make those gambles.

The software direction of the Wii U is still up in the air for the most part and it could go either way in the long run. That will be the deciding factor between the Wii U ending up with GC sales or moving into the range of 40-50m consoles sold. Personally, I expect that not all of Nintendo's developers can restrain themselves and thus push the console into the 30-40m range. In any case, I hope that Nintendo learns their lesson and never makes an industry system again and instead will serve consumers as well as expand their development studios to become entirely self-sustaining eventually.

Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

Biased reviews are a pleasure to read. Just my opinion, of course.

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As long as nintendo sticks in there with the Wii U, like they did with the 3DS, and Sony did with the Vita, things should be fine.



AnthonyW86 said:
Sorry but no, any argument that compares the Wii-U with the handheld 3DS is pointless. GBA ended up selling 80m+ aswell while Gamecube ended up below 25m. There are no signs off Wii-U sales picking up(there are getting lower every week while i thought 30 a week would be the bottom) and any boost it would normally get in the holiday's we be mostly offset by the launch of the PS4 and Xone.

No signs besides the tons of games coming soon right? by the same logic I could say there's no sign ps4 and xone sales are picking up since week after week their sales number is still 0. weekly sales of a drought period like this are SUPOSED to stay low, they're not any parameter for the future.



Zero999 said:
AnthonyW86 said:
Sorry but no, any argument that compares the Wii-U with the handheld 3DS is pointless. GBA ended up selling 80m+ aswell while Gamecube ended up below 25m. There are no signs off Wii-U sales picking up(there are getting lower every week while i thought 30 a week would be the bottom) and any boost it would normally get in the holiday's we be mostly offset by the launch of the PS4 and Xone.

No signs besides the tons of games coming soon right? by the same logic I could say there's no sign ps4 and xone sales are picking up since week after week their sales number is still 0. weekly sales of a drought period like this are SUPOSED to stay low, they're not any parameter for the future.

You mean something like what released for the Gamecube? And these are all games that launched in 2001 or 2002, compare that to Wii-U games launching in 2012 and 2013:

