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Forums - Nintendo Discussion - Does Nintendo need more First Party studios?

 

Does Nintendo Need More First Party studios?

Nintendo is fine just the way they are 14 11.97%
 
Yes they can't support the Wii U alone 68 58.12%
 
They can just keep paying... 8 6.84%
 
I don't care 4 3.42%
 
See results 6 5.13%
 
MAKE STAR FOX U NOW! 17 14.53%
 
Total:117

Acquiring Monolith is one of the best moves Nintendo has made in a long time. If they could pick up more small, high-quality developers like that, I think it would be very beneficial. Variety is what Nintendo lacks, so bringing in outside, pre-existing studios would probably be a better scenario than simply adding more internal teams under the same management.



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pokoko said:
Acquiring Monolith is one of the best moves Nintendo has made in a long time. If they could pick up more small, high-quality developers like that, I think it would be very beneficial. Variety is what Nintendo lacks, so bringing in outside, pre-existing studios would probably be a better scenario than simply adding more internal teams under the same management.


Exactly what I was thinking.



Egann said:
I think they made foolish decisions on what titles to make for the Wii U. They have plenty of IP's to attract all sorts of customers with, but they picked Mario and Donkey Kong.

They should have gone with Zelda, Metroid, or F-Zero.


Zelda is in development, has a huge dev team, and WW was remade :P



pokoko said:
Acquiring Monolith is one of the best moves Nintendo has made in a long time. If they could pick up more small, high-quality developers like that, I think it would be very beneficial. Variety is what Nintendo lacks, so bringing in outside, pre-existing studios would probably be a better scenario than simply adding more internal teams under the same management.


so... Atlus?



MohammadBadir said:
Egann said:
I think they made foolish decisions on what titles to make for the Wii U. They have plenty of IP's to attract all sorts of customers with, but they picked Mario and Donkey Kong.

They should have gone with Zelda, Metroid, or F-Zero.


Zelda is in development, has a huge dev team, and WW was remade :P

The new Zelda, though, is a year or more away. WW was basically a "the Wii U needs a Zelda YESTERDAY. What can we rescale into HD on the fly?" game.



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They need to expand current studios so they can get games out in a timely fashion, I believe they just got a new building for that purpose.

Also Retro NEEDS a 2nd team, they make amazing games but the problem is they are too few and far between. They put on a game about every 3 years, with a 2nd team they could cut that down to every 18 months-2 years. That would essentially make them equals to Naughty Dog. Imagine one team working on DKC and another on Metroid simultaniously and once those game are done, one team resurrects another series while the other makes a new ip.

Another thing is they need to continue 3rd party partnerships. I hope they can continue working with Platinum games, maybe let them work on Star Fox. Expand the Sega deal to include games outside of just Sonic, bring back some of the old sega franchises like Nights, Shinobi, Panzer Dragoon and more.

Other partnerships I would like to see are with Namco, Tecmo, Capcom, Square. An exclusive Tales, Resident Evil Revelations 2, Viewtiful Joe reboot, a new Crystal Chronicles, Kingdom Hearts spinoff with Nintendo characters instead of Disney. Also some games like Ninja Gaiden and Soul Calibur have gone down hill lately, Nintendo should publish the next installments and oversee them to ensure maximum quality.

Shin'en has priven there worth with Nano Assault and Fast League Racing, give them the funding to make a bigger game, F-Zero is in need of a new game and is right up there ally.



When the herd loses its way, the shepard must kill the bull that leads them astray.

KingdomHeartsFan said:
pokoko said:
Acquiring Monolith is one of the best moves Nintendo has made in a long time. If they could pick up more small, high-quality developers like that, I think it would be very beneficial. Variety is what Nintendo lacks, so bringing in outside, pre-existing studios would probably be a better scenario than simply adding more internal teams under the same management.


Exactly what I was thinking.

Except Monolith is already a very close business partner of Nintendo's. I see no reason to spend the money (or risk the management interference) unless Monolith needs it to keep from going bankrupt. What would be cool, though, is if Nintendo encouraged Monolith to merge with Mistwalker. They're both basically old Square employees.

I'd rather Nintendo straight up acquire IP, though. We haven't seen a Tenchu game in five years and 3rd Birthday royally screwed over Parasite Eve. I'm sure Nintendo can pick those IP up on the cheap and take them places. 



Earlier in the decade I would have said no; new studios couldn't match the quality.

Now I think Nintendo has come down to the level of random third parties in quality, so yes they should. They could have a bunch of smaller studios making games that would profit if they sell ~500k. Then make all the games people are asking for just scaled down a little.



Egann said:
I think they made foolish decisions on what titles to make for the Wii U. They have plenty of IP's to attract all sorts of customers with, but they picked Mario and Donkey Kong.

They should have gone with Zelda, Metroid, or F-Zero.

Zelda is a great IP, and there is a Zelda game coming out this year with Mario and Donkey Kong.

I wouldn't say the same of Metroid or F-Zero though. F-Zero is perhaps Nintendo's least interesting recurring IP in existence... The only good thing about F-Zero is the excuse for Captain Falcon as a character in Smash Bros.

Metroid is EASILY Nintendo's most overrated IP. It's an empty, boring experience. I have played 4 of them, original Metroid, Super Metroid, Metroid Prime Wii, and Metroid Prime 3D - all of them were boring after 90 minutes tops.

In addition, Metroid and F-zero franchises have had many generations to sell well, but they never have. The lowest selling main-series DKC and Mario titles have both sold better than the highest selling Metroid and F-Zero titles.



I describe myself as a little dose of toxic masculinity.

Egann said:
KingdomHeartsFan said:
pokoko said:
Acquiring Monolith is one of the best moves Nintendo has made in a long time. If they could pick up more small, high-quality developers like that, I think it would be very beneficial. Variety is what Nintendo lacks, so bringing in outside, pre-existing studios would probably be a better scenario than simply adding more internal teams under the same management.


Exactly what I was thinking.

Except Monolith is already a very close business partner of Nintendo's. I see no reason to spend the money (or risk the management interference) unless Monolith needs it to keep from going bankrupt. What would be cool, though, is if Nintendo encouraged Monolith to merge with Mistwalker. They're both basically old Square employees.

I'd rather Nintendo straight up acquire IP, though. We haven't seen a Tenchu game in five years and 3rd Birthday royally screwed over Parasite Eve. I'm sure Nintendo can pick those IP up on the cheap and take them places. 


hmmm not sure if you know this but monolith is already owned by nintendo been that way since 2006