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Forums - PC Discussion - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

zarx said:

 

Unreal Engine 4 – New Video Shows Impressive Global Illumination Effects, Looks Almost Real

 

YouTube’s member ‘koooolalala’ has shared a new video, showing a scene that he has been working on in Unreal Engine 4. This scene uses a WIP Global Illumination system, and looks almost real. What’s really surprising here is that this scene was running with 60fps on an i7 3770 with a GTX670. Enjoy! Continue reading

I prefer other videos from the same user like these 2:

http://youtu.be/gC0PdspqNYk

http://youtu.be/BAAPTiuFdwU

Still, it's easier to get high framerates in this kind of demos where the system doesn't have to work the AI of your allies/enemies and other things that would be present in an actual game.

 

zarx said:

Ryse: Son of Rome Coming To PC On October 10th, PC Requirements Revealed, New PC Trailer

Bloody hell, we’re late to the party. Well, no time to apologize for today’s lack of news, so let’s get straight to the point. Crytek has announced that Ryse: Son of Rome will be coming to the PC on October 10th. In addition, the company has revealed the game’s PC system specs that can be viewed below (do note that recommended is for 4K gaming). And if that wasn’t enough, a new trailer from the PC build has just been released. We’ve contacted Crytek and hopefully we’ll have a tech interview for Ryse in the next couple weeks, so stay tuned for more. Enjoy! Continue reading

The minimum req are fairly modest, to be honest: Dual Core CPU, 4GB of RAM and a DX11 card with 1GB. And the Recommended, which are for 4K, wouldn't be that impossible if it weren't for that 4GB of vRAM.

Surprising coming from Crytek.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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JEMC said:

The minimum req are fairly modest, to be honest: Dual Core CPU, 4GB of RAM and a DX11 card with 1GB. And the Recommended, which are for 4K, wouldn't be that impossible if it weren't for that 4GB of vRAM.

Surprising coming from Crytek.


Crytek optimisation really isn't that bad. They just also usually push some insane shit at higher settings that is meant to bring top end systems to their knees. Considering the games was designed for the XBOne of course they had to push their optimisation even more than usual. Tho given they didn't really give specific details, it is actually rather ambiguous.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
JEMC said:

The minimum req are fairly modest, to be honest: Dual Core CPU, 4GB of RAM and a DX11 card with 1GB. And the Recommended, which are for 4K, wouldn't be that impossible if it weren't for that 4GB of vRAM.

Surprising coming from Crytek.


Crytek optimisation really isn't that bad. They just also usually push some insane shit at higher settings that is meant to bring top end systems to their knees. Considering the games was designed for the XBOne of course they had to push their optimisation even more than usual. Tho given they didn't really give specific details, it is actually rather ambiguous.

When I said surprising from Crytek, I wasn't talking about the optimization "per se", but the fact that the game code is clean enough to make it possible.Let's face it, Crysis was so damn hard to run because not only it was demanding, but it's code was also a mess. That's why Warhead was as pretty as Crysis but it ran better.

And yes, they have been rather vague about the GPU specs, but that 1GB of vRAM leaves the door open for "old" cards (like the GTX 560Ti) to still be viable, and there's only a handful of cards with 4GB of vRAM or more.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The finished Oculus Rift will cost less than £250

Comments7

Right now, you can order an Oculus Rift dev kit 2 for $350, or about £215. But if you’re not a developer you absolutely mustn’t, say Oculus. The dev kit isn’t for you. Instead, you must queue up at conventions, or wait for the headset’s consumer version.

There’s still no word on when we’re getting that - but we do know how much it’ll cost. No more than $400, or a little over £245. And that’s the upper end of the price scale Luckey and co. are looking at.

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Dawn of War 2 sheds GFWL for Steamworks - but loses LAN and multiplayer pause

Comments3

The ever-pious Relic have fulfilled their pledge to deliver Dawn of War 2 from Games for Windows Live. The game and its two expansions are now grounded in Steam's multiplayer platform, and will retain leaderboards and achievements on the studio’s own servers.

As with any work done in service of the forever-emperor, however, there is some measure of sacrifice.

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Spacebase DF-9 Alpha 6 brings power to the people, but also the capacity for anger

Comments3

Spacebase DF-9 might have been mostly void when it launched on Steam Early Access, but at least it wasn’t filled with fury. Its latest alpha update has introduced space-citizens to the concept of anger. They’ll be perturbed by poor job performance, berate bad food, and turn violet around violence. Given enough provocation, they’ll brawl with rivals in the corridors, lash out at strangers or sabotage base equipment.

Thank goodness, then, that Double Fine have also introduced the means to deal with these irate individuals.

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Robin Williams tribute spotted in World of Warcraft: Warlords of Draenor

Comments3

Blizzard are paying tribute to Robin Williams by seeding small references to his films across World of Warcraft. So far players have tracked down nods to Aladdin, Mrs Doubtfire, Mork, and Toys.

I’ve my fingers crossed for an insomniac psychopath to make an appearance but that might be too much to hope for.

