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Forums - Microsoft - Xbox One: Rare "has never been happier as a studio", Microsoft praises "European creativity"

OXMUK

It's all sunshine and smiles at Banjo Kazooie and Viva Pinata developer Rare Ltd, according to Microsoft Game Studios VP Phil Spencer, in what I sincerely hope is a reference to that historic franchise reboot the developer has planned for E3. What's more, Microsoft has a very good feeling about its European operations in general, now presided over by former Sony man Phil Harrison.

Harrison "is somebody I've known for quite a long time," the exec told OXM's Jon Hicks at an Xbox One event for (dare we say) select media operators earlier this month, takeaways from which can be read in our definitive guide to Xbox One.

"He and I used to joke back and forth, that we're the two people on the planet who actually had some of the same job, just at different companies," Spencer recalled. "So when we could find a quiet corner at some conference, we'd either commiserate or congratulate each other. He's somebody I've respected for an awful long time. A great spokesperson, a great thought leader and great team builder, which is what I see happening right now."

Microsoft has made some significant moves in European territories of late, he went on. "We announced the creation of Lift London, a new team in London. We've just announced a new leader at Lionhead, John Needham, who has come in, he used to be the CEO of Gazillion, so we're really thinking about services and where games are going.

"Rare has never been happier as a studio," Spencer added. "I spent some time up there." And how did you spend your time there, Phil? Playing games like this one?

Harrison's experience at Venture Partners and Atari together with his wide range of developer contacts outside the UK have been invaluable. "He is very well travelled in studios outside of the UK and knows that community, as we do. So, in a way, we've been able to take our contact lists and kind of merge them. I was over there about a month ago for a week and a half, finding new studios and talking to people about what they're doing.

"The European creative community right now is at a - I won't call it a peak, but definitely a high point. If you're in Copenhagen, if you're in Stockholm, if you're in Helsinki, it is amazing the amount of creativity that is coming out of studios in that space. It is great to see.

http://www.oxm.co.uk/54669/xbox-one-rare-has-never-been-happier-as-a-studio-microsoft-praises-european-creativity/



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Nice to know all of the Rare employees are happy. Shame their customers aren't.



Seeing that image makes me sad :(



Nintendo and PC gamer

Can not be more excited to see what Rare has!




       

Sounds promising, if anything.


Holding my thumbs for their old IP reboot. Hopefully it won't be overly kinectified.



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There's a lot of old school Rare fans who are honestly hoping that Rare can return to their glory days and create amazing games once more. No matter what console it's for, an amazing Rare game is a game worth playing, so I hope for the best.

Cautiously optimistic that they can recreate some of that old Rare magic, that would certainly be a sight to see.



If they bring Killer Instinct I don't care if Microsoft enables Kinect to beam money out of our pockets every time I connect a ultra combo. I'll get a Xbox One. DRM, once a day, the day after pill bring it. Man I just want to connect combos with Jago and TJ Combo in a new engine.



Killdf Instinct, but WITHOUT Kinect please