All-Star Baseball 2002 2001 Acclaim Entertainment Acclaim Entertainment NA
Batman Vengeance 2001 Ubisoft Ubisoft NA, PAL
Dave Mirra Freestyle BMX 2 2001 Underground Development Acclaim Entertainment NA, PAL
FIFA Soccer 2002
FIFA 2002: Road to FIFA World CupJP
2001 EA Sports Electronic Arts VictorJP / EA SportsNA JP, NA
Madden NFL 2002 2001 EA Tiburon Electronic Arts NA
NFL Quarterback Club 2002 2001 Acclaim Entertainment Acclaim Entertainment NA
NHL Hitz 20-02 2001 EA Canada Midway Games NA, PAL
Pikmin 2001 Nintendo Entertainment Analysis and Development Nintendo JP, NA, PAL
The Simpsons Road Rage 2001 Radical Entertainment Electronic Arts NA, PAL
Sonic Adventure 2: Battle 2001 Sonic Team Sega JP, NA, PAL
SSX Tricky 2001 EA Sports BIG Electronic Arts JP, NA, PAL
Star Wars Rogue Squadron II: Rogue Leader 2001 Factor 5 Activision / LucasArts JP, NA, PAL
Super Monkey Ball 2001 Amusement Vision Atari / Sega JP, NA, PAL
Super Smash Bros. Melee 2001 HAL Laboratory Nintendo JP, NA, PAL
Tony Hawk's Pro Skater 3 2001 Neversoft Activision JP, NA, PAL
Animal Crossing
Doubutsu no Mori PlusJP
2001JP
2002NA
2003PAL
Nintendo Nintendo JP, NA, PAL
Luigi's Mansion 2001JP, NA
2002PAL
Nintendo Nintendo JP, NA, PAL
Universal Studios Theme Parks Adventure
Universal Studios JapanJP
2001JP, NA
2002PAL
Kemco Kemco JP, NA, PAL
Wave Race: Blue Storm 2001JP, NA
2002PAL
Nintendo Nintendo JP, NA, PAL
Crazy Taxi 2001NA
2002JP, PAL
Acclaim Cheltenham / Sega Hitmaker Acclaim Entertainment / Sega JP, NA, PAL
XG3: Extreme G Racing 2001NA
2002JP, PAL
Acclaim Entertainment Acclaim Entertainment JP, NA, PAL
Disney's Tarzan Untamed
Disney's Tarzan: FreeridePAL
2001NA
2002PAL
Ubisoft Montreal Ubisoft NA, PAL
18 Wheeler: American Pro Trucker 2002 Acclaim Cheltenham Acclaim Entertainment JP, NA, PAL
2002 FIFA World Cup 2002 TOSE EA SportsNA, PAL / Electronic Arts VictorJP JP, NA, PAL
4x4 EVO 2 2002 Terminal Reality Vivendi Games NA
Aggressive Inline 2002 Underground Development Acclaim Entertainment NA, PAL
All-Star Baseball 2003 2002 Acclaim Entertainment Acclaim Entertainment JP, NA
Backyard Football 2002 Humongous Entertainment Infogrames NA
Beach Spikers 2002 Sega-AM2 Sega JP, NA, PAL
Big Air Freestyle 2002 Paradigm Entertainment Infogrames NA, PAL
Billy Hatcher and the Giant Egg
Giant Egg: Billy Hatcher no DaiboukenJP
2002 Sonic Team Sega JP, NA, PAL
Blood Omen 2 2002 Crystal Dynamics Eidos Interactive NA, PAL
BloodRayne 2002 Terminal Reality Majesco Games / VU Games NA, PAL
Bloody Roar: Primal Fury 2002 Eighting Co., Ltd. Activision / Hudson Soft JP, NA, PAL
BlowOut 2002 Pipe Dream Interactive Majesco Games NA
Bomberman Generation 2002 Hudson Soft Hudson Soft / Majesco Games / Vivendi Games JP, NA, PAL
Burnout 2002 Criterion Games Acclaim Entertainment NA, PAL
Capcom vs. SNK 2 EO
Capcom vs. SNK 2 EO: Millionaire Fighting 2001JP, PAL
2002 Capcom Capcom JP, NA, PAL
Captain Tsubasa: Ougon Sedai no Chousen 2002 Konami Konami JP
Cel Damage 2002 Pseudo Interactive Electronic Arts NA, PAL
Cubivore: Survival of the Fittest
Doubutsu BanchouJP