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Yogscast gift Landmark to all of Yogventures' backers

Comments1

You might still be feeling a little bruised if you backed Yogscast’s Yogventures. The sandbox game project crumbled away as its developers, Winterkewl, realised they’d taken on more than they could manage and their coffers ran dry. Yogscast, who lent their name to the game and endorsed it during the funding stage, have been working to heal some of that hurt since.

To that end they’ve gifted a Landmark beta key to all the project’s backers.

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Port Inspection - Dead Rising 3

Comments1

Dead Rising 3 and its gargantuan zombie hordes have arrived on PC, signaling the end of another console exclusive. And this time around, it’s not shackled by awful Games for Windows Live - which is undoubtedly worthy of celebration. 

But all is not well in Los Perdidos. The augurs suggested this of course, as did Capcom’s confession that we’d be faced with 30fps limit. In 2014. On PC. With a bit of fiddling, this limitation can be overcome, but it might not be enough to rescue this port. 

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The Binding of Isaac: Rebirth will make you uncomfortable on November 4th

Comments1

Are you haunted by nightmarish visions? Constantly feeling ill at ease, even in your own home? Do naked cultists lull you to fitful sleeps with infernal singing? 

If not, you should probably watch this The Binding of Isaac: Rebirth trailer.

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A fireside chat: Pillars of Eternity beta impressions

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Jeremy and I have been dabbling in the world of professional adventuring. Consorting with dwarves, smacking ogres around a bit, forcing our way into the troubles of a small village that is not what it seems. Obsidian’s Pillars of Eternity backers beta has allowed us to get up to all sorts of mischief and heroic deeds. 

But now we’re back in the warm embrace of an appropriately quaint rural tavern, sitting by the fire. Why don’t you come join us, as we veteran adventurers regale you with the stories of our journey. And maybe we’ll tell you what we think about the game, too. 

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Lost in the woods: Campo Santo shows off the Firewatch PAX demo

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If you weren’t at PAX Prime last week, you missed design team supergroup Campo Santo showing off their first game: Firewatch. It’s a first-person mystery, putting players in the hiking boots of Henry, the new fire spotter stationed deep in a Wyoming forest. 

Lucky for you, Campo Santo recently livestreamed the PAX demo on Twitch, with designer Sean Vanaman (The Walking Dead’s creative director) in the driving street, controlling Henry through an early section of the game. You can watch the whole thing now.

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League of Legends champion designer explains Riot's approach to choice

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Riot continues its commendable efforts to make League of Legend’s continued development transparent. Earlier today, lead champion designer Andrei Van Roon broke down what Riot considers one of the key tenets of League of Legends and putting a beating on other people online, generally: meaningful choices

Van Roon reckons that its these choices that give PvP games depth. “The ability to make decisions that directly impact that state of the game is of absolute importance in driving satisfaction and mastery,” he says.

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Mortal Kombat X launches in April, but without Goro unless you pre-order it

Comments2

Mortal Kombat X is due out next year, in April. The UK release date has been confirmed as being April 14th. What’s been shown off so far look exceedingly promising, particularly the various - extremely distinct - combat styles that the kombatants will employ to sear flesh, blow off body parts and other lovely things. 

Unfortunately, the lovable four-armed brute, Goro, who first appeared as a boss in the original game, and has been a playable character since Mortal Kombat trilogy, is being held back as DLC. To get him at launch, you’ll need to make a pact with particular retailers, and he’ll presumably reappear as premium DLC later. 

What other characters should be stripped out, I wonder? 

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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XanderXT said:
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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

So I have a Dualshock 4 now

Also fuck Dark Souls



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Dead Rising 3 PC Launch Trailer:

I hope it works just as great with Nvidia 3D Vision as DR2.

Impatiently waiting...



Damn, I need a new graphic card... the 980 GTX can't come soon enough to replace my good old 580 GTX.

On the preset "high" it's no problem... solid 30 fps, have no problem with that, I'm used to it from consoles. But on that setting it ignores the chosen resolution and renders in 720p... probably on the same level as the XBO. But if I chose 1080p or higher in the custom settings, the fps go down to 15 - 30 fps ingame and 20 - 30 fps in cut-scenes.

Update: doesn't run even good on a Titan



Piranha Games teases new project; "It's epic, it's online, it's sci-fi"

Comments3

Piranha Games, the studio behind MechWarrior Online, have brought online a teaser website for their next unannounced project. The cryptic countdown is scheduled to run out on September 9th at 12:00PM PDT. There are no hard details announced, but with some detective work the community has managed to access a hidden message on the site.

“It's a big one, it's going to be the largest production ever undertaken here at Piranha, and we want YOU to be part of it.”

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Crytek release Ryse: Son of Rome PC system requirements, again

Comments1

Although it was good news that Ryse: Son of Rome was heading its way to PC, the system requirements detailed by Crytek on the Steam store page left a lot to be desired. Vague at best, the details resulted in a lot of people wondering if they could run the game at all, which Crytek have said will even support 4K resolutions.

Don’t worry though. Crytek have posted on the games Steam forums with much more detailed system requirements, so you can see how it’ll shape up to your PC.

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!