Talal said:
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Of course I can. If the industry was customer focused itself, gaming wouldn't be crap toaday.
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Talal said:
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Of course I can. If the industry was customer focused itself, gaming wouldn't be crap toaday.
I LOVE ICELAND!
oniyide said: you can throw quotes at me all day, they dont prove nothing since I never said any of them. ANd you forget all those series you mentioned had a GRADUAL increase, none of those games blew up overnight, there were like 5 different CODs before it got super big. Show me a series that went on a hiatus forever, had one game that needed like 6 diffirent platforms to get 2.5 mil then doubled those numbers on even less platforms for the sequel? We are going to have to agree to disagree. I could go with 3 mil combined hardware, maybe 1 mil for either PS3 or Wii U (yeah i know that it was made for WIi U, but fact is this series is favored in Europe, a region that SOny has on lock, look at origin numbers), but 5 mil? LOL no, |
Best CoD before Modern Warfare was CoD 3, which sold 7.3 million across four platforms. Modern Warfare sold 8.9 million on Xbox 360 alone, and sold 18.8 million across 5 platforms.
Meanwhile, I find it hilarious that you place the requirement that it have been on hiatus, then had a new game that was on a heap of platforms, and THEN needs to sell significantly more on the next outing. Basically, you've actively sought to remove any possible example. So now I'll challenge you:
Show me a series that went on a hiatus forever, had one game that needed like 6 different platforms to get 2.5 mil then failed to double those numbers on fewer platforms for the sequel?
But then, perhaps this is indeed a difference of opinion. I am of the opinion that a quality game can sell beyond what previous games in the franchise sold, and that if it's good enough, it'll break records for its franchise. And that this can happen with one game if it's a strong enough title, in the right context. I am also of the opinion that, given the context for Rayman Legends prior to the delay, it was one such game.
KungKras said:
Of course I can. If the industry was customer focused itself, gaming wouldn't be crap toaday. |
It isn't crap. That's just your opinion.
oniyide said:
This is coming from the same company that said a PS360 version of Rayman Legends wouldnt be possible? Believe what you want, i will remain skeptical till the game is released. edit: actually if you believe there is going to be a noticable difference between, the PS360 version and WIi U version then there has to be a noticable difference between Wii U and next gen systems, since those will be closer ot whatever PC they had Watchdogs running on and WIi U is closer to PS360 than it is to PS4/Xbone |
No, wii u is closer to ps4/xone than to ps360. the difference between wii u and ps360 is raw power AND newer features while ps4 and xone only have more raw power than wii u, the features are the same.
there will be a noticeable difference between wii u version and ps4/xone but it's gonna be a small ans irrelevant one. ps360 versions will be a more noticeable difference.
p.s. I don't remember ubisoft ever saying rayman legends wouldn't be possible (specs wise) on ps360, if they did, it was probably about the gamepad functions. Either way they officially stated watch dogs is for high end pc first so I don't see any reason why not to believe it.
Aielyn said:
When have third parties ever needed a valid excuse to not support a Nintendo platform? There's always the fallbacks of "we can't compete with Nintendo, they're just too good" and "Nintendo system owners only buy Nintendo games" and "There's no market for our games on Nintendo systems - just look at how badly our crappy spinoffs performed when we didn't advertise them and didn't support them in any other way!". Also, I think Rayman Legends will end up selling fairly well, likely to break 1 million lifetime I think. If they hadn't screwed with it through the delay (the multiplat decision had no effect, just the massive delay), it could have been the first third-party system-seller, and managed something like 5 million, but it's still going to see healthy sales, purely thanks to how dedicated Michel Ancel is to the consumer. |
bolded: if those games sell like i said those three excuses go down the drain.
I don't think rayman would get anywhere near 5 million but the delay was indeed stupid. they could have released in february, wait two months with the game selling as an exclusive and ONLY THEN announce it was going multiplatform in september. extra content from ps360 versions could easily come as dlc later. That would get them a decent system seller taking advantage of wii u drought period + the same sales they would get on ps360 anyway.
Scisca said:
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The difference between Wii u versions and ps4/xone versions will be like medium setings vs high/ultra on pc games. all three have aces to the same moder tools with the difference that wii u has less raw power but we reached a point where it takes a BIG difference in raw power alone to show a decent graphical difference.
Until nintendo stops selling half assed numbers, third parties won't stop selling half assed. They need to drop the price, but nintendo just won't do it.
Talal said:
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To destroy one of their most powerful publishing rivals and bring to heel the only hardware manufacturer they don't already firmly control.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.
Aielyn said:
Best CoD before Modern Warfare was CoD 3, which sold 7.3 million across four platforms. Modern Warfare sold 8.9 million on Xbox 360 alone, and sold 18.8 million across 5 platforms. Meanwhile, I find it hilarious that you place the requirement that it have been on hiatus, then had a new game that was on a heap of platforms, and THEN needs to sell significantly more on the next outing. Basically, you've actively sought to remove any possible example. So now I'll challenge you: Show me a series that went on a hiatus forever, had one game that needed like 6 different platforms to get 2.5 mil then failed to double those numbers on fewer platforms for the sequel? But then, perhaps this is indeed a difference of opinion. I am of the opinion that a quality game can sell beyond what previous games in the franchise sold, and that if it's good enough, it'll break records for its franchise. And that this can happen with one game if it's a strong enough title, in the right context. I am also of the opinion that, given the context for Rayman Legends prior to the delay, it was one such game. |
@so you couldnt find any examples and thats my point, right there there are none. If we are not counting the 3d ones, the last Rayman game 2d besides Origins was the original for PS1, how much of those people stuck around? Hell for all intents purposes its pretty much a revamp and almost a new IP. COD released CONSISTENTLY, thats one of the reasons it it where it is, you dont get 5 mil from a series that was on hiatus forever.
It is a difference of opinion and IMHO of reality there are MANY games that were just as good as their predecessors but did not do as good as them. Series stangnation and what not. Again i dont believe Rayman legends was going ot be such a game, just looking at preorder numbers prior, which were abysmal. Especially if it would have stayed exclusive, now it could do as well as Origins and a little better, but realeasing on two platforms with small install bases, two other platforms that are on its way out, with GTA5 competition? Its not looking rosy, especially at that price which Origins tell me that most people arent going to buy that game at that price 40 max
Talal said:
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As opposed to.... your opinion?
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