By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - So can we finally admit that the "cloud" was PR play now that Xbox doesn't require online?

Tagged games:

Slimebeast said:
Yes, this was the final evidence.

It's like a house of cards, it's all falling apart. Now everyone knows Microsoft was lying and cheating and this will haunt them for the rest of the generation.

I told you this was the beginning of the end. The Xbos brand will never recover from this.


This is complete BS.

Your favorite company set the standard for bad PR, lying, and terrible customer relations. They recovered just fine. At the end of the day if you can have things that make the consumer need your console you will be fine.



Around the Network

Cloud gaming is awesome.. here is a vid from real racing 3 explaining what it does for their game.. racing against AI modeled after your friends is much more fun the normal AI.. you couldn't do this without cloud..it really could enhance a game..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Seece said:


PS4 will win, and that'll force MS to not sit on their backsides so much and invest in more games (I hope). I'm confident anyway, I keep track of their first party stable and it's growing very nicely.

Anyway back on topic, I don't think the cloud is as amazing as MS make out, I don't think it's entirely useless either though (from what Turn 10 and Respawn have said) so as ever, wait and see.


This is why it is good to have Seece back. I can respect a fan of a system that knows it's strengths and it's weaknesses, AND will admit to them. As a fan of both Sony and MS(even if I lean more towards Sony). I also am happy to see MS investing so much mor ein games on the Xbox One because I TRULY felt they let REAL fans down someonewhat with the 360 and the lack there of...especially first party game.  So kudos to you there sir.

ON topic

Again I say sure any REALISTIC person knows that MS is over hyping/exaggerating the power of "cloud" just like every REALSTIC Sony fan knew they were doing the same with the power of the cell. The cloud will have it's uses but how much it factors into games is yet to be seen. So again I saw...let's just wait and see.



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

Otakumegane said:

Simcity 2.0

Now that M$ isn't requiring the online, what about cloud-based games? Obviously they were lies and PR if they can still be played now on Xbone? I expect people to hack the game's code like Simcity and expose this once the games launch.

Now, you don't code having to depend on online.  But, it can be optional, as people wrote.  The issue is that requiring online was a big issue, that people weren't ready for.



Wright said:
Otakumegane said:

Simcity 2.0

Now that M$ isn't requiring the online, what about cloud-based games? Obviously they were lies and PR if they can still be played now on Xbone? I expect people to hack the game's code like Simcity and expose this once the games launch.


Cloud-based games can still exist, you know. We have a Dark Souls system between hands, where the online experience changes things when you play.

Not only this. I'm sceptical about miracles, but I thought immediately of a use that could work, when the player is online, offline games with big worlds could keep alive and active larger parts of them, almost like in a MMOG (exactly like in a MMOG if the number of servers assigned to each console is enough to load and manage the whole gaming world). The same could apply to multiplayer games without persistent worlds, they could nevertheless enjoy larger worlds and levels, with many simultaneous players at a time (although how many can interact with each other and close range at a same given time will alwasy be limited in many ways but the HW resources of each single console).
NB: this isn't a tech that MS only can exclusively apply, but MS' advantage is having the system implemented and working by default and since the start, while Sony may or may not decide to set the infrastructure up (with Gaikai Sony is currently using or planning to use the cloud in a different way) or to let publishers to run their own clouds.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Around the Network

I think the OP is comparing apples to oranges. The reversal of the DRM policies does not impact whatsoever a games ability to use the cloud. Take Titanfall for example, it's an online only game that can't be played offline. DRM or not. Games like Titanfall that take advantage of the cloud will probably just be labeled as "online only"