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Forums - Microsoft Discussion - Xbox One family sharing works with friends!

SvennoJ said:
Adinnieken said:
g911turbo said:

How does the policy HELP sales?

I never said it would help sales.  I don't think it's any different than loaning a disc out. 

Loaning a disc out doesn't hurt sales nor does it necessarily help sales.  If the person who got to play the game liked it, they'll buy it, but if they can't be bothered buying it then they won't.

Same will hold true with lending a digital copy.  Someone may like the game a lot and want to buy it after playing it.  If they do, there is a sale, but if they don't, there isn't. 

It's a 1:1. 

DRM may be a giant dildo up the anus, but with a good amount of lube and a little patience, it actually feels quite good.  Or to put it less poetically, DRM doesn't have to be painful.  It can give you as good of an experience as having a physical disc can.

The difference is there is no risk or effort involved in lending this way. Just a simple family friend tag on your friends list. No having to meet up or mail the disc, no risk of it getting damaged in the mail or by your friend, no need to ask for it back. Instant and risk free lending all accross the country, it's far from 1:1 to lending discs.

If 10 people can share all there games together is true it will definitely hurt the sale of single player games.
'Hey can you family friend me for a couple of days so I can play your Tomb raider campaign and you can play my Bioshock infinite campaign?"
Just browse through your 1000 member friend list to find someone who has a game you want to play and doesn't have one of yours.

Sounds too good to be true. It also sounds like they are still making it up as they go along.
I would wait a year before stepping into the xbox one to see how it all turns out with owning, sharing and trading games.

I'm sure there are people that'll do that.  And I'm sure there will be people who allow people to borrow games.  As long as it's reciprocating it probably won't be a bad thing, but I'd personally tire quickly of someone who asked to be in my "family" to borrow a game I got and never had any games for me to borrow.  It's like a friend that borrows money but never pays you back.

I think it ends up being a trade-off that Microsoft is willing to accept.  Sure, it has a potential negative, but it also has a potential positive in that it could help sales too.  Either way, I still think you end up with a 1:1 situation. 



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I already have my pre-order and this feature sounds amazing!!!
Lol good luck sony fanboys driving miles away to a friends house just to lend a game.
We will be sitting on our couch while our friends can play our game right from their couch aswell.
Plus we will have dedicated servers in every game! Woot Woot! :D
24 hour checks? Hmm my xbox is connected 24/7 so no biggie for me plus i can simply use my phone if my internet goes down (which hardly ever happens)
All those games they showed look amazing!!!! MGS5 looked epic!!!!
PS4: It only does lag
lol
I will still by a ps4 next year cuz i was only interested in 2 games.

 

User was warned for this post.

yo_john117



Adinnieken said:
SvennoJ said:
 

The difference is there is no risk or effort involved in lending this way. Just a simple family friend tag on your friends list. No having to meet up or mail the disc, no risk of it getting damaged in the mail or by your friend, no need to ask for it back. Instant and risk free lending all accross the country, it's far from 1:1 to lending discs.

If 10 people can share all there games together is true it will definitely hurt the sale of single player games.
'Hey can you family friend me for a couple of days so I can play your Tomb raider campaign and you can play my Bioshock infinite campaign?"
Just browse through your 1000 member friend list to find someone who has a game you want to play and doesn't have one of yours.

Sounds too good to be true. It also sounds like they are still making it up as they go along.
I would wait a year before stepping into the xbox one to see how it all turns out with owning, sharing and trading games.

I'm sure there are people that'll do that.  And I'm sure there will be people who allow people to borrow games.  As long as it's reciprocating it probably won't be a bad thing, but I'd personally tire quickly of someone who asked to be in my "family" to borrow a game I got and never had any games for me to borrow.  It's like a friend that borrows money but never pays you back.

I think it ends up being a trade-off that Microsoft is willing to accept.  Sure, it has a potential negative, but it also has a potential positive in that it could help sales too.  Either way, I still think you end up with a 1:1 situation. 

