By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Your "Screw this game!" moments

I was recently playing Mortal Kombat: Shaolin Monks. Its actually a good game but the final battle is ridiculous. You have have to fight Shang Tsung, Kintoro, and Shao Kahn with no check points.

After a few tries I gave up and saw the ending online. Horrible ending.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Around the Network

Anytime in battalion wars where my troops act like idiots. No wonder that franchise is dead. -_-



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

pokemon stadium they always have a counter attack no matter what pokemon you use its fucking frustrating i hate it



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

RolStoppable said:
xstonexcold316x said:
So I got Oblivion, super excited to play it. Started out normal enough, never having played and ES game before. I was having a good time doing some quests and just going on my merry way. I was running from city to city trying to look for new quests to make up enough money so i could buy a horse to make the traveling easier. Well this is about 8-10 hours into the game that I'm just going around saving money and WALKING back and forth between towns to try and get a horse.

Well eventually I saved up enough money and bought myself a gosh-darned horse! I felt like my labor was gonna pay off now that I can travel more effectively. Well after I bought my horse i was doing a quest that I needed to steal something, silly me I went and got caught. So I got captured by the guards and thrown in jail. I decided to wait it out and all of a sudden I had freedom and I was ready to rock and roll! I spot what looks like my horse and jump on to go for a ride. The guards didn't take too kindly to this behavior and chased after me because I guess I must have stolen one of their horses!

The guards then end up killing me, I already had nothing and was super pissed because I would have to start from scratch to buy another f'in horse, however, during the load time after I died the game conveniently decides to tell me I can FAST TRAVEL between cities I've been to.. I threw the controller down and returned the game that day. 10 hours wasted walking and trying to buy a horse so I can go places faster.. all wasted.

I knew how your story would end after the first few sentences. I never played Oblivion or any TES game, but I've come across Morrowind fans that complained about fast travel making Oblivion less epic or something like that.

Why not? You dont like bethesda or you dont have ps3/360?



Just hit "screw this game" with Paper Mario: Sticker star. The inventory management became tedious very quickly, as did a general lack of entertaining boss fights after the first world or so.

But the straw that broke the camel's back was the obnoxious "guess which unique item you're supposed to use on the boss" mechanic that takes over once you actually find a boss. There are dozens of unique items, and if you can't figure it out, you're in for a long-ass tedious fight that you'd better be stocked up for.

It simply wasn't entertaining enough to put up with the BS. Trade-in!



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Around the Network

Mine is kinda emberassing. It was the first castle in the New Super Mario Bros. Wii after I died like 50 times i figured 2D plattformers are not a genre I am good in



Definitely Big Boo's Haunted House on Super Mario 64, I remember having so much trouble with that star that was on the balcony and of course we didn't have video guides like we do now lol.



First time played Demon Souls I was a deprived class or whatever. I only got halfway then I would end up dieing, then I would try getting my souls back but die halfway to my halfway point. So I was like F this and quit. Next year I played Dark Souls went through the entire game fairly easily. Came back to Demon Souls, chose Royal. Beat the first level without dieing once even though I did not know the level or anything, quite an easy level now.



Spec Ops The Line on the hardest difficulty. That was one of the hardest games I've finished.



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

Wright said:


He's talking about Cait Sith's breaking limit.

 

.....Huh. Well that's one way to do it!

TruckOSaurus said:

As for a moment, I really said "Screw this game", it would be with Skyrim. I made a mage and played the game for about 20 hours. I finally got myself some second tier spells and thought I'd finally have some firepower. Then I tried them out and all they did was drain my mana faster without any real bonus to my killing power. That's when I realized the combat wouldn't get any better and stopped playing the game.

So it doesn't get any better than it was in Oblivion, huh? :-/ I remember how little point there was to levelling up in that game, especially for mages, for just that reason. Way to go, level-scaling...

famousringo said:

Just hit "screw this game" with Paper Mario: Sticker star. The inventory management became tedious very quickly, as did a general lack of entertaining boss fights after the first world or so.

But the straw that broke the camel's back was the obnoxious "guess which unique item you're supposed to use on the boss" mechanic that takes over once you actually find a boss. There are dozens of unique items, and if you can't figure it out, you're in for a long-ass tedious fight that you'd better be stocked up for.

It simply wasn't entertaining enough to put up with the BS. Trade-in!

Don't forget: you only have room for so many stickers in general, and unique stickers tend to take up more space. Plus, restocking uniques requires either tedious backtreking or spending a lot of coins.

Admittedly, the mechanics of the game don't really give you much else to do with your coins, but...