2002 Nintendo NintendoJP / Atlus Co.NA JP, NA
Dark Summit 2002 Radical Entertainment THQ NA, PAL
Darkened Skye 2002 Boston Animation Simon & Schuster / TDK Mediactive NA, PAL
Dead to Rights 2002 Namco Electronic Arts / Namco NA, PAL
Die Hard: Vendetta 2002 Bits Studios Vivendi Games NA, PAL
Disney Sports Football
Disney Sports: American FootballJP
2002 Konami Konami JP, NA
Disney's Donald Duck: Goin' Quackers
Donald Duck: Quack AttackPAL
2002 Disney Interactive Studios Ubisoft JP, NA, PAL
Disney's Magical Mirror Starring Mickey Mouse
Mickey Mouse no Fushigi na KagamiJP
2002 Capcom Nintendo JP, NA, PAL
Disney's PK: Out of the Shadows
Disney's Donald Duck: PKPAL
2002 Ubisoft Ubisoft NA, PAL
Doshin the Giant
Kyojin no DoshinJP
2002 Param Nintendo JP, PAL
Dr. Muto 2002 Midway Games Midway Games NA
Driven 2002 BAM! Entertainment BAM! Entertainment NA, PAL
Egg Mania: Eggstreme Madness
Eggo ManiaPAL
Tsukande! Mawashite! Dossun Puzzle EggManiaJP
2002 HotGen KemcoNA, PAL / Kotobuki SystemsJP JP, NA, PAL
Eisei Meijin VI 2002 Konami Konami JP
ESPN International Winter Sports 2002
ESPN International Winter SportsPAL
Hyper Sports 2002 WinterJP
2002 Konami Konami JP, NA, PAL
ESPN MLS ExtraTime 2002 2002 Konami Konami NA
Eternal Darkness: Sanity's Requiem
Eternal Darkness: Manukareta 13-ninJP
2002 Silicon Knights Nintendo JP, NA, PAL
F1 2002 2002 EA Sports EA SportsNA / Electronic ArtsPAL NA, PAL
FIFA Soccer 2003
FIFA Football 2003PAL
FIFA 2003JP
2002 EA Canada Electronic ArtsJP, PAL / EA SportsNA JP, NA, PAL
Fire Blade 2002 Kuju Entertainment Midway Games NA
Freekstyle 2002 Hypnos Entertainment / Page 44 Studios EA SportsNA / Electronic ArtsPAL NA, PAL
Gauntlet: Dark Legacy 2002 Midway Games Midway Games NA, PAL
Godzilla: Destroy All Monsters Melee
Godzilla: Kaijuu DairantouJP
2002 Pipeworks Software Atari JP, NA, PAL
Harry Potter and the Chamber of Secrets 2002 Eurocom Electronic Arts JP, NA, PAL
Home Run King 2002 Wow Entertainment Sega NA
Hot Wheels Velocity X 2002 Beyond Games THQ NA, PAL
Hunter: The Reckoning 2002 High Voltage Software Interplay Entertainment / Virgin Interactive NA, PAL
International Superstar Soccer 2 2002 Konami Konami PAL
James Bond 007: Agent Under Fire 2002 Electronic Arts Electronic Arts NA, PAL
James Bond 007: Nightfire 2002 Eurocom Electronic Arts NA, PAL
Jeremy McGrath Supercross World 2002 Acclaim Entertainment Acclaim Entertainment NA, PAL
Jimmy Neutron: Boy Genius 2002 Big Sky Software THQ NA, PAL
Kelly Slater's Pro Surfer 2002 Treyarch Activision NA, PAL
Kiwame Mahjong DX2 2002 Athena Athena JP
Knockout Kings 2003 2002 EA Sports Electronic Arts NA, PAL
Largo Winch: Empire Under Threat 2002 Dupuis Ubisoft PAL
Legends of Wrestling 2002 Acclaim Entertainment Acclaim Entertainment NA, PAL
Legends of Wrestling II 2002 Acclaim Entertainment Acclaim Entertainment NA, PAL
Lost Kingdoms
RuneJP
2002 From Software From Software / Activision JP, NA, PAL
Madden NFL 2003 2002 EA Tiburon Electronic Arts NA, PAL
Mario Party 4 2002 Hudson Soft Nintendo JP, NA, PAL
Mat Hoffman's Pro BMX 2 2002 THQ Activision NA, PAL