See the post above this one, not 1:1

Sure Microsoft is willing to accept it since game sharing will most likely be behind live gold.
I'm not so sure about publishers though, or rather I'm sure that they're discussing it right now.
It would be easy to add in all kinds of restrictions later too.

It would be a great system to get my friends to try out some different games, so it certainly has positives too. And I might actually end up trying a CoD campaign that way.

However I would rather like to be able to own the disc. Leave the disc as the master copy, so that it can always be used (in drive) to play the single player without any connection needs. Let me trade it, give it away, and simply remove my digital license when the next person links the disk to their account.

Anyway interesting experiment. It will certainly rock the boat. Restrict second hand sales to participating retailers and to be allowed by publishers, while making it 10 times easier to share games.
If the argument for using trade-ins to finance new purchases holds true, then it also works for 2 friends buying 1 game each and sharing them. Same amount of money going into game purchases, pooling together now instead of via the second hand route. Thus maybe even a bit more going to publishers. Yeah I agree that it could be 1:1 in that sense.  Game stores are screwed.

'Meet a new family member' Xbox One game sharing websites will be up next year.



Adinnieken said:
SvennoJ said:
Adinnieken said:
g911turbo said:

How does the policy HELP sales?

I never said it would help sales.  I don't think it's any different than loaning a disc out. 

Loaning a disc out doesn't hurt sales nor does it necessarily help sales.  If the person who got to play the game liked it, they'll buy it, but if they can't be bothered buying it then they won't.

Same will hold true with lending a digital copy.  Someone may like the game a lot and want to buy it after playing it.  If they do, there is a sale, but if they don't, there isn't. 

It's a 1:1. 

DRM may be a giant dildo up the anus, but with a good amount of lube and a little patience, it actually feels quite good.  Or to put it less poetically, DRM doesn't have to be painful.  It can give you as good of an experience as having a physical disc can.

The difference is there is no risk or effort involved in lending this way. Just a simple family friend tag on your friends list. No having to meet up or mail the disc, no risk of it getting damaged in the mail or by your friend, no need to ask for it back. Instant and risk free lending all accross the country, it's far from 1:1 to lending discs.

If 10 people can share all there games together is true it will definitely hurt the sale of single player games.
'Hey can you family friend me for a couple of days so I can play your Tomb raider campaign and you can play my Bioshock infinite campaign?"
Just browse through your 1000 member friend list to find someone who has a game you want to play and doesn't have one of yours.

Sounds too good to be true. It also sounds like they are still making it up as they go along.
I would wait a year before stepping into the xbox one to see how it all turns out with owning, sharing and trading games.

I'm sure there are people that'll do that.  And I'm sure there will be people who allow people to borrow games.  As long as it's reciprocating it probably won't be a bad thing, but I'd personally tire quickly of someone who asked to be in my "family" to borrow a game I got and never had any games for me to borrow.  It's like a friend that borrows money but never pays you back.

I think it ends up being a trade-off that Microsoft is willing to accept.  Sure, it has a potential negative, but it also has a potential positive in that it could help sales too.  Either way, I still think you end up with a 1:1 situation. 

If this all is true, I'd get a X1 just to start a lending side business. But I'm sure MS has more details to come about this.



This was confirmed before E3 it is not new news...



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

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papamudd said:
This was confirmed before E3 it is not new news...


^this a thousand freakin times

you see all these replies on here and gaf saying the same thing.  if this is true, must be the backlash, etc... if people cared to read and not just go ape looking for the next banana to suck on it wouldnt have been as bad

i blame microsoft tho..  they threw it up there and was like there read it for yourself  and left it alone.

site after site were skewing what was said in the license but they never made a rebuttal

they had since february to prepare for the shitstorm but they didnt



Also noteworthy is that this came out after the initial backlash and isn't actually possible yet... it is something there are going to implement (hopefully by release) and honestly I think they are counting on mindless consumerism to take this (to be fair "awesome") positive as something that outweighs all the BS and red tape. Honestly, when I first read about this, (almost a week before E3), I thought it sounded good as well and considered the capabilities of the move as well as the implications. One does have to wonder what the MS partners have to say about this as well, and I think MS is counting on the majority of the user base not utilizing this feature. So lets be honest here how many would actually use this feature and how useful would be with only 2 people able to play online at the same time?

