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Forums - Microsoft Discussion - Will putting kinect in every box really change anything?

Kinect will be a shackle on the Xbone for life. Sony will be able to drop PS4 to sub $300 way before MS is capable of, and that will be all she wrote.



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Machiavellian said:
wilco said:
pbroy said:
I actually think that having a Kinect in every box will also help the PS4 out. Since it's a standard in every Xbox One and a dev uses it's abilities, why not modify it to work on the PSEye also? They already spent the resources of utilizing it on the One. So instead of an afterthought, it's automatic. I'm talking about multiplats.

It was a wise move by Sony to not include the Eye, because MS is already making way for the developement. Sony is able to sell there console for $100 cheaper and make it more appealing to the masses, while also benefiting from Microsoft standardization.


Thats actually an interesting observation. Sony is playing this chess game perfectly.

That probably would be true if both devices operated the same but they do not.  It will be much easier for MS to give a little fund for developers to use Kinect in their games compared to developers adding the same features to Sony product when the install base is a wild guess.  Always remember time is money and i a developer isn't getting paid for it or can confirm enough install base then its not worth their time, money or resources to do it.

they actually do operate the same way.

rolls eyes. No....not what kind of camera it uses. smacks forehead*

The cameras both interpret movements into "inputs". They don't go into such great depths as z-axis's and you distance. It's just, for example, 'thumb' or 'right leg'. Those are your "buttons". Then moving the right leg up, "pushes the button". Programming one and working on the other is like programming to use an xbox controller and then porting it to a pstation controller.



theprof00 said:
Machiavellian said:
wilco said:
pbroy said:
I actually think that having a Kinect in every box will also help the PS4 out. Since it's a standard in every Xbox One and a dev uses it's abilities, why not modify it to work on the PSEye also? They already spent the resources of utilizing it on the One. So instead of an afterthought, it's automatic. I'm talking about multiplats.

It was a wise move by Sony to not include the Eye, because MS is already making way for the developement. Sony is able to sell there console for $100 cheaper and make it more appealing to the masses, while also benefiting from Microsoft standardization.


Thats actually an interesting observation. Sony is playing this chess game perfectly.

That probably would be true if both devices operated the same but they do not.  It will be much easier for MS to give a little fund for developers to use Kinect in their games compared to developers adding the same features to Sony product when the install base is a wild guess.  Always remember time is money and i a developer isn't getting paid for it or can confirm enough install base then its not worth their time, money or resources to do it.

they actually do operate the same way.

rolls eyes. No....not what kind of camera it uses. smacks forehead*

The cameras both interpret movements into "inputs". They don't go into such great depths as z-axis's and you distance. It's just, for example, 'thumb' or 'right leg'. Those are your "buttons". Then moving the right leg up, "pushes the button". Programming one and working on the other is like programming to use an xbox controller and then porting it to a pstation controller.

Actually they do not work the same.  MS has the infrared sensor so that no matter what lighting conditions you have kinect 2.0 can always see you.  Sony just have two cameras and it will be very dependent on light just like the Eye.  I have the current Eye and trying to do anything with motion that does not require the move controller and nub is mostly useless in my home.

Because Sony also does not have a true depth sensor, it will be harder or even just plain crappy to perform anything that require true motion of the limbs.  It will be worse than Kinect 1 and frustration for developers trying to make it work the same as Kinect 2.0.  The only solution is if you can map the move controller and nub but then again it would not be the same as complete body motion and tracking.  

 

There are a lot of challenges to getting the new eye to operate on the same level as the Kinect 2.0 and as I stated before, if a developer isn't getting paid for it or cannot know what the install base is, going through the effort will probably not happen.  Also MS has a complete API for their device including Voice recognition which up to this point I have not heard Sony have.

I am not saying that we will not see support for both, its just that it will be easier to support the device that comes with every console then to add extra development which may seem small to your might not be that small when actually doing the work.



Adinnieken said:
wilco said:
ChrolloLucilfer said:
Making the Kinect with the X1 mandatory seem a major mistake to me. The Xbox brand very reliant on third party titles and third party want an equal split between Sony/Microsoft, as if one console becomes to dominate over the other console theirs lesser competition on royalties fees. It's simply not in third party interest to spend extra money to make either xbox1/ps4 version superior to one or the other, unless they get paid handsomely for it.

If they want Kinect to be major selling point for the X1 they can only realistically rely on their own first party development. Looking at Kinect past track record on the Xbox 360, they look likely to struggle to make any worthwhile titles themselves for Kinect 2.


