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Forums - Sony Discussion - Naughty Dog will keep its engine tech for PS4 development

Uncharted and The Last of Us developer says creating an all-new engine between PS2 and PS3 "caused a lot of turmoil."

Naughty Dog has said it will keep the proprietary engine used on PlayStation 3 titles like Uncharted 3 and The Last of Us for PlayStation 4 development.

The Last of Us game director Bruce Straley said that Naughty Dog intends to avoid the "turmoil" it suffered when creating an entirely new game engine for the PlayStation 3.

"We learned a big lesson coming from PS2 to PS3," said Straley in an interview with Digital Spy. "There was a lot of hype over what [PlayStation 3 and Xbox 360] was going to be. It was all going to be like movies, like a pre-rendered cutscene-style fidelity."

"That turned out not to be true," he added. "What we're able to do now is pretty damn close, but it took Naughty Dog four games to get there--one of the top developers in the industry with some on the most amazing scientists working in our programming department."

"We scrapped everything at the beginning of Uncharted 1, and we had a perfectly good engine with the Jak & Daxter franchise.

Straley says that Naughty Dog had a "perfectly good" engine powering the Jak & Daxter titles on PlayStation 2. "We could have started with something there and then built off of it and only changed the pieces and parts as we needed, when we needed," said Straley, adding that the choice to developer a new engine for the original Uncharted "really caused a lot of turmoil."

The team at Naughty Dog "learned our lesson" and so intends to take its current engine to PlayStation 4. "As we move into development into next-gen, we want to take our current engine, port it immediately over as is and say, 'Okay, we have a great AI system, we have a good rendering system'."

Naughty Dog intends to improve the engine to make use of the PlayStation 4's next-gen technology, but adds that "only when we hit a wall will we say, 'When do we need to change something? When do we need to scale it?"

"It's one of those things that you learn in development," concluded Straley. "We've gained something from this experience, and now we want to apply it moving into next gen."

Naughty Dog's PlayStation 3-exclusive The Last of Us will be released on June 14.

http://www.gamespot.com/news/naughty-dog-will-keep-its-engine-tech-for-ps4-development-6409103



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These guys have a really good visual engine so they should be fine for a while.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

People trashed COD devs for reusing their last gen engine and upgrading it, instead of working from scratch. let's see how PS fans react to this news now that its their favorite developer doing it.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
People trashed COD devs for reusing their last gen engine and upgrading it, instead of working from scratch. let's see how PS fans react to this news now that its their favorite developer doing it.


Yes but I think people were angry because in their opinion COD is already outdated by now - the engine ND uses is definitely superior to COD-engine. But generally you are right in what you want to say.



sales2099 said:
People trashed COD devs for reusing their last gen engine and upgrading it, instead of working from scratch. let's see how PS fans react to this news now that its their favorite developer doing it.

I agree with CoD devs for focusing on Gameplay and Accessibility and Fun

I agree with them that 60 fps is more important than whatever Battlefield is supposed to be better at as well.



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As long as they dont go bragging about it being a new engine, then there is no problems really. The engine they use now is stunning afterall, so the upgrades they make should be pretty damn good.

Will be tough to compete with Frostbite 3, UE4 and the other new, nextgen engines though.



                            

sales2099 said:
People trashed COD devs for reusing their last gen engine and upgrading it, instead of working from scratch. let's see how PS fans react to this news now that its their favorite developer doing it.


But isn't COD's engine from the gen before xbox 360 so it's like twice as old as ND's?



Tomothebarbarian93 said:
sales2099 said:
People trashed COD devs for reusing their last gen engine and upgrading it, instead of working from scratch. let's see how PS fans react to this news now that its their favorite developer doing it.


But isn't COD's engine from the gen before xbox 360 so it's like twice as old as ND's?

Sure but its still the same principle. Both aren't maximizing the potential of next gen consoles by only upgrading what they have. 

So far, no outrage. Hmm.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

this engine is pretty much perfect right now, no need to change it



sales2099 said:
People trashed COD devs for reusing their last gen engine and upgrading it, instead of working from scratch. let's see how PS fans react to this news now that its their favorite developer doing it.


CoDs engine is based on the id tech 3, which was used on a game released in 1999. People were attempting to compare this to Frostbite 3 and Battlefield 4.

They also claimed the next gen CoD engine was a new engine.

The differences here are gigantic.