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The more I think of it, the more I'm getting the impression that they want to coincide the release with both console launches. Since they said the game was essentially done and they just needed more time to work on tweaks and extra polish.

Can see a lot of people wanting to play this one PS5 and XSX on consoles.



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JEMC said:

haxxiy said:
Cyberpunk 2077 looks more and more amazing. Too bad it's probably going to release just a year for now or more.

Nah! If they delay it more they'll risk losing sales from the early adopters of the new consoles, even with the upgrade program.

It will launch in November.

I hope you're right.



 

 

 

 

 

haxxiy said:
JEMC said:

Nah! If they delay it more they'll risk losing sales from the early adopters of the new consoles, even with the upgrade program.

It will launch in November.

I hope you're right.

Me too .



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Here's a random video from Nvidia showcasing their GPU direct storage usage with their enterprise super computers that allows GPUs to bypass system memory and instead get the data directly from the SSDs. These are of course super computers with crazy fast SSDs and etc but still, impressive thing to see as something similar should be coming with the upcoming DirectStorage update from MS for consumer PCs. Just not nearly as fast of course since I am sure they have some sort of hardware acceleration.

Also some Intel news:

Intel Rocket Lake Desktop CPU With 8 Cores, 16 Threads Benchmarked, Up To 4.30 GHz Clocks & 32 EU Xe Graphics

https://wccftech.com/intel-rocket-lake-8-core-16-thread-desktop-cpu-xe-gpu-benchmarks-leak/

Intel 12th Gen Alder Lake-S Desktop CPUs To Feature Support on LGA 1700 Socket With DDR5 Memory

https://wccftech.com/intel-alder-lake-next-gen-desktop-cpus-lga-1700-socket-support-confirmed/



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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We need more cores!

Otherwise the videos in the Task Manager are too pixelated: https://www.tomshardware.com/news/watch-amd-threadripper-3990x-128-threads-render-video-task-manager

https://www.youtube.com/watch?v=zh8MiNzKkiA

Last edited by Bofferbrauer2 - on 26 June 2020

Tried to update my drivers yesterday to try out that new GPU juice from Windows only to see that I can't update to 2004 yet. Anyway I updated my Nvidia driver from 421 to 453. It may or may not have fixed a really annoying frame drop issue in RL I had for weeks.



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Bofferbrauer2 said:

We need more cores!

Otherwise the videos in the Task Manager are too pixelated: https://www.tomshardware.com/news/watch-amd-threadripper-3990x-128-threads-render-video-task-manager

https://www.youtube.com/watch?v=zh8MiNzKkiA

You have to be really, really bored to do that.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

JEMC said:
Bofferbrauer2 said:

We need more cores!

Otherwise the videos in the Task Manager are too pixelated: https://www.tomshardware.com/news/watch-amd-threadripper-3990x-128-threads-render-video-task-manager

https://www.youtube.com/watch?v=zh8MiNzKkiA

You have to be really, really bored to do that.

But kudos to the person who managed to pull that off. How do you even get specific chips to run at exact the wanted workload to get the shade you want?