Great point. Even if there is a kinect with every xbox most developers aren't developing solely for xbox so that will not be their only consideration. Will multiplatform titles really bother trying to add features for kinect when the other console doesn't have kinect or even a mandatory eye camera?

My guess is that developers will actually develop common features for both Kinect and the PS4 Camera because they have shared features.  The difference is that for Kinect, developers know they'll likely be used.  With the PS4, only if the person has the PS4 Camera.

For example, the developer will offer voice controls on both the Xbox One and the PS4.  Developers will do the development once, and if it doesn't get used on the PS4 then it doesn't get used.  But it's there.

Developing Common features is a good possiblity. But only If the PS4 Camera sell well enough to bother using that feature. If the Camera goes on to sell only a couple a million, I can't see many Third Party jumping at the chance to use it's features.



There is no way I'm getting a XBO as long as it's mandatory, it's as simple as that. Shit could be 5$, I don't care.



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Michael-5 said:
wilco said:

When I mentioned second screens I was talking more about the whole tablet, smart glass add on crap, but I get your point.

Also, do you really believe that people in America buy Xbox out of nationaism? I don't see that. The reason 360 took off in US is because it came out first and was cheaper, allowing it to establish itself as the dominant brand. National sentiment has nothing to do with it. I'm pretty sure American's still prefer Toyota over Ford.

Smart Glass, I don't really care for, Windows Phones account for what 3% of Smartphones? Not going to make a difference. Vita-PS4, it's a nice feature, but I don't see it being used much. Chances are most people with a Vita and a PS4 probably have 2 TV's. WiiU's Gameplad, it might not be too bad, especially for the type of games on Nintendo platforms.

Yes, I think a large portion of 360 sales in USA are because of Nationalism, same for PS3/Wii in Japan, but USA is a larger market. 360 doesn't have as much of a grip on the market as it does in the USA/UK as it does anywhere else. I mean over half the 360 sales are in the USA alone.

I think people on forums are different then real world people, there aren't too many Microsoft fans on forums, but in the real world a lot of people see the 360 and PS3 as similar products and simply go 360 because it's domestic.

Also, the vast majority of Americans I talk to like Toyota over Ford, and understand while Ford is okay, the majority of American cars are poorly built, but the best selling car in the USA is still a Ford F150, not a Toyota Tundra, or a Carolla.

Smartglass is available on iOS and android as well. it covers almost 100% of smart phones and tbalets. MS has done it right with smart glass.

Amricans consumers are probably the most price consciuos and least brand loyal. It came down to price and thats about it. that i why MS will most likely loose this coming gen. they are priced too high. Americans dont care about made in the US, that is why so many products are made elsware now.

 

Alot of people see the ps3 and 360 as very similar, with one being cheaper. Nothing to do with nationalism here. Just price.

 

The most sold truck is also one of the cheapest for its size. Again price is a huge factor. Dont know why you would compare carollas to trucks, but the best selling cars are usually foriegn.

 

May 2013 Top 20March 2013 Top 20 - April 2012 Top 20

Rank
Best-Selling Car
April 2013
%
Change
Year 
To 
Date
YTD

Change
#1
Honda Accord
33,538 - 5.2% 121,965 + 26.4%
#2
Toyota Camry
31,710 - 13.9% 132,540 - 6.8%
#3
Ford Fusion
26,722 + 23.7% 107,280 + 25.4%
#4
Honda Civic
26,453 + 8.3% 98,712 - 2.8%
#5
Hyundai Elantra
24,445 + 45.2% 78,991 + 29.0%
#6
Toyota Corolla/Matrix
24,273 - 2.1% 104,517 + 12.1%
#7
Ford Focus
22,557 + 16.1% 84,455 - 1.2%
#8
Chevrolet Cruze
22,032 + 21.0% 77,763 + 3.3%
#9
Nissan Altima
21,991 + 35.4% 108,943 - 3.2%
#10
Chevrolet Malibu
21,734 - 0.8% 70,913 - 11.9%
#11
Hyundai Sonata
16,077 - 21.7% 63,362 - 16.3%
#12
Kia Optima
14,678 + 33.2% 53,491 + 15.3%
#13
Volkswagen Jetta
13,078 - 16.5% 50,573 - 7.1%
#14
Toyota Prius
13,031 - 24.7% 50,365 - 17.7%

Prius Liftback ^
12,432 - 20.6% 47,413 - 19.1%

Prius Plug-In ^
599 - 63.8% 2952 + 15.0%
#15
Chrysler 200
12,492 - 6.4% 49,377 + 9.8%
#16
Kia Soul
11,311 + 5.6% 40,324 - 6.9%
#17
Chevrolet Impala
10,943 - 26.9% 55,286 - 15.4%
#18
Nissan Sentra
10,734 + 44.9% 43,736 + 11.6%
#19
Dodge Avenger
10,698 - 4.0% 42,745 + 30.4%
#20
Volkswagen Passat
9069 - 10.2% 34,978 + 1.0%

 Looks like an all american list to me.