The point is the implementation of the sharing with 10 people isn't exactly clear... I mean lets say we do have a community with 10 people all equally sharing games and what not... How many accounts can you have on one X1 system? Can the secondary user only play the game for 1 hour until it needs to sign in with the host account? Can the 8 other people be playing other games while the primary user is playing a game?

While it says you can share it with 10 people it doesn't really outline how that will be possible or implemented at all... Best case scenario is game share away just as long as no more than 2 people are playing the same game... However, given the red tape required just to give the game away it seems more likely that only 2 people can use the account at once, and the secondary account for only an hour. However, it still may be somewhere in between those 2 cases. If the latter scenario is the case then it really isn't any benefit at all other than PR spin. (Which MS is a major culprit I mean they got people to pay for using their own internet [XBL] that didn't actually provide any service on the OG system)

So if you were on the fence before and this made you jump back on the X1 side of the fence (for purchase, not console warZ) then you should probably wait to make your initial purchase until it is actually clear how it will be utilized next gen rather than getting into it and not getting what you thought you were going to get. Then and only then can one actually know how great or useless the 10 share plan is for gamers. Personally, I am going to believe the worst case scenario for now so that I may be impressed later rather than let down.



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

SvennoJ said:
Adinnieken said:
g911turbo said:

How does the policy HELP sales?

I never said it would help sales.  I don't think it's any different than loaning a disc out. 

Loaning a disc out doesn't hurt sales nor does it necessarily help sales.  If the person who got to play the game liked it, they'll buy it, but if they can't be bothered buying it then they won't.

Same will hold true with lending a digital copy.  Someone may like the game a lot and want to buy it after playing it.  If they do, there is a sale, but if they don't, there isn't. 

It's a 1:1. 

DRM may be a giant dildo up the anus, but with a good amount of lube and a little patience, it actually feels quite good.  Or to put it less poetically, DRM doesn't have to be painful.  It can give you as good of an experience as having a physical disc can.

The difference is there is no risk or effort involved in lending this way. Just a simple family friend tag on your friends list. No having to meet up or mail the disc, no risk of it getting damaged in the mail or by your friend, no need to ask for it back. Instant and risk free lending all accross the country, it's far from 1:1 to lending discs.

If 10 people can share all there games together is true it will definitely hurt the sale of single player games.
'Hey can you family friend me for a couple of days so I can play your Tomb raider campaign and you can play my Bioshock infinite campaign?"
Just browse through your 1000 member friend list to find someone who has a game you want to play and doesn't have one of yours.

Sounds too good to be true. It also sounds like they are still making it up as they go along.
I would wait a year before stepping into the xbox one to see how it all turns out with owning, sharing and trading games.


I wonder if its worldwide, and if it could possibly be a way around localiztion and region locking. you know, get a brother in europe and japan, and have them by the local games and share with you. would be cool



"But there are tradeoffs," he acknowledged. "We do want to support everyone in that system, beginning with the consumer. But we want publishers to get paid for the great IP they work on. We want retailers to be able to drive and sell our products and make a profit. So we are trying to balance across all those." http://gamrconnect.vgchartz.com/thread.php?id=162378&page=1# It's obvious DRM is implemented to benefit third party publishers. Sharing your game with 10 of your friends isn't going to happen.



thranx said:

I wonder if its worldwide, and if it could possibly be a way around localiztion and region locking. you know, get a brother in europe and japan, and have them by the local games and share with you. would be cool

Region locking is a publisher thing.  So, some publishers could allow sharing via the cloud, while others may not.

Unless Microsoft negotiated something already.