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Forums - Gaming Discussion - I Believe DriveClub Will Outsell Forza 5. And You?

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Vasto said:
BraLoD said:


Yes, sales numbers doesn't matter, what matter are twitch streams numbers.

I'm having a hard time believing I'm actually reading some stuff I'm recently, is this real life?


 I dont care what you have a hard time believing. I own Drivecub and the Season Pass, Forza Horzion 2 and Forza 5. Driveclub is not in the same league as Forza.

How does a game that has sold 2 million and thats not even counting the PS Plus version have not 1 stream. I call BS.

 

Driveclub

http://www.twitch.tv/directory/game/Driveclub

 

 

  Forza 5

http://www.twitch.tv/directory/game/Forza%20Motorsport%205

 

 

  Forza Horzion 2

http://www.twitch.tv/directory/game/Forza%20Horizon%202

 

 

  


Hardly true... there have 4M players on the ranking... I having expended over 250h on it are around 18k on the rank for total experience. On the DLC when I get a god time I'm between 1-5k position, in the main game that could go to 50k depending on how much I tried to do a good time...

Svennoj have 5 times more xp than me and is around 8k on the ranking... so I would say there are still a lot of players...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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LudicrousSpeed said:
Killzone could have been special with more emphasis on the Helghast. They should have been a brutal, frightening enemy. Something more than just stupid human grunts with glowing eyes. Their artwork ruined the games as well. Also, better writing. I felt gameplay wise KZ2 was not half bad. Obviously the controls were shit but other than that it was solid. The games got worse and worse after that imho.

Also, is this myth that DC's metascore was destroyed by the shitty launch servers ever going to stop? Read the actual reviews. The worst ones mostly don't even penalize the game for shitty servers, if they even mention it at all.


most of the scores came before the servers had problems... I disagree with the Metascore, but yep, they haven't anything to do with online components.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Chris Hu said:
DonFerrari said:
Congrats dc on beating a game on its 5th iteration. Great game, the lenghts people twist facts to support their bias.


Except for the fact that it hasn't surpassed Forza 5 in total sales yet that 2 million for Driveclub includes digital sales Forza 5 already has sold over 2 million physical copies and when you include digital copies it is still ahead of Driveclub. 


When you give Forza 50% boost by your imaginary Digital Sales right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Chris Hu said:
BMaker11 said:
Chris Hu said:

The game is still discounted in that bundle the regualr price of a new game in Europe is more then 40 euros so nice try.

Lol, the game still costs money vs. paying absolutely nothing extra for F5, but it's at discount so it "doesn't count".

So, let me get this straight: DC, which only had a bundle in Europe and cost extra than a standalone console, and was an optional bundle, gets its sales discredited compared to F5; which was bundled worldwide for free, for a way longer period (officially), came with every console, and retailers (in the US, at least) were tacking that game onto other bundles when the official bundle ended......because the DC bundle cost €439.99 instead of €459.99 or €469.99? 

Ok. TIL if a game is bundled, and the bundle costs less than the console and game bought separately, then that is comparable to bundling for free

Anway the Forza 5 bundle came with a digital code and vgchartz doesn't count digital sales the 2 million plus physical copies sold on vgchartz doesn't include the bundled digital copies.  On the other hand the Driveclub bundle included a physical copy which is counted on vgchartz so the 1.7 physical copies sold include the bundle.


I may be wrong, but as far as I know if a game is bundled vgc count it independent of disc or digital delivery.

but yes, keep trying to find a reason to discount the game win.

what reason is there for gt outselling fm when you cllaim gt is soo much inferior.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

ethomaz said:

Chris Hu said:

Anway the Forza 5 bundle came with a digital code and vgchartz doesn't count digital sales the 2 million plus physical copies sold on vgchartz doesn't include the bundled digital copies.  On the other hand the Driveclub bundle included a physical copy which is counted on vgchartz so the 1.7 physical copies sold include the bundle.

Forza 5 had physical bundles too.

Not a lot and not any when the game launched.



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Chris Hu said:

Not a lot and not any when the game launched.

Day One Physical bundles lol the Gamer's Day One edition had a physical Forza 5 in UK.

And VGC tracks digital bundles just to you know.



ethomaz said:

Chris Hu said:

Not a lot and not any when the game launched.

Day One Physical bundles lol the Gamer's Day One edition had a physical Forza 5 in UK.

And VGC tracks digital bundles just to you know.


It varies by game but there are a lot that aren't counted I'm pretty sure that the FM5 numbers are all physical copies if it included digital bundles then its sales charts would have gotten numerous boost but they didn't.



Chris Hu said:

It varies by game but there are a lot that aren't counted I'm pretty sure that the FM5 numbers are all physical copies if it included digital bundles then its sales charts would have gotten numerous boost but they didn't.

They include official bundles... not retail ones.

After 1 million sold in Feb 2014 MS stopped to give any info about Forza 5 sales... I really have doubt it crossed 2 million sales right now but that is my opinion.

In any case digital sales is minimal... sorry to say that... retail is over 80% of the market yet and that won't change while digital being so expensive and the game so big to download... most people can walk 15 minutes at midnight and get their physical game to play in instansts (well some games on Xbone are slow to install but you get my point).



ethomaz said:

Chris Hu said:

It varies by game but there are a lot that aren't counted I'm pretty sure that the FM5 numbers are all physical copies if it included digital bundles then its sales charts would have gotten numerous boost but they didn't.

They include official bundles... not retail ones.

After 1 million sold in Feb 2014 MS stopped to give any info about Forza 5 sales... I really have doubt it crossed 2 million sales right now but that is my opinion.

In any case digital sales is minimal... sorry to say that... retail is over 80% of the market yet and that won't change while digital being so expensive and the game so big to download... most people can walk 15 minutes at midnight and get their physical game to play in instansts (well some games on Xbone are slow to install but you get my point).

That the majority of its sales came during the first 10 weeks of its release further proofs that the digital bundles aren't included in its sales I'm pretty sure that the slightly more then 2 million physical copies sold as of the lastest charts here are pretty acurate which is a lot more then most people thought it would sell as fas as physical copies go.



Chris Hu said:

That the majority of its sales came during the first 10 weeks of its release further proofs that the digital bundles aren't included in its sales I'm pretty sure that the slightly more then 2 million physical copies sold as of the lastest charts here are pretty acurate which is a lot more then most people thought it would sell as fas as physical copies go.

Check the data...

MS 1 million early February.
VGC for the same period: 1,085,661

Pretty sure VGC is counting digital bundles.