Medal of Honor: Frontline 2002 Electronic Arts Electronic Arts NA, PAL
Metroid Prime 2002 Retro Studios Nintendo JP, NA, PAL
Minority Report: Everybody Runs 2002 Treyarch Activision NA, PAL
MLB Slugfest 20-03 2002 Gratuitous Games Midway Games JP, NA
Momotarō Dentetsu 11: Black Bombee Shutsugen! No Maki 2002 Hudson Soft Hudson Soft JP
Monopoly Party 2002 Runecraft Atari / Takara Tomy JP, NA, PAL
Monster Jam: Maximum Destruction 2002 Inland Productions Ubisoft NA, PAL
Monsters Inc. Scream Arena 2002 Radical Entertainment THQ NA, PAL
Mortal Kombat: Deadly Alliance 2002 Midway Games Midway Games NA, PAL
Muscle Champion: Kinnikutō Kessen 2002 Konami Konami JP
Mutsu Tonohohon 2002 Takara Tomy Takara Tomy JP
MX Superfly 2002 Locomotive Games THQ NA, PAL
Mystic Heroes 2002 Koei Koei JP, NA, PAL
Namco Museum 2002 THQ Namco NA
NASCAR Thunder 2003 2002 EA Sports Electronic Arts NA
NASCAR: Dirt to Daytona 2002 Monster Games Atari NA
NBA 2K2 2002 Visual Concepts Sega NA
NBA 2K3 2002 Visual Concepts Sega NA, PAL
NBA Courtside 2002 2002 Left Field Productions Nintendo JP, NA, PAL
NBA Live 2003 2002 EA Canada Electronic Arts NA, PAL
NBA Street 2002 EA Sports BIG EA Sports BIG JP, NA
NCAA College Basketball 2K3 2002 Kush Games Sega NA
NCAA College Football 2K3 2002 Visual Concepts Sega NA
NCAA Football 2003 2002 EA Sports Electronic Arts NA
Need for Speed: Hot Pursuit 2 2002 EA Canada Electronic Arts NA, PAL
NFL 2K3 2002 Visual Concepts Sega NA, PAL
NFL Blitz 20-02 2002 Point of View, Inc. Midway Games NA
NFL Blitz 20-03 2002 Point of View, Inc. Midway Games NA
NHL 2003 2002 EA Sports Electronic Arts NA, PAL
NHL 2K3 2002 Treyarch Atari / Sega NA, PAL
NHL Hitz 20-03 2002 Midway Games Midway Games NA, PAL
Nickelodeon Party Blast 2002 Data Design Interactive Atari NA, PAL
One Piece: Treasure Battle! 2002 Bandai Bandai JP
Outlaw Golf 2002 Hypnotix Simon & Schuster / TDK Mediactive NA, PAL
Pac-Man Fever 2002 THQ Namco NA
Pac-Man World 2 2002 Namco Electronic Arts / Namco NA, PAL
Phantasy Star Online Episode I & II 2002 Sonic Team Atari / Sega JP, NA, PAL
Pool Edge 2002 Nd Cube Media Kite JP
The Powerpuff Girls: Relish Rampage 2002 VIS Entertainment BAM! Entertainment NA, PAL
Pro Rally 2002 Ubisoft Ubisoft NA, PAL
Rave Master 2002 Konami Konami JP, NA
Rayman Arena 2002 Ubisoft Ubisoft NA
RedCard 20-03 2002 Point of View, Inc. Midway Games NA, PAL
Reign of Fire 2002 Kuju Entertainment BAM! Entertainment NA, PAL
Resident Evil 2002 Capcom Capcom JP, NA, PAL
Resident Evil Zero 2002 Capcom Capcom JP, NA, PAL
Road Trip: The Arcade Edition
Gadget RacersPAL
Choro Q!JP
2002 Hudson Soft Takara / Conspiracy Entertainment / Zoo Digital Publishing JP, NA, PAL
Robotech: Battlecry 2002 Vicious Cycle Software TDK Mediactive NA, PAL
Rocket Power: Beach Bandits 2002 Evolution Games THQ NA, PAL
Rocky 2002 Rage Software Rage Software / Ubisoft NA, PAL
Rugrats: Royal Ransom 2002 THQ THQ NA, PAL
Scooby-Doo! Night of 100 Frights 2002 Heavy Iron Studios THQ NA, PAL
The Scorpion King: Rise of the Akkadian 2002 Point of View, Inc. Vivendi Games NA, PAL
