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Forums - Gaming Discussion - PS4 architect Mark Cerny hopes PlayStation's legacy can match Nintendo's

Mark Cerny has told a conference in Spain that he dreams of PlayStation having the same kind of enduring impact on the games industry as Nintendo.

"I have a great friend who lives in Kyoto in the eastern part of Japan," Cerny told an audience at Gamelab in Barcelona earlier today.

"He runs a developer there and he's worked with both Sony Computer Entertainment and Nintendo over the years, and he says that what he respects the most about Nintendo is the incredible continuity they have in the form of a core group of individuals that has now worked together for over 30 years.

"Well, we on the PlayStation side of the business have only about 20 years together now, but I'm really looking forward to the next decade or two with Shu [Yoshida], Andy [House] and the other amazing talents of Sony Computer Entertainment, and I think by the end of it we'll even have my friend in Kyoto telling everyone how our values - held strongly over a great period of time - had such an influence over the world of games."

Cerny's presentation began with a brief history of his career, during which he worked at Atari on arcade titles in the 80s, at Sega on the Master System, at Crystal Dynamics during the birth of the 3DO, and closely with Sony over many years as he became more involved in engine development on successive PlayStation consoles.

The knowledge and skills he acquired over these years made him the ideal candidate to lead the PlayStation 4 project, he suggested, an "audacious" idea that his bosses fortunately agreed with when he proposed it in late 2007/early 2008.

Cerny spoke with visible enthusiasm about the many breakthroughs in understanding he experienced over those early years, particularly in the significance of collaboration - something he has embraced on PS4 with the goal of making it fast to get projects up and running while also offering great potential further down the line.

He also joked that this was all just part of worldwide studios boss Shuhei Yoshida's "master plan", which involved putting a software guy like Cerny at the heart of the project, where he runs it almost like a game director.

"The three muskateers are back," he said, referring to the way Sony Computer Entertainment had appointed his colleagues Andrew House and Yoshida to senior positions in recent years, while allowing him to develop the PS4 itself.

"One of the small results of that - but huge for me - was that it provided a further boost to the engagement... the policies of engagement with game developers around the world."

That nucleus of "amazing" personnel, he said, is what he hopes will lead people to compare Sony's impact to Nintendo's in decades to come.



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Considering that he has always worked with Nintendo's competitors, he likely has to respect the impact they have had on gaming over their history.

I do think he has done an extraordinary job on creating the PS4. Its has so many good qualities for a gaming console in every way. Once its proven to be a success, Sony better give him a fat bonus.



In my view, Sony already have that form of legacy, I personally wish they create more IPs like Sackboy or Ratchet and Clank and give the rated M, realism games a break.

Looks like Sony plan to change that by releasing Knack.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

I like what he said about Nintendo at that recent meeting.

One thing that i want to see is for PlayStation to pump out quality consistently like Nintendo does. I hate looking forward to a game that will eventually fall short like Lair, Haze, Socom 4 etc.

Aint nobody got time for no damn flops!!

Sony seems to have figured it out by letting go of the studios that just weren't delivering so we will see how it turns out



Here is the presentation :)



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Suke said:

In my view, Sony already have that form of legacy, I personally wish they create more IPs like Sackboy or Ratchet and Clank and give the rated M, realism games a break.

Looks like Sony plan to change that by releasing Knack.


hell yeah, but Sony fan-boys just want more and more realistics graphics and less fun. Sad.

 

Moderated - Kresnik.



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I think sony is slowly reaching that legacy but we need more years to be "compared" with Nintendo if that is even possible. I think sony is making it's own legacy and as of now is a very strong one



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

I love what he's done with the hardware, but to match Nintendo's legacy you need outstanding first-party software. And Knack doesn't set a good precedent judging from the previews - it's just 'OK'.



EricFabian said:
Suke said:

In my view, Sony already have that form of legacy, I personally wish they create more IPs like Sackboy or Ratchet and Clank and give the rated M, realism games a break.

Looks like Sony plan to change that by releasing Knack.


hell yeah, but Sony fan-boys just want more and more realistics graphics and less fun. Sad.


Agree with you there, they still make good games but they tend to focus way too much on hardware, which is understandable but it's almost to the point where it come to gloating. I don't care about if your system is powerful or not, I just want good exclusive softwares. After the release of All-Star Battle Royal, I was highly announced when I discover it was nothing but a really crappy marketed clone of Smash Bros. That was distrubing bad and made me not want to touch myPS3 for while. Til I picked up Sly 4 and had some of the best time ever with a game. I look foward to Pupeteer and Rayman Legends. I'm going to get Rayman for my Wii U.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

superchunk said:
Considering that he has always worked with Nintendo's competitors, he likely has to respect the impact they have had on gaming over their history.

I do think he has done an extraordinary job on creating the PS4. Its has so many good qualities for a gaming console in every way. Once its proven to be a success, Sony better give him a fat bonus.

He worked to Nintendo... so he said it liked how the company works... that's because he wants PlayStation to match Nintendo.