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Forums - Sony Discussion - Gran Turismo 6 will still have Standard cars without interiors

sales2099 said:
In the end, they are a relatively small studio, and they can only do so much. Regardless, I now feel even better about my bet :)


I was just thinking this

 

If it takes 1 person 6 months to make 1 premium car then they need to stop messing around and just hire more people.

 

There goes GT6 chances of getting a 90 or above metascore that quick..



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Ugh, why not just make this a dam ps4 game.. Honestly don't get the rational behind this.



thehusbo said:
Ugh, why not just make this a dam ps4 game.. Honestly don't get the rational behind this.


It will sell a lot more on the PS3 same reason GTAV is PS3/360 instead of next generation.



Best thing they could do is not even bother with "standard" cars, make them all premium and spend the time wasted on that standard tat on some more premiums.

The total number would be more than adequate. 1200 cars is just ridiculous, who even tries out a 3rd of that number in a game.

The most silly thing is that this standard/premium thing counts against them from a PR perspective as threads like this prove and countless other past ones have too.



Every time I buy ou win a car in GT5 I drive it because every car have a different handling (Standard included)... so I can say that I played with over 300 cars in GT5 for now.



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The game labels itself as a driving simulator, and if that's the case, I wonder if the look of the cars will be placed second to the feel of driving the car. I'm a bit ignorant when it comes to this, because I don't play this game, I just wonder if GT players can tell me if GT makes their driving mechanics their concern over looks.



DraconianAC said:
The game labels itself as a driving simulator, and if that's the case, I wonder if the look of the cars will be placed second to the feel of driving the car. I'm a bit ignorant when it comes to this, because I don't play this game, I just wonder if GT players can tell me if GT makes their driving mechanics their concern over looks.

The driving physics and track accuracy come always in first place for GT games... cosmetical damage, car graphics, look customizations, 2D trees are second plan.



ethomaz said:
DraconianAC said:
The game labels itself as a driving simulator, and if that's the case, I wonder if the look of the cars will be placed second to the feel of driving the car. I'm a bit ignorant when it comes to this, because I don't play this game, I just wonder if GT players can tell me if GT makes their driving mechanics their concern over looks.

The driving physics and track accuracy come always in first place for GT games... cosmetical damage, car graphics, look customizations, 2D trees are second plan.


Do you like it this way, or would prefer for GT series to rearrange its priorities?



This is why I stick to Mario Kart. All this laziness in the details of cars... put your backs into it Sony!



DraconianAC said:

Do you like it this way, or would prefer for GT series to rearrange its priorities?

Yeap... most GT fans care more about the driving feeling thant he others features... well not get that wrong... I like more Premium and polished cars too but I think they need to prioritize first the GT core that is the driving simulation.

So for me they need to focus in what matter first and after that give us more cosmetics changes...

PS. The 2D tree I really don't care... you can't even notice if they are 2D or 3D while racing... you need to stop the car and look at them... so really low low low priority.