Sega Soccer Slam 2002 EA Canada Sega JP, NA, PAL
Shrek Extra Large 2002 EA Digital Illusions CE TDK Mediactive NA, PAL
The Simpsons Skateboarding 2002 The Code Monkeys Electronic Arts NA, PAL
Smashing Drive 2002 Point of View, Inc. Namco NA
Smuggler's Run: Warzones 2002 Rockstar San Diego Rockstar Games NA, PAL
Sonic Mega Collection 2002 Sonic Team Atari / Sega JP, NA, PAL
Speed Challenge: Jacques Villeneuve's Racing Vision 2002 Ubisoft Ubisoft PAL
Spider-Man 2002 Treyarch Activision / Capcom JP, NA, PAL
SpongeBob SquarePants: Revenge of the Flying Dutchman 2002 Big Sky Software THQ NA, PAL
Spy Hunter 2002 Paradigm Entertainment / Point of View, Inc. Midway Games NA, PAL
Spyro: Enter the Dragonfly 2002 Equinoxe Digital Entertainment Vivendi Games NA, PAL
Star Fox Adventures 2002 Rare Ltd. Nintendo JP, NA, PAL
Star Wars: Bounty Hunter 2002 LucasArts Activision / LucasArts NA, PAL
Star Wars Jedi Knight II: Jedi Outcast 2002 Raven Software / Vicarious Visions Activision / LucasArts NA, PAL
Star Wars: The Clone Wars 2002 Pandemic Studios Activision / Electronic Arts / LucasArts JP, NA, PAL
Street Hoops 2002 Black Ops Entertainment Activision NA
Super Mario Sunshine 2002 Nintendo Entertainment Analysis and Development Nintendo JP, NA, PAL
Super Monkey Ball 2 2002 Amusement Vision Atari / Sega JP, NA, PAL
Swingerz Golf
Ace GolfPAL
Wai Wai GolfJP
2002 Telenet Japan Eidos Interactive JP, NA, PAL
Taz: Wanted 2002 Blitz Games Atari NA, PAL
Tetris Worlds 2002 Radical Entertainment Success / THQ JP, NA, PAL
Tiger Woods PGA Tour 2003 2002 EA Sports Electronic Arts NA, PAL
TimeSplitters 2 2002 Free Radical Design Eidos Interactive NA, PAL
Tony Hawk's Pro Skater 4 2002 Neversoft Activision NA, PAL
Top Gun: Combat Zones 2002 Titus Software Titus Software JP, NA, PAL
Turok: Evolution 2002 Acclaim Entertainment Acclaim Entertainment NA, PAL
Ty the Tasmanian Tiger 2002 Krome Studios Electronic Arts NA, PAL
Ultimate Fighting Championship: Throwdown
UFC 2 Tapout Final Spec.JP
2002 Crave Entertainment CapcomJP / Crave EntertainmentNA / UbisoftPAL JP, NA, PAL
Virtua Striker 2002 2002 Amusement Vision Atari / Sega JP, NA, PAL
Whirl Tour 2002 Papaya Studio Crave Entertainment NA, PAL
Worms Blast 2002 Team17 Ubisoft NA, PAL
Wreckless: The Yakuza Missions 2002 Bunkasha Games Activision NA, PAL
WTA Tour Tennis
Pro Tennis WTA TourPAL
WTA Tour Tennis Pro EvolutionJP
2002 Konami Konami JP, NA, PAL
WWE WrestleMania X8 2002 Yuke's THQ / Yuke's JP, NA, PAL
X-Men: Next Dimension 2002 Exakt Entertainment Activision NA, PAL
Zoids Vs. 2002 Takara Tomy Takara Tomy JP
ZooCube 2002 PuzzleKings Acclaim Entertainment JP, NA, PAL
Ultimate Muscle: Legends vs. New Generation
Kinnikuman Nisei: Shinsedai Choujin vs Densetsu ChoujinJP
2002JP
2003NA
Aki Corp. Bandai JP, NA
Yu-Gi-Oh! The Falsebound Kingdom
Yu-Gi-Oh! Falsebound KingdomJP
2002JP
2003NA
2004PAL
Konami Konami JP, NA, PAL
Beyblade VForce: Super Tournament Battle
Bakuten Shoot Beyblade 2002: Nettou! Magne Tag BattleJP
2002JP
2003NA, PAL
Takara Atari / Takara JP, NA, PAL