 

Americans are really about price. They are not nationalistic when it come to purchases. ZThere have many attempts for buy american products in the past and they never really seem to gain traction.



thranx said:

Smartglass is available on iOS and android as well. it covers almost 100% of smart phones and tbalets. MS has done it right with smart glass.

Amricans consumers are probably the most price consciuos and least brand loyal. It came down to price and thats about it. that i why MS will most likely loose this coming gen. they are priced too high. Americans dont care about made in the US, that is why so many products are made elsware now.

 

Alot of people see the ps3 and 360 as very similar, with one being cheaper. Nothing to do with nationalism here. Just price.

 

The most sold truck is also one of the cheapest for its size. Again price is a huge factor. Dont know why you would compare carollas to trucks, but the best selling cars are usually foriegn.

 

May 2013 Top 20March 2013 Top 20 - April 2012 Top 20

Rank
Best-Selling Car
April 2013
%
Change
Year 
To 
Date
YTD

Change
#1
Honda Accord
33,538 - 5.2% 121,965 + 26.4%
#2
Toyota Camry
31,710 - 13.9% 132,540 - 6.8%
#3
Ford Fusion
26,722 + 23.7% 107,280 + 25.4%
#4
Honda Civic
26,453 + 8.3% 98,712 - 2.8%
#5
Hyundai Elantra
24,445 + 45.2% 78,991 + 29.0%
#6
Toyota Corolla/Matrix
24,273 - 2.1% 104,517 + 12.1%
#7
Ford Focus
22,557 + 16.1% 84,455 - 1.2%
#8
Chevrolet Cruze
22,032 + 21.0% 77,763 + 3.3%
#9
Nissan Altima
21,991 + 35.4% 108,943 - 3.2%
#10
Chevrolet Malibu
21,734 - 0.8% 70,913 - 11.9%
#11
Hyundai Sonata
16,077 - 21.7% 63,362 - 16.3%
#12
Kia Optima
14,678 + 33.2% 53,491 + 15.3%
#13
Volkswagen Jetta
13,078 - 16.5% 50,573 - 7.1%
#14
Toyota Prius
13,031 - 24.7% 50,365 - 17.7%

Prius Liftback ^
12,432 - 20.6% 47,413 - 19.1%

Prius Plug-In ^
599 - 63.8% 2952 + 15.0%
#15
Chrysler 200
12,492 - 6.4% 49,377 + 9.8%
#16
Kia Soul
11,311 + 5.6% 40,324 - 6.9%
#17
Chevrolet Impala
10,943 - 26.9% 55,286 - 15.4%
#18
Nissan Sentra
10,734 + 44.9% 43,736 + 11.6%
#19
Dodge Avenger
10,698 - 4.0% 42,745 + 30.4%
#20
Volkswagen Passat
9069 - 10.2% 34,978 + 1.0%

 Looks like an all american list to me.

 

Americans are really about price. They are not nationalistic when it come to purchases. ZThere have many attempts for buy american products in the past and they never really seem to gain traction.

You might be right, but price isn't everything. N64 and Gamecube were cheaper then PS2 ( think N64 released at $200 compared to PS1's $300 price tag, and I'm not sure about Gamecube, but it did go down to $99 before being discontinued).

However in general price is a big factor for Americans.

---

Asfor best selling cars, where did you get that table? Where do trucks fit in? Ford makes a lot of its sales in the trucks department, but it's nice to see that in the USA Japanese cars dominate. In Canada, I think we have a similar pattern for car sales, just put compact sedans like the civic first and switch their places with full size sedans like Accords.

Doing a quick look, actually from the same website (except I got October 2012's figure), I found a top 30 list of best selling vehichles, including trucks.

