Guys, we've had an early X-mas miracle!
NVIDIA PhysX Now Open-Source
NVIDIA PhysX, the most popular physics simulation engine on the planet, is going open source. "We're doing this because physics simulation - long key to immersive games and entertainment - turns out to be more important than we ever thought. Physics simulation dovetails with AI, robotics and computer vision, self-driving vehicles, and high-performance computing."
"It's foundational for so many different things we've decided to provide it to the world in an open source fashion. Meanwhile, we're building on more than a decade of continuous investment in this area to simulate the world with ever greater fidelity, with on-going research and development to meet the needs of those working in robotics and with autonomous vehicles."
You can also find the full source code on GitHub.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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