Disney Sports Basketball 2002JP
2003NA, PAL
Konami Konami JP, NA, PAL
Disney's Party
Disney no Magical ParkJP
2002JP
2003NA, PAL
Hudson Soft Electronic Arts JP, NA, PAL
The Legend of Zelda: Ocarina of Time / Master Quest
Zelda no Densetsu: Toki no Ocarina GCJP
2002JP
2003NA, PAL
Nintendo Entertainment Analysis and Development Nintendo JP, NA, PAL
The Legend of Zelda: The Wind Waker
Zelda no Densetsu: Kaze no TakutoJP
2002JP
2003NA, PAL
Nintendo Entertainment Analysis and Development Nintendo JP, NA, PAL
Bomberman Jetters 2002JP
2004NA
Hudson Soft Hudson Soft / Majesco Games JP, NA
Disney Sports Skateboarding 2002JP, NA
2003PAL
Konami Konami JP, NA, PAL
Disney Sports Soccer
Disney Sports: FootballPAL
2002JP, NA
2003PAL
Konami Konami JP, NA, PAL
Evolution Skateboarding 2002JP, NA
2003PAL
Konami Konami JP, NA, PAL
Evolution Worlds
Shinkisekai EvolutiaJP
2002JP, NA
2003PAL
Sting Entertainment UbisoftNA, PAL / ESP SoftwareJP JP, NA, PAL
Frogger Beyond
FroggerJP
2002NA
2003JP, PAL
Konami Computer Entertainment Hawaii Konami JP, NA, PAL
The Lord of the Rings: The Two Towers
Lord of the Rings: The Two TowersPAL
Lord of the Rings: Futatsu no TouJP
2002NA
2003JP, PAL
Stormfront Studios EA Games / Electronic Arts JP, NA, PAL
Baldur's Gate: Dark Alliance 2002NA
2003PAL
Snowblind Studios / High Voltage Software Vivendi Games NA, PAL
BMX XXX 2002NA
2003PAL
Underground Development Acclaim Entertainment NA, PAL
Casper: Spirit Dimensions 2002NA
2003PAL
Lucky Chicken Games TDK Mediactive NA, PAL
Zapper: One Wicked Cricket 2002NA
2003PAL
Blitz Games Infogrames Entertainment NA, PAL
Dragon's Lair 3D: Return to the Lair 2002NA
2004PAL
Dragonstone Software Encore SoftwareNA / THQPAL NA, PAL
Crash Bandicoot: The Wrath of Cortex
Crash Bandicoot 4: Sakuretsu! Majin PowerJP
2002NA, PAL
2003JP
Traveller's Tales Vivendi Games / KonamiJP JP, NA, PAL
 


We don't just like games, we like art.

Some decent marketing for Wii U would help alot....

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AnthonyW86 said:
Zero999 said:
AnthonyW86 said:
Sorry but no, any argument that compares the Wii-U with the handheld 3DS is pointless. GBA ended up selling 80m+ aswell while Gamecube ended up below 25m. There are no signs off Wii-U sales picking up(there are getting lower every week while i thought 30 a week would be the bottom) and any boost it would normally get in the holiday's we be mostly offset by the launch of the PS4 and Xone.

No signs besides the tons of games coming soon right? by the same logic I could say there's no sign ps4 and xone sales are picking up since week after week their sales number is still 0. weekly sales of a drought period like this are SUPOSED to stay low, they're not any parameter for the future.

You mean something like what released for the Gamecube? And these are all games that launched in 2001 or 2002, compare that to Wii-U games launching in 2012 and 2013:



Wii U had a good lineup for the rest of this year and you don't know the full lineup for 2014, so I don't  know what that list is supposed to prove.