Rank
Vehicle
October 2012
%
Change
Year
To Date
YTD
% Change
#1
Ford F-Series
56,497 + 7.6% 520,230 + 10.9%
#2
Chevrolet Silverado
38,739 + 5.7% 336,939 + 1.2%
#3
Toyota Camry
29,926 + 35.8% 344,714 + 37.0%
#4
Honda Accord
28,349 + 25.5% 276,196 + 35.7%
#5
Dodge Ram
25,222 + 19.9% 238,815 + 20.0%
#6
Nissan Altima
24,623 + 12.8% 258,663 + 16.3%
#7
Toyota Corolla/Matrix
20,949 + 29.0% 243,652 + 19.9%
#8
Honda Civic
20,687 + 27.9% 254,716 + 38.8%
#9
Honda CR-V
20,205 + 4.5% 233,586 + 29.5%
#10
Ford Escape
19,832 + 4.1% 219,907 + 6.3%
#11
Chevrolet Cruze
19,121 + 33.8% 199,721 - 1.0%
#12
Ford Focus
18,320 + 47.9% 205,006 + 36.9%
#13
Toyota Prius
16,774 + 52.4% 200,114 + 92.0%

Prius Liftback
8788 n/a n/a n/a

Prius C
3328 ----- 29,458 -----

Prius V
2769 n/a n/a n/a

Prius Plug-In
1889 ----- 9609 -----
#14
Hyundai Sonata
16,773 - 7.8% 192,119 - 0.4%
#15
Chevrolet Equinox
15,387 + 1.8% 182,249 + 13.8%
#16
GMC Sierra
14,568 + 9.0% 126,749 + 5.0%
#17
Hyundai Elantra
14,512 + 11.6% 167,087 + 3.8%
#18
Ford Explorer
14,220 + 18.6% 132,023 + 21.2%
#19
Volkswagen Jetta
13,476 + 3.2% 140,504 - 6.4%
#20
Kia Optima
12,948 + 50.3% 127,676 + 98.4%
#21
Ford Fusion
12,690 - 29.9% 206,855 + 0.2%
#22
Toyota Tacoma
10,172 + 19.8% 115,063 + 29.5%
#23
Jeep Grand Cherokee
11,919 + 7.5% 123,994 + 28.0%
#24
Jeep Wrangler
11,310 + 14.3% 119,787 + 17.6%
#25
Toyota RAV4
10,936 + 2.4% 145,103 + 35.9%
#26
Dodge Grand Caravan
10,603 + 49.3% 118,730 + 27.8%
#27
Subaru Outback
10,153 + 14.2% 95,357 + 14.0%
#28
BMW 3-Series
9729 + 25.6% 78,081 - 0.3%
#29
Honda Odyssey
9712 - 6.7% 107,536 + 24.4%
#30
Chevrolet Malibu
9629 - 6.0% 189,094 + 4.2%

The top 3 American trucks sold 130,000 trucks, but the Toyota Tacoma came 22 with 10,000 sold, and the Tundra didn't even regiester. Last I checked a Toyota and a Ford were about the same price (at least here in Canada).

Also if you look at this list, about 273,000 vehichles sold were American, and only 45,000 cars sold were Korean. If price were everything this would be more even (since Kia and Hyndai don't sell trucks). Korean cars are cheaper then American cars, by a good margin too, and recently they've become more reliable too, and I would argue better looking, but they still don't compete with American vehicles, regardless of price.

For reference, 182,000 behicles sold were Japanese. So American vehicles still kill Japanese vehicles, despite large differences in quality, and a small difference in price, and American cars cream Korean cars despite being more expensive, and of similar quality. Nationalism makes a pretty noticable impact.

---

However I won't take are repect for the 360 when it's not needed. Had Microsoft been a Norwegian company, it may have lost 20 million units sold in North America, but gained 10 million in Europe, maybe even 20, so the 360 did well. Sony and Nintendo have a disadvantage though, with their home makret being so small, and largely focused on portables, but they also have a longer history of making games.

Anyway, next gen, I hope to see PS4 > WiiU > One in terms of sales, but let's see what happens.



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ChrolloLucilfer said:
Adinnieken said:
wilco said:
ChrolloLucilfer said:
Making the Kinect with the X1 mandatory seem a major mistake to me. The Xbox brand very reliant on third party titles and third party want an equal split between Sony/Microsoft, as if one console becomes to dominate over the other console theirs lesser competition on royalties fees. It's simply not in third party interest to spend extra money to make either xbox1/ps4 version superior to one or the other, unless they get paid handsomely for it.

If they want Kinect to be major selling point for the X1 they can only realistically rely on their own first party development. Looking at Kinect past track record on the Xbox 360, they look likely to struggle to make any worthwhile titles themselves for Kinect 2.


Great point. Even if there is a kinect with every xbox most developers aren't developing solely for xbox so that will not be their only consideration. Will multiplatform titles really bother trying to add features for kinect when the other console doesn't have kinect or even a mandatory eye camera?

My guess is that developers will actually develop common features for both Kinect and the PS4 Camera because they have shared features.  The difference is that for Kinect, developers know they'll likely be used.  With the PS4, only if the person has the PS4 Camera.

For example, the developer will offer voice controls on both the Xbox One and the PS4.  Developers will do the development once, and if it doesn't get used on the PS4 then it doesn't get used.  But it's there.

Developing Common features is a good possiblity. But only If the PS4 Camera sell well enough to bother using that feature. If the Camera goes on to sell only a couple a million, I can't see many Third Party jumping at the chance to use it's features.

It's about efficiency.  If I spend X amount of time building a feature for the Xbox One or Xbox 360, I want utilize that as much as possible.  If Sony builds in the same capabilities for voice recognition as the Xbox One, or the developer creates something that works passibly, then they'll do it.  If a game for the Xbox One builds in a face mapping feature, then in all likelihood the developer would include that in the PS4 version.  Just because I create the hooks, doesn't mean I force that feature upon you.  I can do an IF statement to check and see if you have the necessary hardware to support a feature.



Rafux said:
No it won't change anything even Crytek just said "fuck it" and decided to make Ryse a controller game with some voice commands, if a game published by MS don't want to do it I don't see other devs wasting their time.

Now Kinect + Oculus Rift could be really something special.

I disagree.  Whether Ryse is better with a controller or not, we won't know, but I think Crytek ran into fidelity problems with Kinect that I doubt they would run into with Kinect 2.  I think Crytek ran into problems and decided early on that Kinect on the Xbox 360 wasn't going to work, so they abandoned the Kinect effort, but at some point Microsoft and Crytek decided that pushing for an Xbox One release might be more plausable.  There obviously was a point of no return.  A point where they decided what was working and what wasn't, and had to hold off on what wasn't.  I think with Kinect 2 Crytek probably would have achieved their goal.

The technology in Kinect 2 is completely different from Kinect.  The difference between a pair of binoculars and RADAR.  People want to believe that Kinect 2 is just Kinect 1 with an HD resolution camera.  It isn't.  Kinect 1 is a passive IR depth sensor and Kinect 2 is an active IR depth sensor.  With an active IR depth sensing system similar to what Kinect 2 is using they're finding lost civilizations around the world and creating the most detailed maps of the Earth ever imagined.

It is the most powerful depth and motion sensing system ever made available to consumers.

 



Adinnieken said:
ChrolloLucilfer said:
Adinnieken said:
wilco said:
ChrolloLucilfer said:
Making the Kinect with the X1 mandatory seem a major mistake to me. The Xbox brand very reliant on third party titles and third party want an equal split between Sony/Microsoft, as if one console becomes to dominate over the other console theirs lesser competition on royalties fees. It's simply not in third party interest to spend extra money to make either xbox1/ps4 version superior to one or the other, unless they get paid handsomely for it.

If they want Kinect to be major selling point for the X1 they can only realistically rely on their own first party development. Looking at Kinect past track record on the Xbox 360, they look likely to struggle to make any worthwhile titles themselves for Kinect 2.


Great point. Even if there is a kinect with every xbox most developers aren't developing solely for xbox so that will not be their only consideration. Will multiplatform titles really bother trying to add features for kinect when the other console doesn't have kinect or even a mandatory eye camera?

My guess is that developers will actually develop common features for both Kinect and the PS4 Camera because they have shared features.  The difference is that for Kinect, developers know they'll likely be used.  With the PS4, only if the person has the PS4 Camera.

For example, the developer will offer voice controls on both the Xbox One and the PS4.  Developers will do the development once, and if it doesn't get used on the PS4 then it doesn't get used.  But it's there.

Developing Common features is a good possiblity. But only If the PS4 Camera sell well enough to bother using that feature. If the Camera goes on to sell only a couple a million, I can't see many Third Party jumping at the chance to use it's features.

It's about efficiency.  If I spend X amount of time building a feature for the Xbox One or Xbox 360, I want utilize that as much as possible.  If Sony builds in the same capabilities for voice recognition as the Xbox One, or the developer creates something that works passibly, then they'll do it.  If a game for the Xbox One builds in a face mapping feature, then in all likelihood the developer would include that in the PS4 version.  Just because I create the hooks, doesn't mean I force that feature upon you.  I can do an IF statement to check and see if you have the necessary hardware to support a feature.

If the PS4 Camera has a good attach rate with the PS4, then yes it would be worthwhile for Third Party creating Kinect based features on X1. As there would be potential audience for those types feature to be ported over for PS4 Camera use. But If the PS4 Camera sales are poor, why would a Third Party Developer spend their own time and money on developing features which only X1 audience is going to use to any large degree? It would be a waste resources which could be saved or spent on other aspects of the game developement instead.